Files
2026-05-23 22:10:14 +08:00

47 lines
1.2 KiB
Lua

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-- 此文件由数据工具生成
-- 物品数据--item_data.xml
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Config = Config or {}
Config.ItemData4 = Config.ItemData4 or {}
-- -------------------unit_start-------------------
Config.ItemData4.data_unit_length = 0
Config.ItemData4.data_unit_cache = {}
Config.ItemData4.data_unit = function(key)
if Config.ItemData4.data_unit_cache[key] == nil then
local base = Config.ItemData4.data_unit_table[key]
if not base then return end
base = loadstring(string.format('return %s',base))()
if not base then return end
Config.ItemData4.data_unit_cache[key] = {
id = base[1],
name = base[2],
icon = base[3],
type = base[4],
sub_type = base[5],
quality = base[6],
overlap = base[7],
gain_type = base[8],
use_type = base[9],
value = base[10],
desc = base[11],
lev = base[12],
career = base[13],
eqm_set = base[14],
ext = base[15],
is_effect = base[16],
tips_btn = base[17],
source = base[18],
type_desc = base[19],
can_share = base[20],
}
end
return Config.ItemData4.data_unit_cache[key]
end
Config.ItemData4.data_unit_table = {
}
-- -------------------unit_end---------------------