Files
fc/server/tools/gen_data/cfg/arena_team_data.erl
T
2026-05-23 22:10:14 +08:00

89 lines
5.0 KiB
Erlang

%%----------------------------------------------------
%% 组队竞技场
%%
%% @author lwc
%%----------------------------------------------------
-module(arena_team_data).
-export([cfg/0]).
-include("data_config.hrl").
-include("common.hrl").
cfg() ->
#data_cfg{
name = arena_team_data
,lua_name = arena_team_data
,desc = "组队竞技场"
,source = "arena_team_data.xml"
,target = "arena_team_data.erl"
,inc = ["common.hrl"]
,callback = [
{get_const, cb_fun, handle, {get_fun, ["常量配置"], "get_const(~ts) -> ~ts; %% ~ts", [key, val, desc]}}
,{get_match_info, cb_fun, handle, {tuple_type, ["刷新范围"], [flag1, flag2], [order, score_range, power_range]}}
,{count_award, cb_fun, handle, {tuple_list, ["挑战次数奖励"], [id, count]}}
,{get_count_award, cb_fun, handle, {get_tuple, ["挑战次数奖励"], id, award}}
,{get_ward_ranks, cb_fun, handle, {tuple_list, ["排名奖励"], [min, max, items]}}
,{get_robot_list, cb_fun, handle, {tuple_type, ["专用机器人"], flag, [robot_ids, min_lev, max_lev]}}
]
,callback_cli = [
{const, cb_fun_lua, handle, {key_val, ["常量配置"], key, [val, desc]}}
,{level_info, cb_fun_lua, handle, {list_val, ["等级配置"], all}}
,{power_info, cb_fun_lua, handle, {list_val, ["战力配置"], all}}
,{challenge_count_reward_info, cb_fun_lua, handle, {list_val, ["挑战次数奖励"], all}}
,{rank_reward, cb_fun_lua, handle, {key_val, ["排名奖励"], max, [max, min, items]}}
,{explain, cb_fun_lua, handle, {key_val, ["玩法说明"], [id], all}}
]
,callback_json = [
{const, cb_fun_json, handle, {key_val, ["常量配置"], key, [val, desc]}}
,{level_info, cb_fun_json, handle, {list_val, ["等级配置"], all}}
,{power_info, cb_fun_json, handle, {list_val, ["战力配置"], all}}
,{challenge_count_reward_info, cb_fun_json, handle, {list_val, ["挑战次数奖励"], all}}
,{rank_reward, cb_fun_json, handle, {key_val, ["排名奖励"], max, [max, min, items]}}
,{explain, cb_fun_json, handle, {key_val, ["玩法说明"], [id], all}}
]
,sheet = [
{["常量配置"],[
#f_column{type = term, name = key, desc = "常量标识", add_list_sign = false,mod = all}
,#f_column{type = term, name = val, desc = "常量值", add_list_sign = false,mod= all}
,#f_column{type = bstr, name = desc, desc = "描述", mod = all}
]}
,{["专用机器人"], [
#f_column{type = int, name = id, desc = "ID", mod = server}
,#f_column{type = kv, name = flag, desc = "是否低于保护分", kv_type = bool, mod = server}
,#f_column{type = term, name = robot_ids, desc = "机器人ID", mod = server}
,#f_column{type = int, name = min_lev, desc = "等级下限", mod = server}
,#f_column{type = int, name = max_lev, desc = "等级上限", mod = server}
]}
,{["等级配置"], [
#f_column{type = int, name = id, desc = "序号", mod = all}
,#f_column{type = int, name = lev, desc = "等级", mod = all}
]}
,{["战力配置"], [
#f_column{type = int, name = id, desc = "序号", mod = all}
,#f_column{type = int, name = power, desc = "战力", mod = all}
]}
,{["挑战次数奖励"], [
#f_column{type = int, name = id, desc = "序号", mod = all}
,#f_column{type = int, name = count, desc = "挑战次数", mod = all}
,#f_column{type = term, name = award, desc = "奖励", mod = all}
]}
,{["排名奖励"], [
#f_column{type = int, name = min, desc = "排名下限", mod = all}
,#f_column{type = int, name = max, desc = "排名上限", mod = all}
,#f_column{type = term, name = items, desc = "奖励", mod = all}
]}
,{["刷新范围"],[
#f_column{type = int, name = order, desc = "序号", mod = server}
,#f_column{type = kv, name = flag1, desc = "低于保护分", kv_type = bool, mod = server}
,#f_column{type = kv, name = flag2, desc = "是否触发保护", kv_type = bool, mod = server}
,#f_column{type = term, name = score_range, desc = "积分范围", mod = server}
,#f_column{type = term, name = power_range, desc = "战力范围", mod = server}
]}
,{["玩法说明"], [
#f_column{type = int, name = id, desc = "标签", primary = true, mod = client}
,#f_column{type = str, name = title, desc = "标签名", mod = client}
,#f_column{type = str, name = desc, desc = "内容", mod = client}
]}
]
}.