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fc/dev/project/assets/Scripts/mod/home/achievement/cmp.achievement.item.js
T
2026-05-23 22:10:14 +08:00

140 lines
3.5 KiB
JavaScript

/******************************************************************
*
* 成就项
*
******************************************************************/
const SVCItem = require( "nx.fx.sv.expand.item" );
const ItemLayout = require( "cmp.item.layout" );
const TaskConst = require( "task_const" );
const TaskEvent = require( "task_event" );
const TaskController = require( "task.mod" );
// 任务状态
const TST = TaskConst.task_status;
cc.Class( {
extends: SVCItem,
properties: {
nodName: { default: null, type: cc.Label },
nodProg: { default: null, type: cc.ProgressBar },
lstRewards: { default: null, type: ItemLayout },
nodOps: { default: null, type: cc.Node },
},
// 数据重置
rebind: function( _idx, _data, _key ) {
// 任务监听解除
this.unbindTask();
this._super( _idx, _data, _key );
if( nx.dt.objEmpty( _data ) ) {
return;
}
// 任务绑定
this.task = _data ? _data.task : null;
if( this.task ) {
if( this.task.finish == TST.un_finish || this.task.finish == TST.finish ) {
this.binder = this.task.bind(
TaskEvent.UpdateSingleQuest,
this.freshStatus.bind( this )
);
}
}
// 刷新
this.freshBase();
this.freshStatus();
},
// 任务监听解除
unbindTask: function() {
if( this.task && this.binder ) {
this.task.unbind( this.binder );
this.binder = null;
}
},
// 刷新基本信息
freshBase: function() {
// 描述
nx.gui.setString( this.nodName, "", nx.text.getKey( this.mdata.desc ) );
// 点数
nx.gui.setString( this, "point/txt", this.mdata.ach_point );
// 奖励
this.lstRewards.rebuild( this.mdata.commit_rewards );
},
// 刷新状态
freshStatus: function() {
// 置空
let self = this;
let empty = function() {
nx.gui.hideAllChildren( self.nodOps, "" );
self.nodProg.progress = 0;
nx.gui.setString( self.nodProg, "txt", "0/0" );
};
// 空不处理
if( !this.task ) {
empty();
return;
}
// 操作更新
nx.gui.setActive( this.nodOps, "goto", false );
nx.gui.setActive( this.nodOps, "get", this.task.finish == TST.finish );
nx.gui.setActive( this.nodOps, "done", this.task.finish == TST.completed );
// 进度更新
if( this.task.finish == TST.finish || this.task.finish == TST.completed ) {
this.nodProg.progress = 1;
nx.gui.setString( this.nodProg, "txt", "100%" );
}
else {
let prog = this.task.progress[ 0 ];
this.nodProg.progress = prog.value / prog.target_val;
let txt = cc.js.formatStr( "%s/%s", Utils.getMoneyString( prog.value ), Utils.getMoneyString( prog.target_val ) );
nx.gui.setString( this.nodProg, "txt", txt );
}
},
// 点击获得
onTouchGet: function() {
if( !this.mdata ) {
return;
}
let TM = TaskController.getInstance();
TM.reqAchievementReward( this.mdata.id, ( _ret, _data ) => {
if( !_ret ) {
nx.tbox( _data );
return;
}
} );
},
// 点击前往
onTouchGoto: function() {
// TODO...
},
} );