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fc/dev/project/library/imports/f8/f8b866cd-d409-4a36-8b44-3d6468294818.js
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2026-05-24 10:21:26 +08:00

34 lines
1.3 KiB
JavaScript

"use strict";
cc._RF.push(module, 'f8b86bN1AlKNotEPWRoKUgY', 'campfight.const');
// Scripts/mod/pvp/campfight/campfight.const.js
"use strict";
var _StatusToView, _NameToPVE;
var CampfightConst = {
EVT_CAMP_STATUS_CHANGE: "EVT_CAMP_STATUS_CHANGE",
//状态改变
EVT_CAMP_MAIN: "EVT_CAMP_MAIN",
//主要信息
EVT_CAMP_MONS_UI: "EVT_CAMP_MONS_UI",
//pve阶段
EVT_CAMP_ZIGE_UI: "EVT_CAMP_ZIGE_UI",
//資格信息公示階段
EVT_CAMP_BATUI: "EVT_CAMP_BATUI",
//戰鬥階段信息
EVT_CAMP_UPSEAT: "EVT_CAMP_UPSEAT",
//刷新排位分組
EVT_CAMP_UPDATE_FORM: "EVT_CAMP_UPDATE_FORM",
//更新阵法
EVT_CAMP_UPDATE_RANK: "EVT_CAMP_UPDATE_RANK",
EVT_CAMP_REPORT: "EVT_CAMP_REPORT",
//对战录像
EVT_CAMP_UPDATE_BTN: "EVT_CAMP_UPDATE_BTN",
//更新按钮动态
EVT_CAMP_SETRANK: "EVT_CAMP_SETRANK",
StatusToView: (_StatusToView = {}, _StatusToView[1] = "prefab/pvp/campfighting/fab_campfight_mons", _StatusToView[2] = "prefab/pvp/campfighting/fab_campfight_mons", _StatusToView[3] = "prefab/pvp/campfighting/fab_campfight_zige", _StatusToView[5] = "prefab/pvp/campfighting/fab_campfight_bat", _StatusToView),
NameToPVE: (_NameToPVE = {}, _NameToPVE[0] = "CampFitNoOpen", _NameToPVE[1] = "CampFitOne", _NameToPVE[3] = "CampFitThree", _NameToPVE[5] = "CampFitFive", _NameToPVE)
};
module.exports = CampfightConst;
cc._RF.pop();