66 lines
6.5 KiB
JSON
66 lines
6.5 KiB
JSON
{"data_get_length" : 1,
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"data_get" : {
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"val_len":{"val":10}
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},
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"data_val_arr_length" : 58,
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"data_val_arr" : {
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"1":{"id":"攻击","en_str":"ATK","fr_str":"","ger_str":"","viet_str":""},
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"2":{"id":"物防","en_str":"Physical DEF","fr_str":"","ger_str":"","viet_str":""},
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"3":{"id":"法防","en_str":"Energy DEF","fr_str":"","ger_str":"","viet_str":""},
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"4":{"id":"生命","en_str":"HP","fr_str":"","ger_str":"","viet_str":""},
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"5":{"id":"生命","en_str":"HP","fr_str":"","ger_str":"","viet_str":""},
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"6":{"id":"速度","en_str":"Speed","fr_str":"","ger_str":"","viet_str":""},
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"7":{"id":"防御","en_str":"DEF","fr_str":"","ger_str":"","viet_str":""},
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"8":{"id":"命中","en_str":"Hit","fr_str":"","ger_str":"","viet_str":""},
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"9":{"id":"闪躲","en_str":"Dodge","fr_str":"","ger_str":"","viet_str":""},
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"10":{"id":"暴击率","en_str":"Crit Rate","fr_str":"","ger_str":"","viet_str":""},
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"11":{"id":"暴伤","en_str":"Crit DMG","fr_str":"","ger_str":"","viet_str":""},
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"12":{"id":"控制","en_str":"Control","fr_str":"","ger_str":"","viet_str":""},
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"13":{"id":"抗控","en_str":"Control Resist","fr_str":"","ger_str":"","viet_str":""},
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"14":{"id":"抗暴","en_str":"Crit Resist","fr_str":"","ger_str":"","viet_str":""},
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"15":{"id":"攻击","en_str":"ATK","fr_str":"","ger_str":"","viet_str":""},
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"16":{"id":"防御","en_str":"DEF","fr_str":"","ger_str":"","viet_str":""},
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"17":{"id":"生命","en_str":"HP","fr_str":"","ger_str":"","viet_str":""},
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"18":{"id":"伤害加成","en_str":"Damage Bonus","fr_str":"","ger_str":"","viet_str":""},
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"19":{"id":"免伤","en_str":"DMG Reduce","fr_str":"","ger_str":"","viet_str":""},
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"20":{"id":"治疗","en_str":"Healing","fr_str":"","ger_str":"","viet_str":""},
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"21":{"id":"受疗","en_str":"Healing Received","fr_str":"","ger_str":"","viet_str":""},
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"22":{"id":"物伤","en_str":"Physical DMG","fr_str":"","ger_str":"","viet_str":""},
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"23":{"id":"法伤","en_str":"Energy DMG","fr_str":"","ger_str":"","viet_str":""},
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"24":{"id":"物免","en_str":"Physical Reduce","fr_str":"","ger_str":"","viet_str":""},
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"25":{"id":"法免","en_str":"Energy Reduce","fr_str":"","ger_str":"","viet_str":""},
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"26":{"id":"速度","en_str":"Speed","fr_str":"","ger_str":"","viet_str":""},
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"27":{"id":"物防","en_str":"Physical DEF","fr_str":"","ger_str":"","viet_str":""},
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"28":{"id":"法防","en_str":"Energy DEF","fr_str":"","ger_str":"","viet_str":""},
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"29":{"id":"韧性","en_str":"Tenacity","fr_str":"","ger_str":"","viet_str":""},
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"30":{"id":"角色的物理攻击能力","en_str":"A warrior's physical offensive ability","fr_str":"","ger_str":"","viet_str":""},
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"31":{"id":"角色抵抗物理攻击的能力","en_str":"A warrior's defensive ability against physical attacks","fr_str":"","ger_str":"","viet_str":""},
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"32":{"id":"角色抵抗法术攻击的能力","en_str":"A warrior's defensive ability against energy attacks","fr_str":"","ger_str":"","viet_str":""},
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"33":{"id":"角色的生命上限值","en_str":"A warrior's max HP","fr_str":"","ger_str":"","viet_str":""},
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"34":{"id":"角色当前的生命值","en_str":"A warrior's current HP","fr_str":"","ger_str":"","viet_str":""},
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"35":{"id":"决定单位在战斗中的出手频率","en_str":"Decides a warrior's attack frequency in battle","fr_str":"","ger_str":"","viet_str":""},
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"36":{"id":"角色抵抗物理和法术攻击的能力","en_str":"A warrior's defensive ability against physical and energy attacks","fr_str":"","ger_str":"","viet_str":""},
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"37":{"id":"成功造成伤害的概率","en_str":"The chance of successfully dealing damage","fr_str":"","ger_str":"","viet_str":""},
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"38":{"id":"躲避伤害的概率","en_str":"The chance of avoiding damage","fr_str":"","ger_str":"","viet_str":""},
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"39":{"id":"攻击方产生暴击的概率","en_str":"The chance of making a critical hit","fr_str":"","ger_str":"","viet_str":""},
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"40":{"id":"暴击产生时,伤害的变化比例","en_str":"The damage amplification of a critical hit","fr_str":"","ger_str":"","viet_str":""},
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"41":{"id":"增强技能效果命中的比例","en_str":"Scales up the hit rate of control effects","fr_str":"","ger_str":"","viet_str":""},
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"42":{"id":"抵抗技能效果命中的比例","en_str":"Scales down the hit rate of control effects","fr_str":"","ger_str":"","viet_str":""},
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"43":{"id":"受击方被暴击概率降低","en_str":"Less chances to suffer critical hits","fr_str":"","ger_str":"","viet_str":""},
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"44":{"id":"百分比增加单位的攻击力","en_str":"Increases a warrior's ATK by %","fr_str":"","ger_str":"","viet_str":""},
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"45":{"id":"百分比增加单位的物理防御和法术防御","en_str":"Increases a warrior's Physical DEF and Energy DEF by %","fr_str":"","ger_str":"","viet_str":""},
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"46":{"id":"百分比增加单位的生命上限","en_str":"Increases a warrior's Max HP by percentage","fr_str":"","ger_str":"","viet_str":""},
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"47":{"id":"千分比增加造成的伤害","en_str":"Increases a warrior's damage dealt by ‰","fr_str":"","ger_str":"","viet_str":""},
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"48":{"id":"千分比减少受到的伤害","en_str":"Decreases a warrior's damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
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"49":{"id":"千分比增减治疗别人的效果","en_str":"Increases healing effects done to others by ‰","fr_str":"","ger_str":"","viet_str":""},
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"50":{"id":"千分比增减受到的治疗效果","en_str":"Increases healing effects received by ‰","fr_str":"","ger_str":"","viet_str":""},
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"51":{"id":"千分比增加造成的物理伤害","en_str":"Increases a warrior's physical damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
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"52":{"id":"千分比增加造成的法术伤害","en_str":"Increases a warrior's energy damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
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"53":{"id":"千分比减少受到的物理伤害","en_str":"Decreases a warrior's physical damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
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"54":{"id":"千分比减少受到的法术伤害","en_str":"Decreases a warrior's energy damage taken by ‰","fr_str":"","ger_str":"","viet_str":""},
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"55":{"id":"决定单位在战斗中的出手频率","en_str":"Decides a warrior's attack frequency in battle","fr_str":"","ger_str":"","viet_str":""},
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"56":{"id":"千分比增加单位的物理防御","en_str":"Increases a warrior's Physical DEF by ‰","fr_str":"","ger_str":"","viet_str":""},
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"57":{"id":"千分比增加单位的法术防御","en_str":"Increases a warrior's Energy DEF by ‰","fr_str":"","ger_str":"","viet_str":""},
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"58":{"id":"千分比减免持续伤害类负面效果带来的伤害","en_str":"Decreases a warrior's damage taken from debuffs by ‰","fr_str":"","ger_str":"","viet_str":""}
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}
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} |