64 lines
1.7 KiB
JavaScript
64 lines
1.7 KiB
JavaScript
"use strict";
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cc._RF.push(module, '2d295UrpZxDapw9xWaFtdMc', 'cmp.bedroom.help.wnd');
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// Scripts/mod/home/bedroom/cmp.bedroom.help.wnd.js
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"use strict";
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/******************************************************************
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*
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* 闺蜜升级加成说明
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*
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******************************************************************/
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var BridgeWindow = require("bridge.window");
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cc.Class({
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"extends": BridgeWindow,
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properties: {
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nodContent: {
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"default": null,
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type: cc.Node
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},
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nodList: {
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"default": null,
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type: cc.Node
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}
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},
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// 显示
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onEnable: function onEnable() {
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// 判空
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var LEN = game.configs.favor_data.data_intimacy_lev_length;
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if (!nx.dt.numPositive(LEN, false)) {
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nx.gui.setActive(this.nodContent, "empty", true);
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nx.gui.setActive(this.nodContent, "scv", false);
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return;
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}
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nx.gui.setActive(this.nodContent, "empty", false);
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nx.gui.setActive(this.nodContent, "scv", true);
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var DATA = game.configs.favor_data.data_intimacy_lev;
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var chds = this.nodList.children;
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nx.gui.gocChildren(this.nodList, "", LEN - 1, chds[0]);
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for (var i = 0; i < LEN - 1; ++i) {
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var cfgs = DATA[i + 1];
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if (nx.dt.objEmpty(cfgs)) {
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continue;
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}
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// 等级
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var item = chds[i];
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nx.gui.setString(item, "level", nx.text.format("LvNumber", cfgs.lev));
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// 加成
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for (var k in cfgs.attr) {
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var atr = cfgs.attr[k];
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nx.gui.setString(item, atr[0], "+" + atr[1]);
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}
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// 解锁内容
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var path = cc.path.join("prefab/home/bedroom/ui", "type" + cfgs.type);
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nx.gui.setSpriteFrame(item, "flag/icon", path);
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nx.gui.setString(item, "flag/txt", nx.text.getKey("BRContentType" + cfgs.type));
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}
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}
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});
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cc._RF.pop(); |