588 lines
87 KiB
Lua
588 lines
87 KiB
Lua
----------------------------------------------------
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-- 此文件由数据工具生成
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-- skill配置数据--skill_part6_data.xml
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--------------------------------------
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Config = Config or {}
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Config.SkillData6 = Config.SkillData6 or {}
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-- -------------------get_effect_start-------------------
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Config.SkillData6.data_get_effect_length = 216
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Config.SkillData6.data_get_effect_cache = {}
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Config.SkillData6.data_get_effect = function(key)
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if Config.SkillData6.data_get_effect_cache[key] == nil then
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local base = Config.SkillData6.data_get_effect_table[key]
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if not base then return end
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base = loadstring(string.format('return %s',base))()
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if not base then return end
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Config.SkillData6.data_get_effect_cache[key] = {
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bid = base[1],
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group = base[2],
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target_type = base[3],
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effect_type = base[4],
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action_list = base[5],
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anime_res = base[6],
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anime_user_atk = base[7],
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bact_effect_list = base[8],
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act_effect_list = base[9],
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area_effect_list = base[10],
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hit_effect_list = base[11],
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hurt_effect_list = base[12],
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trc_effect_list = base[13],
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shake_id = base[14],
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ready_sound = base[15],
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attack_sound = base[16],
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hit_sound = base[17],
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is_play_hit_sound = base[18],
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effect_desc = base[19],
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hit_action = base[20],
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act_hurt_type = base[21],
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is_move_map = base[22],
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is_must_die = base[23],
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shout_trick = base[24],
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split_hurt = base[25],
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play_stand = base[26],
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}
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end
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return Config.SkillData6.data_get_effect_cache[key]
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end
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Config.SkillData6.data_get_effect_table = {
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[95059001] = [[{95059001, 950590, 43, 1, {11001}, "action5", "action5", {}, {}, {}, {50034}, {}, {50033}, 0, "", "b_zidan1", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95054003] = [[{95054003, 950540, 45, 9, {20001}, "", "", {}, {}, {}, {20690}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95054002] = [[{95054002, 950540, 45, 9, {20001}, "", "", {}, {}, {}, {20690}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95054001] = [[{95054001, 950540, 45, 9, {20001}, "", "", {}, {}, {}, {20690}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95053003] = [[{95053003, 950530, 2, 2, {{10003,10040}}, "action3", "action3", {50032}, {}, {50029,50030}, {}, {}, {}, 0, "b_buff2", "", "b_reborn1", 0, "", "no-hurt", 0, 0, 0, "b_voice_lafeier", 1, 1}]],
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[95053002] = [[{95053002, 950530, 2, 2, {{10003,10040}}, "action3", "action3", {50032}, {}, {50029,50030}, {}, {}, {}, 0, "b_buff2", "", "b_reborn1", 0, "", "no-hurt", 0, 0, 0, "b_voice_lafeier", 1, 1}]],
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[95053001] = [[{95053001, 950530, 2, 2, {{10003,10040}}, "action3", "action3", {50032}, {}, {50029,50030}, {}, {}, {}, 0, "b_buff2", "", "b_reborn1", 0, "", "no-hurt", 0, 0, 0, "b_voice_lafeier", 1, 1}]],
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[95051033] = [[{95051033, 950510, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
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[95051032] = [[{95051032, 950510, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
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[95051023] = [[{95051023, 950510, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
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[95051022] = [[{95051022, 950510, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
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[95051013] = [[{95051013, 950510, 45, 2, {{10003,10040}}, "action2", "action2", {50027}, {}, {50028}, {}, {}, {}, 0, "b_buff1", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95051012] = [[{95051012, 950510, 45, 2, {{10003,10040}}, "action2", "action2", {50027}, {}, {50028}, {}, {}, {}, 0, "b_buff1", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95051011] = [[{95051011, 950510, 45, 2, {{10003,10040}}, "action2", "action2", {50027}, {}, {50028}, {}, {}, {}, 0, "b_buff1", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95051003] = [[{95051003, 950510, 3, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95051002] = [[{95051002, 950510, 3, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95051001] = [[{95051001, 950510, 3, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95050001] = [[{95050001, 950500, 43, 1, {11001}, "action1", "action1", {}, {}, {}, {50034}, {}, {50033}, 0, "", "b_zidan1", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95049001] = [[{95049001, 950490, 43, 1, {10003}, "action5", "action5", {}, {50025}, {}, {}, {}, {}, 0, "", "", "b_dirk1", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95044003] = [[{95044003, 950440, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95044002] = [[{95044002, 950440, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95044001] = [[{95044001, 950440, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043701] = [[{95043701, 950430, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
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[95043601] = [[{95043601, 950430, 4, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043501] = [[{95043501, 950430, 4, 27, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95049301] = [[{95049301, 950493, 43, 1, {20001}, "", "", {}, {}, {}, {11283}, {}, {}, 0, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95049201] = [[{95049201, 950492, 43, 1, {20001}, "", "", {}, {}, {}, {11283}, {}, {}, 0, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95049101] = [[{95049101, 950491, 43, 1, {20001}, "", "", {}, {}, {}, {11283}, {}, {}, 0, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95045301] = [[{95045301, 950453, 43, 1, {20001}, "", "", {}, {}, {}, {11283}, {}, {}, 0, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95045201] = [[{95045201, 950452, 43, 1, {20001}, "", "", {}, {}, {}, {11283}, {}, {}, 0, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95045101] = [[{95045101, 950451, 43, 1, {20001}, "", "", {}, {}, {}, {11283}, {}, {}, 0, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95049803] = [[{95049803, 950498, 17, 1, {20011}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95049802] = [[{95049802, 950498, 17, 1, {20011}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95049801] = [[{95049801, 950498, 17, 1, {20011}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043803] = [[{95043803, 950430, 17, 1, {20011}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043802] = [[{95043802, 950430, 17, 1, {20011}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043801] = [[{95043801, 950430, 17, 1, {20011}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043343] = [[{95043343, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043342] = [[{95043342, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043341] = [[{95043341, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043333] = [[{95043333, 950430, 3, 1, {{10003,10026}}, "action3", "action4", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043332] = [[{95043332, 950430, 3, 1, {{10003,10026}}, "action3", "action4", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043331] = [[{95043331, 950430, 3, 1, {{10003,10026}}, "action3", "action4", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043323] = [[{95043323, 950430, 3, 1, {{10003,10026}}, "action3", "action3", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043322] = [[{95043322, 950430, 3, 1, {{10003,10026}}, "action3", "action3", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043321] = [[{95043321, 950430, 3, 1, {{10003,10026}}, "action3", "action3", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043313] = [[{95043313, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043312] = [[{95043312, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043311] = [[{95043311, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043303] = [[{95043303, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50024}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043302] = [[{95043302, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50024}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043301] = [[{95043301, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50024}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043233] = [[{95043233, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043232] = [[{95043232, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043231] = [[{95043231, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043223] = [[{95043223, 950430, 3, 1, {{10003,10026}}, "action3", "action3", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043222] = [[{95043222, 950430, 3, 1, {{10003,10026}}, "action3", "action3", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043221] = [[{95043221, 950430, 3, 1, {{10003,10026}}, "action3", "action3", {}, {}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043213] = [[{95043213, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043212] = [[{95043212, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043211] = [[{95043211, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043203] = [[{95043203, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50023}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043202] = [[{95043202, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50023}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043201] = [[{95043201, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50023}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043123] = [[{95043123, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043122] = [[{95043122, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043121] = [[{95043121, 950430, 3, 1, {{10003,10026}}, "action3", "action5", {}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut03", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95043113] = [[{95043113, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043112] = [[{95043112, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043111] = [[{95043111, 950430, 3, 1, {{10003,10026}}, "action3", "action2", {}, {}, {}, {}, {}, {}, 13, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "", 1, 0}]],
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[95043103] = [[{95043103, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50022}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043102] = [[{95043102, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50022}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95043101] = [[{95043101, 950430, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50022}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
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[95049903] = [[{95049903, 950499, 43, 26, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "b_voice_fennier", 1, 0}]],
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[95049902] = [[{95049902, 950499, 43, 26, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "b_voice_fennier", 1, 0}]],
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[95049901] = [[{95049901, 950499, 43, 26, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "b_voice_fennier", 1, 0}]],
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[95043003] = [[{95043003, 950430, 43, 26, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "b_voice_fennier", 1, 0}]],
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[95043002] = [[{95043002, 950430, 43, 26, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "b_voice_fennier", 1, 0}]],
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[95043001] = [[{95043001, 950430, 43, 26, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "b_voice_fennier", 1, 0}]],
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[95041021] = [[{95041021, 950410, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95041013] = [[{95041013, 950410, 4, 2, {10003}, "action2", "action2", {50021}, {}, {}, {}, {}, {}, 0, "b_roar", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95041012] = [[{95041012, 950410, 4, 2, {10003}, "action2", "action2", {50021}, {}, {}, {}, {}, {}, 0, "b_roar", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95041011] = [[{95041011, 950410, 4, 2, {10003}, "action2", "action2", {50021}, {}, {}, {}, {}, {}, 0, "b_roar", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95041003] = [[{95041003, 950410, 3, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95041002] = [[{95041002, 950410, 3, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95041001] = [[{95041001, 950410, 3, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95040001] = [[{95040001, 950400, 43, 1, {10003}, "action1", "action1", {}, {50025}, {}, {}, {}, {}, 0, "", "", "b_dirk1", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95039001] = [[{95039001, 950390, 43, 1, {10001}, "action5", "action5", {}, {}, {}, {}, {}, {20261}, 0, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95034013] = [[{95034013, 950340, 2, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95034012] = [[{95034012, 950340, 2, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95034011] = [[{95034011, 950340, 2, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95034003] = [[{95034003, 950340, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95034002] = [[{95034002, 950340, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95034001] = [[{95034001, 950340, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95033013] = [[{95033013, 950330, 3, 1, {{10003,10041}}, "action2", "action2", {}, {}, {}, {}, {}, {}, 13, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
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[95033012] = [[{95033012, 950330, 3, 1, {{10003,10041}}, "action2", "action2", {}, {}, {}, {}, {}, {}, 13, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95033011] = [[{95033011, 950330, 3, 1, {{10003,10041}}, "action2", "action2", {}, {}, {}, {}, {}, {}, 13, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95033003] = [[{95033003, 950330, 25, 1, {{10003,10041}}, "action2", "action1", {}, {50013}, {}, {}, {}, {}, 13, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 1, "b_voice_haila", 1, 0}]],
|
|
[95033002] = [[{95033002, 950330, 25, 1, {{10003,10041}}, "action2", "action1", {}, {50013}, {}, {}, {}, {}, 13, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 1, "b_voice_haila", 1, 0}]],
|
|
[95033001] = [[{95033001, 950330, 25, 1, {{10003,10041}}, "action2", "action1", {}, {50013}, {}, {}, {}, {}, 13, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 1, "b_voice_haila", 1, 0}]],
|
|
[95031013] = [[{95031013, 950310, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95031012] = [[{95031012, 950310, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95031011] = [[{95031011, 950310, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95031003] = [[{95031003, 950310, 1, 1, {{10003,10041}}, "action3", "action3", {}, {50012}, {}, {}, {}, {}, 13, "", "b_skill_bladeRotate", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 2, 1}]],
|
|
[95031002] = [[{95031002, 950310, 1, 1, {{10003,10041}}, "action3", "action3", {}, {50012}, {}, {}, {}, {}, 13, "", "b_skill_bladeRotate", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 2, 1}]],
|
|
[95031001] = [[{95031001, 950310, 1, 1, {{10003,10041}}, "action3", "action3", {}, {50012}, {}, {}, {}, {}, 13, "", "b_skill_bladeRotate", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 2, 1}]],
|
|
[95030001] = [[{95030001, 950300, 43, 1, {10003}, "action1", "action1", {}, {50011}, {}, {}, {}, {}, 0, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95029001] = [[{95029001, 950200, 43, 1, {10003}, "action5", "action5", {}, {50001}, {}, {50002}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95025003] = [[{95025003, 950250, 26, 1, {{10003,10041}}, "action1", "action2", {}, {}, {50007}, {}, {}, {}, 13, "b_skill_styx", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95025002] = [[{95025002, 950250, 26, 1, {{10003,10041}}, "action1", "action2", {}, {}, {50007}, {}, {}, {}, 13, "b_skill_styx", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95025001] = [[{95025001, 950250, 26, 1, {{10003,10041}}, "action1", "action2", {}, {}, {50007}, {}, {}, {}, 13, "b_skill_styx", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95024013] = [[{95024013, 950240, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95024012] = [[{95024012, 950240, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95024011] = [[{95024011, 950240, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95024003] = [[{95024003, 950240, 44, 28, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "诅咒转化", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95024002] = [[{95024002, 950240, 44, 28, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "诅咒转化", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95024001] = [[{95024001, 950240, 44, 28, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "诅咒转化", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023099] = [[{95023099, 950239, 4, 0, {10003}, "action9", "action9", {50006}, {}, {}, {}, {}, {}, 0, "b_skill_sprint", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023043] = [[{95023043, 950230, 2, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023042] = [[{95023042, 950230, 2, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023041] = [[{95023041, 950230, 2, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023031] = [[{95023031, 950230, 1, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023023] = [[{95023023, 950230, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023022] = [[{95023022, 950230, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023021] = [[{95023021, 950230, 4, 9, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023013] = [[{95023013, 950230, 4, 2, {10003}, "action9", "action9", {50005}, {}, {}, {}, {}, {}, 0, "b_skill_sprint", "b_skill_roar4", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023012] = [[{95023012, 950230, 4, 2, {10003}, "action9", "action9", {50005}, {}, {}, {}, {}, {}, 0, "b_skill_sprint", "b_skill_roar4", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023011] = [[{95023011, 950230, 4, 2, {10003}, "action9", "action9", {50005}, {}, {}, {}, {}, {}, 0, "b_skill_sprint", "b_skill_roar4", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023003] = [[{95023003, 950230, 4, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023002] = [[{95023002, 950230, 4, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95023001] = [[{95023001, 950230, 4, 10, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95021003] = [[{95021003, 950210, 26, 1, {{10003,10041}}, "action2", "action2", {}, {}, {50003}, {50004}, {}, {}, 13, "b_skill_styx", "", "b_effect_cut03", 0, "", "hurt", 0, 0, 0, "b_voice_nidehuoge", 1, 1}]],
|
|
[95021002] = [[{95021002, 950210, 26, 1, {{10003,10041}}, "action2", "action2", {}, {}, {50003}, {50004}, {}, {}, 13, "b_skill_styx", "", "b_effect_cut03", 0, "", "hurt", 0, 0, 0, "b_voice_nidehuoge", 1, 1}]],
|
|
[95021001] = [[{95021001, 950210, 26, 1, {{10003,10041}}, "action2", "action2", {}, {}, {50003}, {50004}, {}, {}, 13, "b_skill_styx", "", "b_effect_cut03", 0, "", "hurt", 0, 0, 0, "b_voice_nidehuoge", 1, 1}]],
|
|
[95028001] = [[{95028001, 950280, 43, 1, {10001}, "action1", "action1", {}, {}, {}, {20262}, {}, {20261}, 0, "", "", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95020001] = [[{95020001, 950200, 43, 1, {10003}, "action1", "action1", {}, {50001}, {}, {50002}, {}, {}, 0, "", "", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011521] = [[{95011521, 950115, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011513] = [[{95011513, 950115, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011512] = [[{95011512, 950115, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011511] = [[{95011511, 950115, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011503] = [[{95011503, 950115, 46, 1, {{10003,10041}}, "action2", "action2", {}, {}, {15301}, {}, {}, {}, 13, "", "b_effect_cut01", "", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[95011502] = [[{95011502, 950115, 46, 1, {{10003,10041}}, "action2", "action2", {}, {}, {15301}, {}, {}, {}, 13, "", "b_effect_cut01", "", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[95011501] = [[{95011501, 950115, 46, 1, {{10003,10041}}, "action2", "action2", {}, {}, {15301}, {}, {}, {}, 13, "", "b_effect_cut01", "", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[95019001] = [[{95019001, 950190, 43, 1, {10003}, "action1", "action1", {15302}, {}, {}, {}, {}, {}, 13, "", "b_effect_cut02", "b_wind1", 0, "", "hurt", 0, 0, 0, "b_voice_sifenkesi", 1, 1}]],
|
|
[95014013] = [[{95014013, 950140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95014012] = [[{95014012, 950140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95014011] = [[{95014011, 950140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95014003] = [[{95014003, 950140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95014002] = [[{95014002, 950140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95014001] = [[{95014001, 950140, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95013023] = [[{95013023, 950130, 4, 6, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95013022] = [[{95013022, 950130, 4, 6, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95013021] = [[{95013021, 950130, 4, 6, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95013013] = [[{95013013, 950130, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95013012] = [[{95013012, 950130, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95013011] = [[{95013011, 950130, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95013003] = [[{95013003, 950130, 8, 1, {{10003,10041}}, "action2", "action1", {15302}, {}, {}, {}, {}, {}, 13, "", "", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "b_voice_sifenkesi", 1, 1}]],
|
|
[95013002] = [[{95013002, 950130, 8, 1, {{10003,10041}}, "action2", "action1", {15302}, {}, {}, {}, {}, {}, 13, "", "", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "b_voice_sifenkesi", 1, 1}]],
|
|
[95013001] = [[{95013001, 950130, 8, 1, {{10003,10041}}, "action2", "action1", {15302}, {}, {}, {}, {}, {}, 13, "", "", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "b_voice_sifenkesi", 1, 1}]],
|
|
[95011021] = [[{95011021, 950110, 44, 12, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011013] = [[{95011013, 950110, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011012] = [[{95011012, 950110, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011011] = [[{95011011, 950110, 3, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95011003] = [[{95011003, 950110, 46, 1, {{10003,10041}}, "action2", "action2", {15301}, {}, {}, {}, {}, {}, 13, "b_effect_cut02", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[95011002] = [[{95011002, 950110, 46, 1, {{10003,10041}}, "action2", "action2", {15301}, {}, {}, {}, {}, {}, 13, "b_effect_cut02", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[95011001] = [[{95011001, 950110, 46, 1, {{10003,10041}}, "action2", "action2", {15301}, {}, {}, {}, {}, {}, 13, "b_effect_cut02", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[95010001] = [[{95010001, 950100, 43, 1, {10003}, "action1", "action1", {}, {}, {}, {15304}, {}, {}, 13, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95009001] = [[{95009001, 950090, 43, 1, {10003}, "action5", "action5", {}, {}, {}, {20013}, {}, {}, 0, "", "", "b_bian1", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95004005] = [[{95004005, 950030, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95004004] = [[{95004004, 950030, 4, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95004003] = [[{95004003, 950040, 44, 2, {20001}, "", "", {}, {}, {}, {10030}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95004002] = [[{95004002, 950040, 44, 2, {20001}, "", "", {}, {}, {}, {10030}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95004001] = [[{95004001, 950040, 44, 2, {20001}, "", "", {}, {}, {}, {10030}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95003013] = [[{95003013, 950030, 15, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95003012] = [[{95003012, 950030, 15, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95003011] = [[{95003011, 950030, 15, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95003003] = [[{95003003, 950030, 2, 9, {10003}, "action2", "action2", {}, {}, {}, {20690}, {}, {}, 0, "", "b_skill_buff01", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95003002] = [[{95003002, 950030, 2, 9, {10003}, "action2", "action2", {}, {}, {}, {20690}, {}, {}, 0, "", "b_skill_buff01", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95003001] = [[{95003001, 950030, 2, 9, {10003}, "action2", "action2", {}, {}, {}, {20690}, {}, {}, 0, "", "b_skill_buff01", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95001023] = [[{95001023, 950010, 15, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95001022] = [[{95001022, 950010, 15, 2, {20001}, "", "", {}, {}, {}, {}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95001013] = [[{95001013, 950010, 7, 9, {20001}, "", "", {}, {}, {}, {20690}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95001012] = [[{95001012, 950010, 7, 9, {20001}, "", "", {}, {}, {}, {20690}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95001011] = [[{95001011, 950010, 7, 9, {20001}, "", "", {}, {}, {}, {20690}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[95001003] = [[{95001003, 950010, 1, 1, {{10003,10041}}, "action3", "action3", {}, {}, {15305}, {20013}, {}, {}, 13, "", "b_skill_firestorm", "", 0, "", "hurt", 0, 0, 0, "b_voice_pan", 1, 1}]],
|
|
[95001002] = [[{95001002, 950010, 1, 1, {{10003,10041}}, "action3", "action3", {}, {}, {15305}, {20013}, {}, {}, 13, "", "b_skill_firestorm", "", 0, "", "hurt", 0, 0, 0, "b_voice_pan", 1, 1}]],
|
|
[95001001] = [[{95001001, 950010, 1, 1, {{10003,10041}}, "action3", "action3", {}, {}, {15305}, {20013}, {}, {}, 13, "", "b_skill_firestorm", "", 0, "", "hurt", 0, 0, 0, "b_voice_pan", 1, 1}]],
|
|
[95000001] = [[{95000001, 950000, 43, 1, {10003}, "action1", "action1", {15306}, {}, {}, {20013}, {}, {}, 0, "", "", "b_bian1", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10591] = [[{10591, 1059, 43, 1, {11001}, "action5", "action5", {}, {}, {}, {50034}, {}, {50033}, 0, "", "b_zidan1", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10531] = [[{10531, 1053, 2, 2, {{10003,10040}}, "action3", "action3", {50032}, {}, {50029,50030}, {}, {}, {}, 0, "b_buff2", "", "b_reborn1", 0, "", "no-hurt", 0, 0, 0, "b_voice_lafeier", 1, 1}]],
|
|
[10511] = [[{10511, 1051, 45, 2, {{10003,10040}}, "action2", "action2", {50027}, {}, {50028}, {}, {}, {}, 0, "b_buff1", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10501] = [[{10501, 1050, 43, 1, {11001}, "action1", "action1", {}, {}, {}, {50034}, {}, {50033}, 0, "", "b_zidan1", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10491] = [[{10491, 1049, 43, 1, {10003}, "action5", "action5", {}, {}, {}, {}, {}, {}, 0, "", "", "b_dirk1", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10433] = [[{10433, 1043, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50024}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
|
|
[10432] = [[{10432, 1043, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50023}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
|
|
[10431] = [[{10431, 1043, 43, 1, {{10003,10026}}, "action3", "action1", {}, {50022}, {}, {}, {}, {}, 0, "", "b_dirk1", "", 0, "", "hurt", 0, 0, 1, "b_voice_fennier", 1, 0}]],
|
|
[10411] = [[{10411, 1041, 4, 2, {10003}, "action2", "action2", {50021}, {}, {}, {}, {}, {}, 0, "b_roar", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10401] = [[{10401, 1040, 43, 1, {10003}, "action1", "action1", {}, {50025}, {}, {}, {}, {}, 0, "", "", "b_dirk1", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10391] = [[{10391, 1039, 43, 1, {10001}, "action5", "action5", {}, {}, {}, {}, {}, {20261}, 0, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10331] = [[{10331, 1032, 25, 1, {{10003,10041}}, "action2", "action1", {}, {50013}, {}, {}, {}, {}, 13, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 1, "b_voice_haila", 1, 0}]],
|
|
[10311] = [[{10311, 1031, 1, 1, {{10003,10041}}, "action3", "action3", {}, {50012}, {}, {}, {}, {}, 13, "", "b_skill_bladeRotate", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 2, 1}]],
|
|
[10301] = [[{10301, 1030, 43, 1, {10003}, "action1", "action1", {}, {50011}, {}, {}, {}, {}, 0, "", "", "b_effect_sword01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10291] = [[{10291, 1029, 43, 1, {10003}, "action5", "action5", {}, {50001}, {}, {50002}, {}, {}, 0, "", "", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10251] = [[{10251, 1025, 26, 1, {{10003,10041}}, "action1", "action2", {}, {}, {50007}, {}, {}, {}, 13, "b_skill_styx", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10239] = [[{10239, 1023, 4, 0, {10003}, "action9", "action9", {50006}, {}, {}, {}, {}, {}, 0, "b_skill_sprint", "", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10231] = [[{10231, 1023, 4, 2, {10003}, "action9", "action9", {50005}, {}, {}, {}, {}, {}, 0, "b_skill_sprint", "b_skill_roar4", "", 0, "", "no-hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10211] = [[{10211, 1021, 26, 1, {{10003,10041}}, "action2", "action2", {}, {}, {50003}, {50004}, {}, {}, 13, "b_skill_styx", "", "b_effect_cut03", 0, "", "hurt", 0, 0, 0, "b_voice_nidehuoge", 1, 1}]],
|
|
[10281] = [[{10281, 1028, 43, 1, {10001}, "action1", "action1", {}, {}, {}, {20262}, {}, {20261}, 0, "", "", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10201] = [[{10201, 1020, 43, 1, {10003}, "action1", "action1", {}, {50001}, {}, {50002}, {}, {}, 0, "", "", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10121] = [[{10121, 1012, 2, 9, {10003}, "action2", "action2", {}, {}, {}, {20690}, {}, {}, 0, "", "b_skill_buff01", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10111] = [[{10111, 1011, 1, 1, {{10003,10041}}, "action3", "action3", {}, {}, {15305}, {20013}, {}, {}, 13, "", "b_skill_firestorm", "", 0, "", "hurt", 0, 0, 0, "b_voice_pan", 1, 1}]],
|
|
[10110] = [[{10110, 1010, 43, 1, {10003}, "action1", "action1", {15306}, {}, {}, {20013}, {}, {}, 0, "", "", "b_bian1", 0, "", "hurt", 0, 0, 0, "", 1, 1}]],
|
|
[10051] = [[{10051, 1005, 46, 1, {{10003,10041}}, "action2", "action2", {}, {}, {15301}, {}, {}, {}, 13, "", "b_effect_cut01", "", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[10031] = [[{10031, 1003, 8, 1, {{10003,10041}}, "action2", "action1", {15302}, {}, {}, {}, {}, {}, 13, "", "", "b_effect_boom01", 0, "", "hurt", 0, 0, 0, "b_voice_sifenkesi", 1, 1}]],
|
|
[10011] = [[{10011, 1001, 46, 1, {{10003,10041}}, "action2", "action2", {15301}, {}, {}, {}, {}, {}, 13, "", "b_skill_sprint", "b_effect_cut02", 0, "", "hurt", 0, 0, 0, "b_girl1", 1, 1}]],
|
|
[10000] = [[{10000, 1000, 43, 1, {10003}, "action1", "action1", {}, {}, {}, {15304}, {}, {}, 13, "", "b_sword2", "", 0, "", "hurt", 0, 0, 0, "", 1, 1}]]
|
|
}
|
|
-- -------------------get_effect_end---------------------
|
|
|
|
|
|
-- -------------------get_skill_start-------------------
|
|
Config.SkillData6.data_get_skill_length = 109
|
|
Config.SkillData6.data_get_skill_cache = {}
|
|
Config.SkillData6.data_get_skill = function(key)
|
|
if Config.SkillData6.data_get_skill_cache[key] == nil then
|
|
local base = Config.SkillData6.data_get_skill_table[key]
|
|
if not base then return end
|
|
base = loadstring(string.format('return %s',base))()
|
|
if not base then return end
|
|
Config.SkillData6.data_get_skill_cache[key] = {
|
|
bid = base[1],
|
|
name = base[2],
|
|
owner = base[3],
|
|
group = base[4],
|
|
next_id = base[5],
|
|
min_play_time = base[6],
|
|
level = base[7],
|
|
is_normal_skill = base[8],
|
|
cd = base[9],
|
|
type = base[10],
|
|
fit_combat_type = base[11],
|
|
best_target = base[12],
|
|
target = base[13],
|
|
count = base[14],
|
|
effect_list = base[15],
|
|
add_attr = base[16],
|
|
hallows_atk = base[17],
|
|
des = base[18],
|
|
open_desc = base[19],
|
|
skill_desc = base[20],
|
|
icon = base[21],
|
|
is_play_sound = base[22],
|
|
skill_type = base[23],
|
|
passive_skill_show = base[24],
|
|
buff_des = base[25],
|
|
power = base[26],
|
|
target_multi = base[27],
|
|
fire_cd = base[28],
|
|
client_lev = base[29],
|
|
}
|
|
end
|
|
return Config.SkillData6.data_get_skill_cache[key]
|
|
end
|
|
Config.SkillData6.data_get_skill_table = {
|
|
[9505901] = [[{9505901, "跑打动作", "拉斐尔", 950590, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95059001}, {}, 0, "对前方单体造成100%魔法伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9505403] = [[{9505403, "荣辉之赐", "拉斐尔", 950540, 0, 800, 3, 0, 99, "passive_skill", 0, 0, 7, 1, {95054003}, {}, 0, "死亡时,回复我方全体单位240%拉斐尔攻击力的生命值,每场战斗最多可触发1次", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "", "24140", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9505402] = [[{9505402, "荣辉之赐", "拉斐尔", 950540, 9505403, 800, 2, 0, 99, "passive_skill", 0, 0, 7, 1, {95054002}, {}, 0, "死亡时,回复我方全体单位200%拉斐尔攻击力的生命值,每场战斗最多可触发1次", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级", "24140", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9505401] = [[{9505401, "荣辉之赐", "拉斐尔", 950540, 9505402, 800, 1, 0, 99, "passive_skill", 0, 0, 7, 1, {95054001}, {}, 0, "死亡时,回复我方全体单位160%拉斐尔攻击力的生命值,每场战斗最多可触发1次", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "24140", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9505303] = [[{9505303, "圣光结界", "拉斐尔", 950530, 0, 800, 3, 0, 4, "active_skill", 0, 0, 2, 1, {95053003}, {}, 0, "拉斐尔以灵魂为引释放结界,使我方全体魔法免伤提升15%,且对我方全体附加【灵魂结界】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复拉斐尔攻击力98%的生命值", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "24150", 0, 1, 1, {{19106}}, 0, 0, 2, 0}]],
|
|
[9505302] = [[{9505302, "圣光结界", "拉斐尔", 950530, 9505303, 800, 2, 0, 4, "active_skill", 0, 0, 2, 1, {95053002}, {}, 0, "拉斐尔以灵魂为引释放结界,使我方全体魔法免伤提升10%,且对我方全体附加【灵魂结界】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复拉斐尔攻击力82%的生命值", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "24150", 0, 1, 1, {{19102}}, 0, 0, 2, 0}]],
|
|
[9505301] = [[{9505301, "圣光结界", "拉斐尔", 950530, 9505302, 800, 1, 0, 4, "active_skill", 0, 0, 2, 1, {95053001}, {}, 0, "拉斐尔以灵魂为引释放结界,使我方全体魔法免伤提升10%,且对我方全体附加【灵魂结界】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "24150", 0, 1, 1, {{19101}}, 0, 0, 2, 0}]],
|
|
[9505203] = [[{9505203, "圣洁之心", "拉斐尔", 950520, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',400},{'hp_max_per',200},{'speed',30}}, 0, "攻击提升40%,生命提升20%,速度提升30", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "", "24160", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9505202] = [[{9505202, "圣洁之心", "拉斐尔", 950520, 9505203, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',300},{'hp_max_per',150},{'speed',20}}, 0, "攻击提升30%,生命提升15%,速度提升20", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级", "24160", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9505201] = [[{9505201, "圣洁之心", "拉斐尔", 950520, 9505202, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',200},{'hp_max_per',100},{'speed',10}}, 0, "攻击提升20%,生命提升10%,速度提升10", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "24160", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9505103] = [[{9505103, "神愈洗礼", "拉斐尔", 950510, 0, 800, 3, 0, 4, "active_skill", 0, "max_atk", 2, 1, {95051013,95051003,95051023,95051033}, {}, 0, "拉斐尔独有的神愈之力,为我方4个攻击最高的单位驱散所有负面效果,并提升其25%攻击力和10%暴击率,若目标单位为战士职业则暴击率提升为20%,均持续2回合", "初始激活", "", "22810", 0, 1, 1, {{10232,10404}}, 0, 0, 1, 0}]],
|
|
[9505102] = [[{9505102, "神愈洗礼", "拉斐尔", 950510, 9505103, 800, 2, 0, 4, "active_skill", 0, "max_atk", 2, 1, {95051012,95051002,95051022,95051032}, {}, 0, "拉斐尔独有的神愈之力,为我方3个攻击最高的单位驱散2个负面效果,并提升其20%攻击力和5%暴击率,若目标单位为战士职业则暴击率提升为10%,均持续2回合", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "22810", 0, 1, 1, {{10231,10410}}, 0, 0, 1, 0}]],
|
|
[9505101] = [[{9505101, "神愈洗礼", "拉斐尔", 950510, 9505102, 800, 1, 0, 4, "active_skill", 0, "max_atk", 2, 1, {95051011,95051001}, {}, 0, "拉斐尔独有的神愈之力,为我方3个攻击最高的单位驱散1个负面效果,并提升其15%攻击力,持续2回合", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22810", 0, 1, 1, {{10230}}, 0, 0, 1, 0}]],
|
|
[9505001] = [[{9505001, "普通攻击", "拉斐尔", 950500, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95050001}, {}, 0, "对前方单体造成100%魔法伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9504353] = [[{9504353, "风暴剑舞", "芬尼尔", 950435, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95043501,95049903}, {}, 0, "芬尼尔释放所有怒气施展华丽而猛烈剑术,临时提升自身30%命中率后,对前方单体造成3次各150%物理伤害的斩击(共450%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "22933", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9504352] = [[{9504352, "风暴剑舞", "芬尼尔", 950435, 9504353, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95043501,95049902}, {}, 0, "芬尼尔释放所有怒气施展华丽而猛烈剑术,临时提升自身30%命中率后,对前方单体造成3次各125%物理伤害的斩击(共375%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "22933", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9504351] = [[{9504351, "风暴剑舞", "芬尼尔", 950435, 9504352, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95049901}, {}, 0, "芬尼尔释放所有怒气施展华丽而猛烈剑术,对前方单体造成3次各105%物理伤害的斩击(共315%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22933", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9504901] = [[{9504901, "跑打动作", "芬尼尔", 950490, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95049001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9504403] = [[{9504403, "狼神之怒", "芬尼尔", 950440, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {95044003}, {}, 0, "每次受到来自英雄的攻击时,自身能获得1个【怒气】效果,【怒气】效果可叠加,最多可叠加10层", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "", "22934", 0, 1, 1, {{15203}}, 0, 0, 0, 0}]],
|
|
[9504402] = [[{9504402, "狼神之怒", "芬尼尔", 950440, 9504403, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {95044002}, {}, 0, "每次受到来自英雄的攻击时,自身能获得1个【怒气】效果,【怒气】效果可叠加,最多可叠加10层", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级", "22934", 0, 1, 1, {{15202}}, 0, 0, 0, 0}]],
|
|
[9504401] = [[{9504401, "狼神之怒", "芬尼尔", 950440, 9504402, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {95044001}, {}, 0, "每次受到来自英雄的攻击时,自身能获得1个【怒气】效果,【怒气】效果可叠加,最多可叠加10层", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22934", 0, 1, 1, {{15201}}, 0, 0, 0, 0}]],
|
|
[9504303] = [[{9504303, "风暴剑舞", "芬尼尔", 950430, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95043501,95043003}, {}, 0, "芬尼尔释放所有怒气施展华丽而猛烈剑术,临时提升自身30%命中率后,对前方单体造成3次各150%物理伤害的斩击(共450%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "22933", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9504302] = [[{9504302, "风暴剑舞", "芬尼尔", 950430, 9504303, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95043501,95043002}, {}, 0, "芬尼尔释放所有怒气施展华丽而猛烈剑术,临时提升自身30%命中率后,对前方单体造成3次各125%物理伤害的斩击(共375%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "22933", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9504301] = [[{9504301, "风暴剑舞", "芬尼尔", 950430, 9504302, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95043001}, {}, 0, "芬尼尔释放所有怒气施展华丽而猛烈剑术,对前方单体造成3次各105%物理伤害的斩击(共315%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22933", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9504203] = [[{9504203, "狼神天赋", "芬尼尔", 950420, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',400},{'hp_max_per',200},{'crit_rate',150}}, 0, "与生俱来的强大狼神天赋,攻击提升40%,生命提升20%,暴击率提升15%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "", "22932", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9504202] = [[{9504202, "狼神天赋", "芬尼尔", 950420, 9504203, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',300},{'hp_max_per',150},{'crit_rate',100}}, 0, "与生俱来的强大狼神天赋,攻击提升30%,生命提升15%,暴击率提升10%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级", "22932", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9504201] = [[{9504201, "狼神天赋", "芬尼尔", 950420, 9504202, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',200},{'hp_max_per',100},{'crit_rate',50}}, 0, "与生俱来的强大狼神天赋,攻击提升20%,生命提升10%,暴击率提升5%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22932", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9504103] = [[{9504103, "狼魂觉醒", "芬尼尔", 950410, 0, 800, 3, 0, 4, "active_skill", 0, 0, 5, 1, {95041013,95041003,95041021}, {}, 0, "沉睡在芬尼尔体内的狼魂觉醒,该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率30%和免伤25%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散", "初始激活", "", "22931", 0, 1, 1, {{16203,19851}}, 0, 0, 1, 0}]],
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[9504102] = [[{9504102, "狼魂觉醒", "芬尼尔", 950410, 9504103, 800, 2, 0, 4, "active_skill", 0, 0, 5, 1, {95041012,95041002,95041021}, {}, 0, "沉睡在芬尼尔体内的狼魂觉醒,该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率25%和免伤20%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "22931", 0, 1, 1, {{16202,19851}}, 0, 0, 1, 0}]],
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[9504101] = [[{9504101, "狼魂觉醒", "芬尼尔", 950410, 9504102, 800, 1, 0, 4, "active_skill", 0, 0, 5, 1, {95041011,95041001,95041021}, {}, 0, "沉睡在芬尼尔体内的狼魂觉醒,该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率20%和免伤15%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22931", 0, 1, 1, {{16201,19851}}, 0, 0, 1, 0}]],
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[9504001] = [[{9504001, "普通攻击", "芬尼尔", 950400, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95040001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9503323] = [[{9503323, "湮灭巨镰", "海拉", 950332, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95033003,95033013,95034003}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【320%+目标损失血量百分比*146%】的物理伤害;若在第二段斩击时单位生命值低于30%,则直接击杀目标(该伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的30%)", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503322] = [[{9503322, "湮灭巨镰", "海拉", 950332, 9503323, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95033002,95033012,95034003}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【268%+目标损失血量百分比*120%】的物理伤害;若在第二段斩击时单位生命值低于20%,则直接击杀目标(该伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的20%)", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503321] = [[{9503321, "湮灭巨镰", "海拉", 950332, 9503322, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95033001,95033011,95034003}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【222%+目标损失血量百分比*100%】的物理伤害", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503123] = [[{9503123, "噩魂风暴", "海拉", 950312, 0, 800, 3, 0, 2, "active_skill", 0, 0, 1, 1, {95031003,95031013,95034003}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方群体造成150%的物理伤害,并有100%概率对目标附加持续2回合的【死亡印记】效果,目标每携带1个负面效果,技能伤害提升5%(该技能判定为1次伤害)", "初始激活", "", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503122] = [[{9503122, "噩魂风暴", "海拉", 950312, 9503123, 800, 2, 0, 2, "active_skill", 0, 0, 1, 1, {95031002,95031012,95034003}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方群体造成125%的物理伤害,并有80%概率对目标附加持续2回合的【死亡印记】效果,目标每携带1个负面效果,技能伤害提升3%(该技能判定为1次伤害)", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503121] = [[{9503121, "噩魂风暴", "海拉", 950312, 9503122, 800, 1, 0, 2, "active_skill", 0, 0, 1, 1, {95031001,95031011,95034003}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方群体造成104%的物理伤害,并有60%概率对目标附加持续2回合的【死亡印记】效果(该技能判定为1次伤害)", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503021] = [[{9503021, "普通攻击", "海拉", 950302, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95030001,95034003}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9503313] = [[{9503313, "冥灭巨镰", "海拉", 950331, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95033003,95033013,95034002}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【320%+目标损失血量百分比*146%】的物理伤害;若在第二段斩击时单位生命值低于30%,则直接击杀目标(该伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的30%)", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503312] = [[{9503312, "冥灭巨镰", "海拉", 950331, 9503313, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95033002,95033012,95034002}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【268%+目标损失血量百分比*120%】的物理伤害;若在第二段斩击时单位生命值低于20%,则直接击杀目标(该伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的20%)", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503311] = [[{9503311, "冥灭巨镰", "海拉", 950331, 9503312, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95033001,95033011,95034002}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【222%+目标损失血量百分比*100%】的物理伤害", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503113] = [[{9503113, "噩魂风暴", "海拉", 950311, 0, 800, 3, 0, 2, "active_skill", 0, 0, 1, 1, {95031003,95031013,95034002}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方群体造成150%的物理伤害,并有100%概率对目标附加持续2回合的【死亡印记】效果,目标每携带1个负面效果,技能伤害提升5%(该技能判定为1次伤害)", "初始激活", "", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503112] = [[{9503112, "噩魂风暴", "海拉", 950311, 9503113, 800, 2, 0, 2, "active_skill", 0, 0, 1, 1, {95031002,95031012,95034002}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方群体造成125%的物理伤害,并有80%概率对目标附加持续2回合的【死亡印记】效果,目标每携带1个负面效果,技能伤害提升3%(该技能判定为1次伤害)", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503111] = [[{9503111, "噩魂风暴", "海拉", 950311, 9503112, 800, 1, 0, 2, "active_skill", 0, 0, 1, 1, {95031001,95031011,95034002}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方群体造成104%的物理伤害,并有60%概率对目标附加持续2回合的【死亡印记】效果(该技能判定为1次伤害)", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503011] = [[{9503011, "普通攻击", "海拉", 950301, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95030001,95034002}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9503901] = [[{9503901, "跑打动作", "海拉", 950390, 0, 800, 1, 1, 0, "active_skill", 0, 0, 0, 1, {95039001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9503403] = [[{9503403, "亡魂转化", "海拉", 950340, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 2, 1, {95034013}, {}, 0, "战场的亡魂将被死神接受并支配,若敌方单位在携带【死亡印记】时死亡,则己方全体单位回复海拉120%攻击力的生命值;且海拉每次攻击将有60%概率给目标附加【死亡印记】,持续2回合", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "", "22584", 0, 1, 1, {{29201}}, 0, 0, 0, 0}]],
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[9503402] = [[{9503402, "亡魂转化", "海拉", 950340, 9503403, 800, 2, 0, 0, "passive_skill", 0, 0, 2, 1, {95034012}, {}, 0, "战场的亡魂将被死神接受并支配,若敌方单位在携带【死亡印记】时死亡,则己方全体单位回复海拉100%攻击力的生命值;且海拉每次攻击将有40%概率给目标附加【死亡印记】,持续2回合", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级", "22584", 0, 1, 1, {{29201}}, 0, 0, 0, 0}]],
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[9503401] = [[{9503401, "亡魂转化", "海拉", 950340, 9503402, 800, 1, 0, 0, "passive_skill", 0, 0, 2, 1, {95034011}, {}, 0, "战场的亡魂将被死神接受并支配,若敌方单位在携带【死亡印记】时死亡,则己方全体单位回复海拉80%攻击力的生命值", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22584", 0, 1, 1, {{29201}}, 0, 0, 0, 0}]],
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[9503303] = [[{9503303, "湮灭巨镰", "海拉", 950330, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95033003,95033013}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【320%+目标损失血量百分比*146%】的物理伤害;若在第二段斩击时单位生命值低于30%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的30%,不超过自身攻击力的4倍)", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503302] = [[{9503302, "湮灭巨镰", "海拉", 950330, 9503303, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95033002,95033012}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【268%+目标损失血量百分比*120%】的物理伤害;若在第二段斩击时单位生命值低于20%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的20%,不超过自身攻击力的4倍)", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503301] = [[{9503301, "湮灭巨镰", "海拉", 950330, 9503302, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95033001,95033011}, {}, 0, "致命黑色巨镰撕裂一切,海拉对敌方后排单体发出2段共【222%+目标损失血量百分比*100%】的物理伤害", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22583", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9503203] = [[{9503203, "冥国死神", "海拉", 950320, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',400},{'hp_max_per',200},{'crit_rate',150}}, 0, "海拉统领冥国亡魂并从中汲取力量,攻击提升40%,生命提升20%,暴击率提升15%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "", "22582", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9503202] = [[{9503202, "冥国死神", "海拉", 950320, 9503203, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',300},{'hp_max_per',150},{'crit_rate',100}}, 0, "海拉统领冥国亡魂并从中汲取力量,攻击提升30%,生命提升15%,暴击率提升10%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级", "22582", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9503201] = [[{9503201, "冥国死神", "海拉", 950320, 9503202, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',200},{'hp_max_per',100},{'crit_rate',50}}, 0, "海拉统领冥国亡魂并从中汲取力量,攻击提升20%,生命提升10%,暴击率提升5%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22582", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9503103] = [[{9503103, "噩魂风暴", "海拉", 950310, 0, 800, 3, 0, 2, "active_skill", 0, 0, 1, 1, {95031003,95031013}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方全体造成104%的物理伤害,并有100%概率对目标附加持续2回合的【死亡印记】效果;且目标每携带1个负面效果,技能伤害提升5%(该技能判定为1次伤害)", "初始激活", "", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503102] = [[{9503102, "噩魂风暴", "海拉", 950310, 9503103, 800, 2, 0, 2, "active_skill", 0, 0, 1, 1, {95031002,95031012}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方全体造成86%的物理伤害,并有80%概率对目标附加持续2回合的【死亡印记】效果;且目标每携带1个负面效果,技能伤害提升3%(该技能判定为1次伤害)", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503101] = [[{9503101, "噩魂风暴", "海拉", 950310, 9503102, 800, 1, 0, 2, "active_skill", 0, 0, 1, 1, {95031001,95031011}, {}, 0, "海拉挥舞着发出巨大亡魂能量的巨镰,对敌方全体造成72%的物理伤害,并有60%概率对目标附加持续2回合的【死亡印记】效果(该技能判定为1次伤害)", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22581", 0, 1, 1, {{29201}}, 0, 0, 1, 0}]],
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[9503001] = [[{9503001, "普通攻击", "海拉", 950300, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95030001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502901] = [[{9502901, "跑打动作", "尼德霍格", 950290, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95029001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502399] = [[{9502399, "形态还原", "尼德霍格", 950239, 0, 800, 1, 0, 0, "passive_skill", 0, 0, 1, 1, {}, {}, 0, "", "", "", "22971", 0, 1, 0, {}, 0, 0, 1, 0}]],
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[9502503] = [[{9502503, "湮灭冲击", "尼德霍格", 950250, 0, 800, 3, 0, 0, "active_skill", 0, 0, 1, 1, {95025003}, {}, 0, "对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有50%概率对受击单位施加持续2回合的【诅咒】状态,技能对每个单位的伤害不超过300%", "初始激活", "", "20000", 0, 1, 0, {}, 0, 0, 1, 0}]],
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[9502502] = [[{9502502, "湮灭冲击", "尼德霍格", 950250, 9502503, 800, 2, 0, 0, "active_skill", 0, 0, 1, 1, {95025002}, {}, 0, "对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【诅咒】状态,技能对每个单位的伤害不超过256%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级", "20000", 0, 1, 0, {}, 0, 0, 1, 0}]],
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[9502501] = [[{9502501, "湮灭冲击", "尼德霍格", 950250, 9502502, 800, 1, 0, 0, "active_skill", 0, 0, 1, 1, {95025001}, {}, 0, "对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【诅咒】状态,技能对每个单位的伤害不超过214%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "20000", 0, 1, 0, {}, 0, 0, 1, 0}]],
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[9502403] = [[{9502403, "诅咒侵袭", "尼德霍格", 950240, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {95024013,95024003}, {}, 0, "任何防御都无法抵挡诅咒的侵蚀,尼德霍格的攻击将有70%概率将受击单位身上随机1个增益Buff转化为【诅咒】,且单位身上每存在1层【诅咒】,自身攻击带来的伤害将提升5%,最多可提升25%", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "", "22984", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502402] = [[{9502402, "诅咒侵袭", "尼德霍格", 950240, 9502403, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {95024012,95024002}, {}, 0, "任何防御都无法抵挡诅咒的侵蚀,尼德霍格的攻击将有50%概率将受击单位身上随机1个增益Buff转化为【诅咒】,且单位身上每存在1层【诅咒】,自身攻击带来的伤害将提升3%,最多可提升15%", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级", "22984", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502401] = [[{9502401, "诅咒侵袭", "尼德霍格", 950240, 9502402, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {95024001}, {}, 0, "任何防御都无法抵挡诅咒的侵蚀,尼德霍格自身的攻击有50%概率将受击单位身上随机1个增益Buff转化为【诅咒】", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22984", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502303] = [[{9502303, "黯龙形态", "尼德霍格", 950230, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {95023003,95023013,95023043,95023023}, {}, 0, "生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身30%攻击力、20%魔法免伤(均持续4回合,且不可被驱散);对己方所有暗系英雄单位附加持续4回合的15%【伤害提升】;黯龙形态状态下免疫所有控制技能,【暗影利爪】变为【湮灭冲击】且无冷却时间;黯龙形态持续4回合,每场战斗只能触发1次", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "22983", 0, 1, 0, {{21401,16599}}, 0, 0, 0, 0}]],
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[9502302] = [[{9502302, "黯龙形态", "尼德霍格", 950230, 9502303, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {95023002,95023012,95023042,95023022}, {}, 0, "生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身20%攻击力、15%魔法免伤(均持续4回合,且不可被驱散);对己方所有暗系英雄单位附加持续4回合的10%【伤害提升】;黯龙形态状态下免疫所有控制技能,【暗影利爪】变为【湮灭冲击】且无冷却时间;黯龙形态持续4回合,每场战斗只能触发1次", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "22983", 0, 1, 0, {{21401,16599}}, 0, 0, 0, 0}]],
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[9502301] = [[{9502301, "黯龙形态", "尼德霍格", 950230, 9502302, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {95023001,95023011,95023041,95023021}, {}, 0, "生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身15%攻击力、10%魔法免伤(均持续4回合,且不可被驱散);对己方所有暗系英雄单位附加持续4回合的5%【伤害提升】;黯龙形态状态下免疫所有控制技能,【暗影利爪】变为【湮灭冲击】且无冷却时间;黯龙形态持续4回合,每场战斗只能触发1次", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22983", 0, 1, 0, {{21401,16599}}, 0, 0, 0, 0}]],
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[9502203] = [[{9502203, "诅咒龙躯", "尼德霍格", 950220, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',400},{'hp_max_per',200},{'crit_rate',150}}, 0, "尼德霍格藉由世间的绝望强化诅咒之力,攻击提升40%,生命值提升20%,暴击率提升15%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "", "22982", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502202] = [[{9502202, "诅咒龙躯", "尼德霍格", 950220, 9502203, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',300},{'hp_max_per',150},{'crit_rate',100}}, 0, "尼德霍格藉由世间的绝望强化诅咒之力,攻击提升30%,生命值提升15%,暴击率提升10%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级", "22982", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502201] = [[{9502201, "诅咒龙躯", "尼德霍格", 950220, 9502202, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',200},{'hp_max_per',100},{'crit_rate',50}}, 0, "尼德霍格藉由世间的绝望强化诅咒之力,攻击提升20%,生命值提升10%,暴击率提升5%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22982", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502103] = [[{9502103, "暗影利爪", "尼德霍格", 950210, 0, 800, 3, 0, 2, "active_skill", 0, 0, 1, 1, {95021003}, {}, 0, "充盈着诅咒之力的幻化利爪,对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【诅咒】状态,技能对每个单位的伤害不超过300%", "初始激活", "", "22981", 0, 1, 1, {{21401}}, 0, 0, 1, 0}]],
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[9502102] = [[{9502102, "暗影利爪", "尼德霍格", 950210, 9502103, 800, 2, 0, 2, "active_skill", 0, 0, 1, 1, {95021002}, {}, 0, "充盈着诅咒之力的幻化利爪,对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【诅咒】状态,技能对每个单位的伤害不超过256%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "22981", 0, 1, 1, {{21401}}, 0, 0, 1, 0}]],
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[9502101] = [[{9502101, "暗影利爪", "尼德霍格", 950210, 9502102, 800, 1, 0, 2, "active_skill", 0, 0, 1, 1, {95021001}, {}, 0, "充盈着诅咒之力的幻化利爪,对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有20%概率对受击单位施加持续2回合的【诅咒】状态,技能对每个单位的伤害不超过214%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22981", 0, 1, 1, {{21401}}, 0, 0, 1, 0}]],
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[9502801] = [[{9502801, "普通攻击(龙)", "尼德霍格", 950280, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95028001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9502001] = [[{9502001, "普通攻击", "尼德霍格", 950200, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95020001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9501153] = [[{9501153, "狂乱突袭", "斯芬克斯", 950115, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95011503,95011513,95011521}, {}, 0, "猛然出爪,对中后排随机2个敌方单位造成209%物理伤害,59%概率附加【沉默】状态,持续1回合;若目标为法师职业,则伤害提升30%", "初始激活", "", "70018", 0, 1, 1, {{24501}}, 0, 0, 1, 0}]],
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[9501152] = [[{9501152, "狂乱突袭", "斯芬克斯", 950115, 9501153, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95011502,95011512,95011521}, {}, 0, "猛然出爪,对中后排随机2个敌方单位造成174%物理伤害,47%概率附加【沉默】状态,持续1回合;若目标为法师职业,则伤害提升30%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "70018", 0, 1, 1, {{24501}}, 0, 0, 1, 0}]],
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[9501151] = [[{9501151, "狂乱突袭", "斯芬克斯", 950115, 9501152, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95011501,95011511,95011521}, {}, 0, "猛然出爪,对中后排随机2个敌方单位造成145%物理伤害,35%概率附加【沉默】状态,持续1回合;若目标为法师职业,则伤害提升30%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "70018", 0, 1, 1, {{24501}}, 0, 0, 1, 0}]],
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[9501901] = [[{9501901, "假战斗普攻", "斯芬克斯", 950190, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95019001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9501403] = [[{9501403, "风王领域", "斯芬克斯", 950140, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {95014003,95014013}, {}, 0, "斯芬克斯为我方最先出手的单位时,则本次攻击时附加25%伤害和15%暴击率;否则每次攻击时有100%概率额外增加1个攻击目标,造成原技能80%的伤害", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "", "70026", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9501402] = [[{9501402, "风王领域", "斯芬克斯", 950140, 9501403, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {95014002,95014012}, {}, 0, "斯芬克斯为我方最先出手的单位时,则本次攻击时附加20%伤害和10%暴击率;否则每次攻击时有60%概率额外增加1个攻击目标,造成原技能80%的伤害", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级", "70026", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9501401] = [[{9501401, "风王领域", "斯芬克斯", 950140, 9501402, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {95014001,95014011}, {}, 0, "斯芬克斯为我方最先出手的单位时,则每次攻击时附加15%伤害,否则每次攻击时有40%概率额外增加1个攻击目标,造成原技能80%的伤害", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "70026", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9501303] = [[{9501303, "致命审判", "斯芬克斯", 950130, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95013003,95013013,95013023}, {}, 0, "接受风王的致命审判!对生命最低的敌方单体造成374%物理伤害;若目标生命值低于40%,则伤害提升25%;若击杀目标,则恢复等同自身生命上限25%的生命", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "24710", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9501302] = [[{9501302, "致命审判", "斯芬克斯", 950130, 9501303, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95013002,95013012,95013022}, {}, 0, "接受风王的致命审判!对生命最低的敌方单体造成312%物理伤害;若目标生命值低于40%,则伤害提升20%;若击杀目标,则恢复等同自身生命上限20%的生命", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "24710", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9501301] = [[{9501301, "致命审判", "斯芬克斯", 950130, 9501302, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95013001,95013011,95013021}, {}, 0, "接受风王的致命审判!对生命最低的敌方单体造成260%物理伤害;若目标生命值低于30%,则伤害提升15%;若击杀目标,则恢复等同自身生命上限15%的生命", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "24710", 0, 1, 1, {}, 0, 0, 2, 0}]],
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[9501203] = [[{9501203, "风暴巨翼", "斯芬克斯", 950120, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',400},{'crit_rate',200}}, 0, "攻击提升40%,暴击率提升20%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "", "70017", 0, 1, 1, {}, 0, 0, 0, 0}]],
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[9501202] = [[{9501202, "风暴巨翼", "斯芬克斯", 950120, 9501203, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',300},{'crit_rate',150}}, 0, "攻击提升30%,暴击率提升15%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级", "70017", 0, 1, 1, {}, 0, 0, 0, 0}]],
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|
[9501201] = [[{9501201, "风暴巨翼", "斯芬克斯", 950120, 9501202, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'atk_per',200},{'crit_rate',100}}, 0, "攻击提升20%,暴击率提升10%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "70017", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9501103] = [[{9501103, "狂乱突袭", "斯芬克斯", 950110, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95011003,95011013,95011021}, {}, 0, "猛然出爪,对中后排随机2个敌方单位造成209%物理伤害,59%概率附加【沉默】状态,持续1回合;若目标为法师职业,则伤害提升30%", "初始激活", "", "70018", 0, 1, 1, {{24501}}, 0, 0, 1, 0}]],
|
|
[9501102] = [[{9501102, "狂乱突袭", "斯芬克斯", 950110, 9501103, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95011002,95011012,95011021}, {}, 0, "猛然出爪,对中后排随机2个敌方单位造成174%物理伤害,47%概率附加【沉默】状态,持续1回合;若目标为法师职业,则伤害提升30%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "70018", 0, 1, 1, {{24501}}, 0, 0, 1, 0}]],
|
|
[9501101] = [[{9501101, "狂乱突袭", "斯芬克斯", 950110, 9501102, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95011001,95011011,95011021}, {}, 0, "猛然出爪,对中后排随机2个敌方单位造成145%物理伤害,35%概率附加【沉默】状态,持续1回合;若目标为法师职业,则伤害提升30%", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "70018", 0, 1, 1, {{24501}}, 0, 0, 1, 0}]],
|
|
[9501001] = [[{9501001, "普通攻击", "斯芬克斯", 950100, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95010001}, {}, 0, "对前方单体造成100%物理伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500901] = [[{9500901, "假战斗普攻", "潘演示", 950090, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95009001}, {}, 0, "对前方单体造成100%魔法伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500403] = [[{9500403, "森林印记", "潘演示", 950040, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {95004003}, {}, 0, "每次攻击为目标附加1个【森林印记】,敌方每携带1个【森林印记】提升潘3%攻击,最多可叠加10层;携带3个【森林印记】的敌方单位受到的伤害增加30%", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "", "21510", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500402] = [[{9500402, "森林印记", "潘演示", 950040, 9500403, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {95004002}, {}, 0, "每次攻击有80%概率为目标附加1个【森林印记】,敌方每携带1个【森林印记】提升潘3%攻击,最多可叠加10层", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级", "21510", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500401] = [[{9500401, "森林印记", "潘演示", 950040, 9500402, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {95004001}, {}, 0, "每次攻击有60%概率为目标附加1个【森林印记】,敌方每携带1个【森林印记】提升潘2%攻击,最多可叠加10层", "激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "21510", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500303] = [[{9500303, "自然赞歌", "潘演示", 950030, 0, 800, 3, 0, 4, "active_skill", 0, 0, 2, 1, {95003003,95003013}, {}, 0, "潘吹奏赞颂自然的乐曲,为己方全体回复等同潘攻击力142%的生命,并提升己方除潘以外全体70点速度2回合和25%攻击1回合", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "", "22910", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9500302] = [[{9500302, "自然赞歌", "潘演示", 950030, 9500303, 800, 2, 0, 4, "active_skill", 0, 0, 2, 1, {95003002,95003012}, {}, 0, "潘吹奏赞颂自然的乐曲,为己方全体回复等同潘攻击力118%的生命,并有80%提升己方除潘以外全体30点速度2回合和20%攻击1回合", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级", "22910", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9500301] = [[{9500301, "自然赞歌", "潘演示", 950030, 9500302, 800, 1, 0, 4, "active_skill", 0, 0, 2, 1, {95003001,95003011}, {}, 0, "潘吹奏赞颂自然的乐曲,为己方全体回复等同潘攻击力98%的生命,并有60%概率提升己方除潘以外全体20%攻击,持续1回合", "激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "22910", 0, 1, 1, {}, 0, 0, 2, 0}]],
|
|
[9500203] = [[{9500203, "自然祝福", "潘演示", 950020, 0, 800, 3, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'hp_max_per',400},{'atk_per',200},{'dodge_rate',100}}, 0, "生命提升40%,攻击提升20%,闪避提升10%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "", "24720", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500202] = [[{9500202, "自然祝福", "潘演示", 950020, 9500203, 800, 2, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'hp_max_per',300},{'atk_per',150},{'dodge_rate',50}}, 0, "生命提升30%,攻击提升15%,闪避提升5%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级", "24720", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500201] = [[{9500201, "自然祝福", "潘演示", 950020, 9500202, 800, 1, 0, 0, "passive_skill", 0, 0, 5, 1, {}, {{'hp_max_per',200},{'atk_per',100}}, 0, "生命提升20%,攻击提升10%", "激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "24720", 0, 1, 1, {}, 0, 0, 0, 0}]],
|
|
[9500103] = [[{9500103, "风之乐章", "潘演示", 950010, 0, 800, 3, 0, 4, "active_skill", 0, 0, 1, 1, {95001003,95001013,95001023}, {}, 0, "听听这风演奏的美妙乐章!对随机3个敌方单位造成117%魔法伤害,并为生命最低的己方单体回复等同自身攻击245%的生命;同时提升随机2个除自己外的己方单位70点速度2回合和提升其25%攻击1回合,该效果不可叠加", "初始激活", "", "21560", 0, 1, 1, {}, 0, 0, 1, 0}]],
|
|
[9500102] = [[{9500102, "风之乐章", "潘演示", 950010, 9500103, 800, 2, 0, 4, "active_skill", 0, 0, 1, 1, {95001002,95001012,95001022}, {}, 0, "听听这风演奏的美妙乐章!对随机3个敌方单位造成97%魔法伤害,并为生命最低的己方单体回复等同自身攻击204%的生命;同时提升随机2个除自己外的己方单位30点速度,持续2回合,该效果不可叠加", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级", "21560", 0, 1, 1, {}, 0, 0, 1, 0}]],
|
|
[9500101] = [[{9500101, "风之乐章", "潘演示", 950010, 9500102, 800, 1, 0, 4, "active_skill", 0, 0, 1, 1, {95001001,95001011}, {}, 0, "听听这风演奏的美妙乐章!对随机3个敌方单位造成81%魔法伤害,并为生命最低的己方单体回复等同自身攻击170%的生命", "初始激活", "升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级", "21560", 0, 1, 1, {}, 0, 0, 1, 0}]],
|
|
[9500001] = [[{9500001, "普通攻击", "潘演示", 950000, 0, 800, 1, 1, 0, "active_skill", 0, 0, 1, 1, {95000001}, {}, 0, "对前方单体造成100%魔法伤害", "", "", "20000", 0, 1, 1, {}, 0, 0, 0, 0}]]
|
|
}
|
|
-- -------------------get_skill_end---------------------
|
|
|
|
|
|
-- -------------------get_skill_group_start-------------------
|
|
Config.SkillData6.data_get_skill_group_length = 47
|
|
Config.SkillData6.data_get_skill_group = {
|
|
[950590] = {9505901
|
|
},
|
|
[950540] = {9505401,
|
|
9505402,
|
|
9505403
|
|
},
|
|
[950530] = {9505301,
|
|
9505302,
|
|
9505303
|
|
},
|
|
[950520] = {9505201,
|
|
9505202,
|
|
9505203
|
|
},
|
|
[950510] = {9505101,
|
|
9505102,
|
|
9505103
|
|
},
|
|
[950500] = {9505001
|
|
},
|
|
[950435] = {9504351,
|
|
9504352,
|
|
9504353
|
|
},
|
|
[950490] = {9504901
|
|
},
|
|
[950440] = {9504401,
|
|
9504402,
|
|
9504403
|
|
},
|
|
[950430] = {9504301,
|
|
9504302,
|
|
9504303
|
|
},
|
|
[950420] = {9504201,
|
|
9504202,
|
|
9504203
|
|
},
|
|
[950410] = {9504101,
|
|
9504102,
|
|
9504103
|
|
},
|
|
[950400] = {9504001
|
|
},
|
|
[950332] = {9503321,
|
|
9503322,
|
|
9503323
|
|
},
|
|
[950312] = {9503121,
|
|
9503122,
|
|
9503123
|
|
},
|
|
[950302] = {9503021
|
|
},
|
|
[950331] = {9503311,
|
|
9503312,
|
|
9503313
|
|
},
|
|
[950311] = {9503111,
|
|
9503112,
|
|
9503113
|
|
},
|
|
[950301] = {9503011
|
|
},
|
|
[950390] = {9503901
|
|
},
|
|
[950340] = {9503401,
|
|
9503402,
|
|
9503403
|
|
},
|
|
[950330] = {9503301,
|
|
9503302,
|
|
9503303
|
|
},
|
|
[950320] = {9503201,
|
|
9503202,
|
|
9503203
|
|
},
|
|
[950310] = {9503101,
|
|
9503102,
|
|
9503103
|
|
},
|
|
[950300] = {9503001
|
|
},
|
|
[950290] = {9502901
|
|
},
|
|
[950239] = {9502399
|
|
},
|
|
[950250] = {9502501,
|
|
9502502,
|
|
9502503
|
|
},
|
|
[950240] = {9502401,
|
|
9502402,
|
|
9502403
|
|
},
|
|
[950230] = {9502301,
|
|
9502302,
|
|
9502303
|
|
},
|
|
[950220] = {9502201,
|
|
9502202,
|
|
9502203
|
|
},
|
|
[950210] = {9502101,
|
|
9502102,
|
|
9502103
|
|
},
|
|
[950280] = {9502801
|
|
},
|
|
[950200] = {9502001
|
|
},
|
|
[950115] = {9501151,
|
|
9501152,
|
|
9501153
|
|
},
|
|
[950190] = {9501901
|
|
},
|
|
[950140] = {9501401,
|
|
9501402,
|
|
9501403
|
|
},
|
|
[950130] = {9501301,
|
|
9501302,
|
|
9501303
|
|
},
|
|
[950120] = {9501201,
|
|
9501202,
|
|
9501203
|
|
},
|
|
[950110] = {9501101,
|
|
9501102,
|
|
9501103
|
|
},
|
|
[950100] = {9501001
|
|
},
|
|
[950090] = {9500901
|
|
},
|
|
[950040] = {9500401,
|
|
9500402,
|
|
9500403
|
|
},
|
|
[950030] = {9500301,
|
|
9500302,
|
|
9500303
|
|
},
|
|
[950020] = {9500201,
|
|
9500202,
|
|
9500203
|
|
},
|
|
[950010] = {9500101,
|
|
9500102,
|
|
9500103
|
|
},
|
|
[950000] = {9500001
|
|
},
|
|
}
|
|
-- -------------------get_skill_group_end---------------------
|