595 lines
20 KiB
JavaScript
595 lines
20 KiB
JavaScript
"use strict";
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cc._RF.push(module, 'f2a0bb+eQlEwJNPZSAawUCX', 'cmp.battle.settle.win');
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// Scripts/mod/battle/cmp/cmp.battle.settle.win.js
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"use strict";
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var PathTool = require("pathtool");
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var BattleConst = require("battle_const");
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var BattleController = require("battle_controller");
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var BattleEvent = require("battle_event");
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var RoleController = require("role_controller");
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var StartowerController = require("startower.mod");
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var StartowerEvent = require("startower.define");
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var HTC = require("hero_controller");
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var FID = require("bridge.function.ids");
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var ItemLay = require("cmp.common.itemlayout");
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var NxSpine = require("nx.fx.spine");
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var BridgeWindow = require("bridge.window");
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var CampFitMod = require("campfight.mod");
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var PVPRank = require("pvprank.mod");
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cc.Class({
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"extends": BridgeWindow,
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properties: {
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mainNd: {
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"default": null,
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type: cc.Node
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},
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rewardPanel: {
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"default": null,
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type: cc.Node
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},
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rewardNd: {
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"default": null,
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type: cc.Node
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},
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confirm: {
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"default": null,
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type: cc.Node
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},
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infoNd: {
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"default": null,
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type: cc.Node
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},
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list: {
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"default": null,
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type: ItemLay
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},
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hurtTxt: {
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"default": null,
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type: cc.Label
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},
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mvp_icon_sp: {
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"default": null,
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type: NxSpine
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},
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svp_icon_sp: {
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"default": null,
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type: cc.Sprite
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},
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harm_btn: {
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"default": null,
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type: cc.Node
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},
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mainSp: {
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"default": null,
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type: NxSpine
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},
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infoSp: {
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"default": null,
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type: NxSpine
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},
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bMvp: {
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"default": null,
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type: NxSpine
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},
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fab_head: {
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"default": null,
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type: cc.Prefab
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},
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fabPartner: {
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"default": null,
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type: cc.Prefab
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}
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},
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// LIFE-CYCLE CALLBACKS:
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onLoad: function onLoad() {
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this.ctrl = BattleController.getInstance();
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this.model = this.ctrl.getModel();
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this.role_vo = RoleController.getInstance().getRoleVo();
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this.is_result = false;
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this.bindGEvent(BattleEvent.BATTLE_HARM_MVP, this.changeMvpDraw.bind(this));
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this.vbind([["CloseSpecial", this.delayCloss.bind(this)]]);
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// this.bindGEvent( BattleEvent.BATTLE_HARM_MVP, this.changeMvpDraw.bind( this ) );
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},
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start: function start() {},
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delayCloss: function delayCloss(_data) {
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if (!_data) {
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return;
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}
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if (_data && _data == 1) {
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this.close();
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nx.bridge.vset("CloseSpecial", null);
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}
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},
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// 重载:关闭前
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onPreClosed: function onPreClosed() {
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nx.bridge.vset("ResultInfo", {});
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this.ctrl.delSpecialRetInfo(this.fight_type);
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this.list.rebuild([]);
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if (this.model.getBattleScene() && this.ctrl.getIsSameBattleType(this.fight_type)) {
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//只执行一次,防止假战斗被误清除
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if (this.is_result) return;
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this.model.result(this.data, null);
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this.is_result = true;
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}
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if (this.fight_type == BattleConst.Fight_Type.StarTower) {
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// nx.bridge.jumper.jump2Window( FID.Tower );
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gcore.GlobalEvent.fire(StartowerEvent.Show_Jump_Sp);
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} else if (this.fight_type == BattleConst.Fight_Type.newHeroUse) {
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nx.bridge.jumper.jump2Window(FID.StarUserTramp);
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} else if (this.fight_type == BattleConst.Fight_Type.newYearCross) {
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nx.bridge.jumper.jump2Window(FID.CampFitPvP);
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CampFitMod.getInstance().reqSelfGroup();
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} else if (this.fight_type == BattleConst.Fight_Type.EliteMatchWar || this.fight_type == BattleConst.Fight_Type.EliteKingMatchWar) {
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nx.bridge.jumper.jump2Window(FID.EliteMatch);
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}
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/***
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* else if( this.fight_type == BattleConst.Fight_Type.ElementWar ) {
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nx.bridge.jumper.jump2Window( FID.PVEFactionSec );
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}else if( this.fight_type == BattleConst.Fight_Type.HeavenWar ) {
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nx.bridge.jumper.jump2Window( FID.PVERuins );
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}else if( this.fight_type == BattleConst.Fight_Type.PlanesWar ) {
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nx.bridge.jumper.jump2Window( FID.Planes );
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}else if( this.fight_type == BattleConst.Fight_Type.Endless ) {
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nx.bridge.jumper.jump2Window( FID.Endless );
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}else if( this.fight_type == BattleConst.Fight_Type.Adventrue ) {
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nx.bridge.jumper.jump2Window( FID.Adventure );
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}else if( this.fight_type == BattleConst.Fight_Type.DungeonStone ) {
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nx.bridge.jumper.jump2Window( FID.Dungeon );
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}
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*/
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},
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onOpenConfigs: function onOpenConfigs(params) {
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var wins = 0;
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var par = nx.bridge.ui.getSceneNode(5);
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for (var i in par.children) {
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if (par.children[i] && par.children[i].name == "WndWinSettle") {
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wins++;
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}
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}
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if (wins > 1) {
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this.delayClose();
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return;
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}
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var data = nx.bridge.vget("ResultInfo");
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if (nx.dt.objEmpty(data)) {
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return;
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}
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// nx.bridge.Tag2PanelClose("WndWinSettle");
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//需要提前隐藏下层的战斗场景
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gcore.GlobalEvent.fire(BattleEvent.HIDE_BAT_UI_IN_SETTLE);
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this.data = data;
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this.result = data.result;
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this.fight_type = params.combat_type || data.combat_type || BattleConst.Fight_Type.Darma;
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var action1 = "action1_1";
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var action2 = "action1_2";
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//獎勵處理
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if (this.fight_type == BattleConst.Fight_Type.StarTower) {
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this.first_items = data.first_award;
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action1 = "action2_1";
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action2 = "action2_2";
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} else if (this.fight_type == BattleConst.Fight_Type.Darma || this.fight_type == BattleConst.Fight_Type.PlanesWar || this.fight_type == BattleConst.Fight_Type.Endless || this.fight_type == BattleConst.Fight_Type.HeavenWar || this.fight_type == BattleConst.Fight_Type.SingleBoss || this.fight_type == BattleConst.Fight_Type.newYearCross || this.fight_type == BattleConst.Fight_Type.EliteMatchWar || this.fight_type == BattleConst.Fight_Type.EliteKingMatchWar) {
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action1 = "action3_1";
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action2 = "action3_2";
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}
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this.reward_list = data.item_rewards || data.award || data.award_list;
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//總傷害,mvp處理,皮膚處理ext_data,key 5
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this.setInfos();
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if (this.data && this.data.hurt_statistics) {
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this.harm_btn.active = true;
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} else {
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this.harm_btn.active = false;
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}
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if (this.fight_type == BattleConst.Fight_Type.newHeroUse) {
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nx.gui.setActive(this.infoNd, "comfirm", true);
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nx.gui.setActive(this.infoNd, "harm", false);
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this.clickInfo();
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} else {
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this.doMainStep(action1, action2);
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}
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this.scheduleOnce(function () {
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nx.audio.playSFX("audios/effects/win", false);
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}, 0.1);
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},
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sendBattleClear: function sendBattleClear() {
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if (this.model.getBattleScene() && this.ctrl.getIsSameBattleType(this.fight_type)) {
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//只执行一次,防止假战斗被误清除
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if (this.is_result) return;
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this.model.result(this.data, null);
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this.is_result = true;
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}
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},
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doMainStep: function doMainStep(start_act, final_act) {
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var _this = this;
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this.mainSp.action(start_act, false, function (_key, _name) {
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console.log(_key, _name);
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if (_key == "t1") {
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_this.setMainPanel();
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return;
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}
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if (_key == "t2") {
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_this.setRewards();
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return;
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}
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if (_key == "t3") {
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_this.confirm.active = true;
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_this.confirm.runAction(cc.sequence(cc.spawn(cc.scaleTo(0.16, 1.1), cc.fadeIn(0.16)), cc.scaleTo(0.16, 1)));
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_this.scheduleOnce(function () {
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_this.postPlotEvent("battle_win_show");
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// this.postPlotEvent( "closeBattleWin" );
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}, 0.05);
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return;
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}
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if (_key == "t4") {
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_this.harm_btn.runAction(cc.fadeIn(0.33));
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return;
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}
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if (_key == "complete") {
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_this.mainSp.action(final_act, true, null);
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return;
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}
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});
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},
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//根據結算類型設置數據
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setMainPanel: function setMainPanel() {
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var nd = nx.gui.find(this.rewardPanel, String(this.fight_type));
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if (nd) {
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nd.active = true;
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nd.runAction(cc.fadeIn(0.16));
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if (this.fight_type == BattleConst.Fight_Type.StarTower) {
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this.setTowerInfo(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.Darma) {
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this.setDramaInfo(nd);
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this.showDramaProgress(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.PlanesWar) {
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this.setPlanesInfo(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.Endless) {
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this.setEndlessInfo(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.HeavenWar) {
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this.setHeavenInfo(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.newYearBoss) {
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this.setPlanesInfo(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.SingleBoss) {
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this.setSBossInfo(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.newYearCross) {
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this.setYearCrossInfo(nd);
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} else if (this.fight_type == BattleConst.Fight_Type.EliteMatchWar || this.fight_type == BattleConst.Fight_Type.EliteKingMatchWar) {
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this.setPVPMatchInfo(nd);
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}
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}
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},
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setPVPMatchInfo: function setPVPMatchInfo(nd) {
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// console.log( "顯示相關" );
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var cfg = game.configs.arena_elite_data.data_elite_level;
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var ncfg = cfg[this.data.elite_lev];
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var total = ncfg.need_exp;
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var nncfg = cfg[this.data.new_elite_lev];
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nx.gui.setActive(nd, "normal", nx.dt.arrEmpty(this.data.promoted_info));
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nx.gui.setActive(nd, "promote", nx.dt.arrNEmpty(this.data.promoted_info));
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nx.gui.setString(nd, "normal/lev", ncfg.name);
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var exp = this.data.end_score > total ? total : this.data.end_score;
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nx.gui.setString(nd, "normal/expinfo", exp + "/" + nncfg.need_exp);
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var mod = PVPRank.getInstance();
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var path = mod.dealUI(this.data.elite_lev);
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var newpath = mod.dealUI(this.data.new_elite_lev);
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nx.gui.setString(nd, "normal/exp/txt", exp);
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var changeee = "";
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if (this.data.end_score > total) {
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changeee = "( +" + (total - this.data.score) + ")";
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} else {
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changeee = this.data.add_score > 0 ? "( +" + this.data.add_score + ")" : "(" + this.data.add_score + ")";
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}
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nx.gui.setString(nd, "normal/exp/change", changeee);
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nx.gui.setSpriteFrame(nd, "normal/ico", path);
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nx.gui.setString(nd, "normal/score/change", this.data.add_score > 0 ? "( +" + this.data.add_score + ")" : "(" + this.data.add_score + ")");
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nx.gui.setString(nd, "normal/score/txt", this.data.big_score);
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var prog = nx.gui.find(nd, "normal/prog");
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var progbefore = nx.gui.find(nd, "normal/prognor");
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var cmp = prog.getComponent(cc.ProgressBar);
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if (cmp) {
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cmp.progress = this.data.score / total;
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}
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var ncmp = progbefore.getComponent(cc.ProgressBar);
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if (ncmp) {
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ncmp.progress = (this.data.add_score + this.data.score) / total;
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}
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nx.gui.setString(nd, "promote/from/lev", ncfg.name);
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nx.gui.setString(nd, "promote/to/lev", nncfg.name);
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nx.gui.setString(nd, "promote/exp/result/txt", 0);
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nx.gui.setString(nd, "promote/exp/result/change", this.data.end_score);
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nx.gui.setString(nd, "promote/exp/score/txt", this.data.score);
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nx.gui.setString(nd, "promote/exp/score/change", this.data.end_score);
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nx.gui.setSpriteFrame(nd, "promote/from/ico", path);
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nx.gui.setSpriteFrame(nd, "promote/to/ico", newpath);
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nx.gui.setActive(nd, "promote/exp", false);
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},
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setYearCrossInfo: function setYearCrossInfo(nd) {
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var hurt_arr = this.data.hurt_statistics;
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var partner_hurt = {};
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for (var i = 0; i < hurt_arr.length; i++) {
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var data = hurt_arr[i];
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if (data.type == 1) {
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//我方數據
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partner_hurt = data.partner_hurts;
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}
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}
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var all_dmg = 0;
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for (var a in partner_hurt) {
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if (partner_hurt[a]) {
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all_dmg += partner_hurt[a].dps;
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}
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}
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nx.gui.setString(nd, "dps", all_dmg);
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},
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setSBossInfo: function setSBossInfo(nd) {
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var hurt_arr = this.data.hurt_statistics;
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var partner_hurt = {};
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for (var i = 0; i < hurt_arr.length; i++) {
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var data = hurt_arr[i];
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if (data.type == 1) {
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//我方數據
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partner_hurt = data.partner_hurts;
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}
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}
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var all_dmg = 0;
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for (var a in partner_hurt) {
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if (partner_hurt[a]) {
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all_dmg += partner_hurt[a].dps;
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}
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}
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var all_cure = 0;
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for (var _a in partner_hurt) {
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if (partner_hurt[_a]) {
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all_cure += partner_hurt[_a].cure;
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}
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}
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nx.gui.setString(nd, "dps", all_dmg);
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nx.gui.setString(nd, "cure", all_cure);
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},
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setHeavenInfo: function setHeavenInfo(nd) {
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var con_infos = game.configs.dungeon_heaven_data.data_customs[this.data.id][this.data.order_id].cond_info;
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if (!con_infos) return;
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for (var i in con_infos) {
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var cfg = game.configs.dungeon_heaven_data.data_star_cond[con_infos[i][1]];
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var item = nd.children[i];
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if (item && cfg) {
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for (var j in this.data.star_info) {
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if (this.data.star_info[j].id == con_infos[i][0]) {
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nx.gui.setSpriteFrame(item, "star", "prefab/pve/RelicExploration/ui/star_02");
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nx.gui.setSpriteFrame(item, "get", "prefab/pve/RelicExploration/ui/star_01");
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nx.gui.setActive(item, "get", this.data.star_info[j].state == 1);
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break;
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}
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}
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nx.gui.setString(item, "task", cfg.type);
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}
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}
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},
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setEndlessInfo: function setEndlessInfo(nd) {
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nx.gui.setString(nd, "max_lev", this.data.target_role_name);
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},
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setPlanesInfo: function setPlanesInfo(nd) {
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nx.gui.setString(nd, "dps", this.data.all_dps);
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var vo = HTC.getInstance().getModel().getHeroById(this.data.best_partner);
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if (vo) {
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var heroNd = nx.gui.find(nd, "head");
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if (!this.bestPartner) {
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this.bestPartner = cc.instantiate(this.fabPartner);
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this.bestPartner.parent = heroNd;
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}
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var cmp = nx.gui.getComponent(this.bestPartner, "", "cmp.partner.com");
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cmp.setData(vo);
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}
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},
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setTowerInfo: function setTowerInfo(nd) {
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var str = nx.text.getKey("lab_eleMaxLev") + this.data.max_tower;
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nx.gui.setString(nd, "time", str);
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StartowerController.getInstance().refrreshNewTower(this.data);
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},
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setDramaInfo: function setDramaInfo(nd) {
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//等级
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nx.gui.setString(nd, "lev", cc.js.formatStr("Lv.%d", this.data.new_lev));
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//名字
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nx.gui.setString(nd, "name", this.role_vo.name);
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//设置头像
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var headNd = nx.gui.find(nd, "head");
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this.head_icon = cc.instantiate(this.fab_head);
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var cmp = this.head_icon.getComponent("cmp.common.header");
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if (this.role_vo) {
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cmp.rebind(0, this.role_vo);
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}
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this.head_icon.parent = headNd;
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},
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//剧情经验条
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showDramaProgress: function showDramaProgress(par) {
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var baseCurMaxExp = game.configs.role_data.data_role_attr[this.data.lev].exp_max;
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var basePercent = this.data.exp / baseCurMaxExp;
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var maxPercent = this.data.new_exp / baseCurMaxExp;
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if (this.data.lev != this.data.new_lev) {
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//有升级
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maxPercent = 1;
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}
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var bar = nx.gui.getComponent(par, "bar", cc.ProgressBar);
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bar.progress = basePercent;
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nx.gui.setString(par, "exp", cc.js.formatStr("%d/%d", Number(this.data.exp), Number(baseCurMaxExp)));
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basePercent = basePercent + 0.01;
|
|
if (basePercent > maxPercent) {
|
|
if (this.data.lev == this.data.new_lev) {
|
|
baseCurMaxExp = game.configs.role_data.data_role_attr[this.data.new_lev].exp_max;
|
|
basePercent = this.data.new_lev / baseCurMaxExp;
|
|
bar.progress = basePercent;
|
|
nx.gui.setString(par, "exp", cc.js.formatStr("%d/%d", this.data.new_exp, Number(baseCurMaxExp)));
|
|
} else {
|
|
this.data.lev = this.data.lev + 1;
|
|
basePercent = 0;
|
|
maxPercent = 1;
|
|
baseCurMaxExp = game.configs.role_data.data_role_attr[this.data.lev].exp_max;
|
|
if (this.data.lev == this.data.new_lev) {
|
|
maxPercent = this.data.new_exp / game.configs.role_data.data_role_attr[this.data.new_lev].exp_max;
|
|
}
|
|
}
|
|
} else {
|
|
bar.progress = basePercent;
|
|
nx.gui.setString(par, "exp", cc.js.formatStr("%d/%d", Math.ceil(baseCurMaxExp * basePercent), Number(baseCurMaxExp)));
|
|
}
|
|
},
|
|
//設置mvp
|
|
setInfos: function setInfos() {
|
|
if (nx.dt.arrEmpty(this.data.hurt_statistics)) {
|
|
return;
|
|
}
|
|
var hurt_arr = this.data.hurt_statistics;
|
|
var partner_hurt = {};
|
|
for (var i = 0; i < hurt_arr.length; i++) {
|
|
var data = hurt_arr[i];
|
|
if (data.type == 1) {
|
|
//我方數據
|
|
partner_hurt = data.partner_hurts;
|
|
}
|
|
}
|
|
if (nx.dt.arrEmpty(partner_hurt)) {
|
|
return;
|
|
}
|
|
var total_hurt = 0;
|
|
var mvp_hurt = 0;
|
|
this.mvp_skin_id = 0;
|
|
var svp_cure = 0;
|
|
this.svp_skin_id = 0;
|
|
for (var v in partner_hurt) {
|
|
var info = partner_hurt[v];
|
|
//总伤害
|
|
total_hurt += info.dps;
|
|
if (info.dps >= mvp_hurt) {
|
|
//生成新的dps
|
|
mvp_hurt = info.dps;
|
|
this.hurt_mvp = info.bid;
|
|
for (var key in info.ext_data) {
|
|
if (info.ext_data[key].key == 5) {
|
|
this.mvp_skin_id = info.ext_data[key].val;
|
|
}
|
|
}
|
|
}
|
|
if (info.cure > svp_cure) {
|
|
svp_cure = info.cure;
|
|
this.cure_mvp = info.bid;
|
|
for (var _key2 in info.ext_data) {
|
|
if (info.ext_data[_key2].key == 5) {
|
|
this.svp_skin_id = info.ext_data[_key2].val;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
this.setMvpPartner();
|
|
// this.setSvpPartner();
|
|
//伤害统计
|
|
this.hurtTxt.string = total_hurt;
|
|
},
|
|
setMvpPartner: function setMvpPartner() {
|
|
var _this2 = this;
|
|
var mvp_bid = this.hurt_mvp;
|
|
// if(this.fight_type == BattleConst.Fight_Type.newHeroUse){
|
|
// let unit = Utils.getUnitConfig(this.hurt_mvp);
|
|
// mvp_bid = Number(unit.head_icon);
|
|
// }
|
|
var partner_config = game.configs.partner_data.data_partner_base[mvp_bid];
|
|
var skin_config = game.configs.partner_skin_data.data_skin_info[this.mvp_skin_id];
|
|
//名称和立绘
|
|
if (partner_config) {
|
|
var bustid = partner_config.bustid;
|
|
if (skin_config) {
|
|
bustid = skin_config.bustid;
|
|
}
|
|
var bust_res = PathTool.getSpinePath(bustid, "show", false);
|
|
this.mvp_icon_sp.load(bust_res, function (_e) {
|
|
if (!_e) {
|
|
_this2.mvp_icon_sp.action("action1", true);
|
|
} else {
|
|
_this2.mvp_icon_sp.stop();
|
|
}
|
|
});
|
|
}
|
|
},
|
|
setRewards: function setRewards() {
|
|
this.rewardNd.active = true;
|
|
this.rewardNd.runAction(cc.fadeIn(0.16));
|
|
var rewards = [];
|
|
if (this.first_items) {
|
|
for (var i in this.first_items) {
|
|
var v = this.first_items[i];
|
|
rewards.push({
|
|
bid: v.item_id,
|
|
num: v.num
|
|
});
|
|
}
|
|
}
|
|
for (var a = 0; a < this.reward_list.length; a++) {
|
|
var item = this.reward_list[a];
|
|
if (item) {
|
|
rewards.push({
|
|
bid: item.bid || item.item_id,
|
|
num: item.num
|
|
});
|
|
}
|
|
}
|
|
this.list.rebuild(rewards);
|
|
},
|
|
changeMvpDraw: function changeMvpDraw(type) {
|
|
this.bMvp.node.active = true;
|
|
if (type == 1) {
|
|
this.mvp_icon_sp.node.runAction(cc.fadeIn(0.55).easing(cc.easeIn(0.55)));
|
|
// this.svp_icon_sp.node.runAction(cc.fadeOut(0.1));
|
|
|
|
if (this.hurt_mvp) {
|
|
this.bMvp.action("action1", false);
|
|
} else {
|
|
this.bMvp.node.active = false;
|
|
}
|
|
} else {
|
|
// this.mvp_icon_sp.node.runAction(cc.fadeOut(0.1));
|
|
// this.svp_icon_sp.node.runAction(cc.fadeIn(0.55).easing(cc.easeIn(0.55)));
|
|
|
|
if (this.cure_mvp) {
|
|
this.bMvp.action("action1", false);
|
|
} else {
|
|
this.bMvp.node.active = false;
|
|
}
|
|
}
|
|
},
|
|
clickMain: function clickMain() {
|
|
this.mvp_icon_sp.node.opacity = 0;
|
|
this.mainNd.active = true;
|
|
this.infoNd.scaleX = 0;
|
|
this.bMvp.node.active = false;
|
|
},
|
|
clickInfo: function clickInfo() {
|
|
var _this3 = this;
|
|
this.mainNd.active = false;
|
|
this.infoNd.active = true;
|
|
this.infoNd.scaleX = 1;
|
|
this.infoSp.action("action1_1", false, function (_key, _name) {
|
|
if (_key == "start") {
|
|
_this3.changeMvpDraw(1);
|
|
gcore.GlobalEvent.fire(BattleEvent.BATTLE_HARM_DATA, _this3.data);
|
|
}
|
|
if (_key == "complete") {
|
|
_this3.infoSp.action("action1_2", true);
|
|
return;
|
|
}
|
|
});
|
|
},
|
|
// ==========================================
|
|
// 引导相关
|
|
// ==========================================
|
|
|
|
// 引导事件
|
|
postPlotEvent: function postPlotEvent(_key) {
|
|
if (nx.bridge.plot && nx.dt.strNEmpty(_key)) {
|
|
nx.bridge.plot.postKey(_key);
|
|
}
|
|
}
|
|
});
|
|
|
|
cc._RF.pop(); |