3 lines
422 KiB
XML
3 lines
422 KiB
XML
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ss:AutoFitWidth="0" ss:Width="95.25" ss:Span="4"/><Row ss:StyleID="s50"><Cell ss:StyleID="s53"><Data ss:Type="String">序号</Data></Cell><Cell ss:StyleID="s53"><Data ss:Type="String">索引原文CN</Data></Cell><Cell ss:StyleID="s53"><Data ss:Type="String">翻译内容EN</Data></Cell><Cell ss:StyleID="s54"><Data ss:Type="String">翻译内容FR</Data></Cell><Cell ss:StyleID="s54"><Data ss:Type="String">翻译内容GER</Data></Cell><Cell ss:StyleID="s54"><Data ss:Type="String">翻译内容VIET</Data></Cell><Cell ss:StyleID="s54"/><Cell ss:StyleID="s54"/></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">1</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">恶毒爆破</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Vicious Explosion</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">2</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方敌方单体造成171%能量伤害,60%概率附加【禁疗】效果,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 171% energy damage to a single enemy in front with a 60% chance to inflict [Ban Healing] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">3</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方敌方单体造成205%能量伤害,80%概率附加【禁疗】效果,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 205% energy damage to a single enemy in front with a 80% chance to inflict [Ban Healing] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">4</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">提升自身30%暴击伤害后,对前方敌方单体造成246%能量伤害,100%概率附加【禁疗】效果,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases self's Crit DMG by 30% and deals 246% energy damage to a single enemy in front with a 100% chance to inflict [Ban Healing] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">5</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">冰冻恶魔</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Frost Demon</Data></Cell></Row><Row ss:StyleID="s52"><Cell ss:StyleID="s55"><Data ss:Type="Number">6</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升15%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 15% and HP by 5%</Data></Cell><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/></Row><Row ss:StyleID="s52"><Cell ss:StyleID="s55"><Data ss:Type="Number">7</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升25%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 25% and HP by 10%</Data></Cell><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/></Row><Row ss:StyleID="s52"><Cell ss:StyleID="s55"><Data ss:Type="Number">8</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升35%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 35% and HP by 15%</Data></Cell><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/></Row><Row ss:StyleID="s52"><Cell ss:StyleID="s55"><Data ss:Type="Number">9</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">狡猾轰炸</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Sly Bombardment</Data></Cell><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/></Row><Row ss:StyleID="s52"><Cell ss:StyleID="s55"><Data ss:Type="Number">10</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3名敌人造成130%能量伤害,速度比自身低的目标所受伤害提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 130% energy damage to 3 enemies; deals 15% more damage to enemies whose Speed is lower</Data></Cell><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/><Cell ss:StyleID="s51"/></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">11</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机4名敌人造成136%能量伤害,速度比自身低的目标所受伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 130% energy damage to 3 enemies; deals 20% more damage to enemies whose Speed is lower</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">12</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机4名敌人造成163%能量伤害,速度比自身低的目标所受伤害提升25%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 130% energy damage to 3 enemies; deals 25% more damage to enemies whose Speed is lower</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">13</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">诡计多端</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Cunning</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">14</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命大于70%的单位伤害提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 15% more damage to enemies who have more than 70% HP left</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">15</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命大于70%的单位伤害提升20%,对生命值小于70%的单位50%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 20% more damage who have more than 70% HP left; has a 50% chance to inflict [Armor Break] on enemies who have more than 70% HP left; lasting for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">16</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命大于70%的单位伤害提升25%,对生命值小于70%的单位66%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 25% more damage who have more than 70% HP left; has a 66% chance to inflict [Armor Break] on enemies who have more than 70% HP left; lasting for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">17</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超级炸面圈</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Doughnut</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">18</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体单位造成72%能量伤害,40%概率附加【减速】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 72% energy damage to all enemies with a 40% chance to inflict [Deceleration] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">19</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体单位造成86%能量伤害,50%概率附加【减速】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 86% energy damage to all enemies with a 50% chance to inflict [Deceleration] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">20</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体单位造成103%能量伤害,60%概率附加【减速】状态且降低该目标15%攻击力,均持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 103% energy damage to all enemies; has a 60% chance to inflict [Deceleration] and decrease the target's ATK by 15% for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">21</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超级天才</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Genius</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">22</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and HP by 10%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">23</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命提升15%,控制提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30%, HP by 15% and Control by 5%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">24</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升40%,生命提升20%,控制提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 40%, HP by 20% and Control by 10%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">25</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超级冰淇淋圈</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Ice Cream</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">26</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体目标造成99%能量伤害,28%概率附加【威慑】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 99% energy damage to all enemies with a 28% chance to inflict [Deter] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">27</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体目标造成120%能量伤害,33%概率附加【威慑】状态,持续2回合;若单位处于【减速】状态,则威慑概率提升为53%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 120% energy damage to all enemies with a 33% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 53%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">28</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体目标造成132%能量伤害,40%概率附加【威慑】状态,持续2回合;若单位处于【减速】状态,则威慑概率提升为60%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 132% energy damage to all enemies with a 40% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 60%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">29</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">傲慢恐吓</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Arrogant Scare</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">30</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,且对处于【威慑】状态的单位伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 20% more damage to enemies inflicted with [Deter]</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">31</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,对处于【威慑】状态的单位伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 30% more damage to enemies inflicted with [Deter]</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">32</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">进入战斗前2回合,降低敌方全体目标8%速度(该效果不可被驱散),持续2回合,对处于【威慑】状态的单位伤害提升40%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">At the first 2 turns of a battle, decreases all enemies' Speed by 8% (cannot be dispelled) for 2 turns, and deals 40% more damage to enemies inflicted with [Deter]</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">33</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">眼神光束</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Eyesight Beam</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">34</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体造成153%物理伤害,60%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 153% physical damage to the enemy with the lowest HP with a 60% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">35</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体造成184%物理伤害,80%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 184% physical damage to the enemy with the lowest HP with a 80% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">36</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体造成220%物理伤害,100%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 220% physical damage to the enemy with the lowest HP with a 100% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">37</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">能量吸收</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Absorption</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">38</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升10%,暴击率提升5%;战斗中若击杀目标,以50%的攻击力再次攻击,同时提升自身8%攻击力(可叠加),直到战斗结束</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit Rate by 5%; if Android 20 kills the target, it will attack again with 50% of ATK and increase its ATK by 8% (stackable), lasting until the end of a battle</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">39</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升20%,暴击率提升10%;战斗中若击杀目标,以80%的攻击力再次攻击,同时提升自身11%攻击力(可叠加),直到战斗结束</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and Crit Rate by 10%; if Android 20 kills the target, it will attack again with 80% of ATK and increase its ATK by 11% (stackable), lasting until the end of a battle</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">40</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升30%,暴击率提升15%;战斗中若击杀目标,以100%的攻击力再次攻击,同时提升自身15%攻击力(可叠加),直到战斗结束</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30% and Crit Rate by 15%; if Android 20 kills the target, it will attack again with 100% of ATK and increase its ATK by 15% (stackable), lasting until the end of a battle</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">41</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">灭杀光束</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Annihilation Beam</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">42</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体造成221%物理伤害,同时回复自身等同50%伤害的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 221% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">43</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体造成265%物理伤害,同时回复自身等同50%伤害的生命;并额外附加等同目标生命值上限5%的伤害,最多不超过自身攻击力的10倍</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 265% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt; deals extra damage equal to 5% of the target's Max HP (capped at 10 times self's ATK)</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">44</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体造成318%物理伤害,同时回复自身等同50%伤害的生命;并额外附加等同目标生命值上限8%的伤害,最多不超过自身攻击力的10倍</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 318% physical damage to the enemy with the lowest HP and recovers HP equal to 50% of the damage dealt; deals extra damage equal to 8% of the target's Max HP (capped at 10 times self's ATK)</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">45</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">终极冲击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ultimate Impact</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">46</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">前方单体发动重击并造成139%物理伤害,70%概率附加【晕眩】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Smites an enemy in front, dealing 139% physical damage with a 70% chance to inflict [Stun] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">47</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超赛战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Saiyan Warrior</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">48</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">49</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">斗气爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Spirit Burst</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">50</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">提升己方前排所有单位的抵抗10%,并提升自身20%的免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases all front-row friendly units' Resist by 10% and self's DMG Reduce by 20% for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">51</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">集气弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Charge Bomb</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">52</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成198%物理伤害,40%概率附加【晕眩】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 198% physical damage to an enemy in front with a 40% chance to inflict [Stun] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">53</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">上级战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Senior Warrior</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">54</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">55</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">惊喜礼物</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Surprise Gift</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">56</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排战士造成110%能量伤害,40%概率降低目标15%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 110% energy damage to all front-row and mid-row enemies with a 40% chance to decrease their Crit Rate by 15% for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">57</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">冠军</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Champion</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">58</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">59</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">勇气之心</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Heart of Bravery</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">60</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">战斗开始时,为自己附加【护盾】,持续2回合,护盾值等同撒旦生命值上限的15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When a battle begins, adds a [Shield] that lasts for 2 turns for himself; the Shield strength is equal to 15% of Mr. Satan's Max HP</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">61</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">熔岩口水</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Lava Saliva</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">62</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成99%物理伤害,30%概率附加【嘲讽】状态,持续1回合;对速度小于自身的目标,【嘲讽】概率提升为50%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 99% physical damage to all front-row and mid-row enemies with a 30% chance to inflict [Taunt] for 1 turn; the chance of inflicting [Taunt] increases to 50% for enemies who have a lower Speed than Auta Magetta</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">63</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成119%物理伤害,40%概率附加【嘲讽】状态,持续1回合;对速度小于自身的目标,【嘲讽】概率提升为60%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 119% physical damage to all front-row and mid-row enemies with a 40% chance to inflict [Taunt] for 1 turn; the chance of inflicting [Taunt] increases to 60% for enemies who have a lower Speed than Auta Magetta</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">64</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成142%物理伤害,50%概率附加【嘲讽】状态,持续2回合;对速度小于自身的目标,【嘲讽】概率提升为70%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 142% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Taunt] for 2 turns; the chance of inflicting [Taunt] increases to 70% for enemies who have a lower Speed than Auta Magetta</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">65</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">金属生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Metal Life</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">66</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升15%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 15% and DEF by 5%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">67</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升25%,防御提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 25% and DEF by 10%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">68</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升35%,防御提升15%,闪避提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 35%, DEF by 15% and Dodge by 5%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">69</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">钢钻重击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Steel Drill</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">70</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前排单体造成189%物理伤害,同时增加自身7%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 189% physical damage to a front-row enemy and increases self's DMG Reduce by 7% for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">71</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前排单体造成227%物理伤害,同时增加自身9%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 227% physical damage to a front-row enemy and increases self's DMG Reduce by 9% for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">72</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前排单体造成272%物理伤害,同时增加自身12%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 272% physical damage to a front-row enemy and increases self's DMG Reduce by 12% for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">73</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">适应性金属</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Adaptive Metal</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">74</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">若敌方单位速度不高于自身,则对其免伤提升8%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 8%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">75</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">若敌方单位速度不高于自身,则对其免伤提升10%;若敌方单位速度高于自身,则对其抵抗提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 10%; if an enemy's Speed is higher than Auta Magetta, the Resist against them will increase by 10%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">76</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">若敌方单位速度不高于自身,则对其免伤提升12%;若敌方单位速度高于自身,则对其抵抗提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">If an enemy's Speed is not higher than Auta Magetta, the DMG Reduce against them will increase by 12%; if an enemy's Speed is higher than Auta Magetta, the Resist against them will increase by 15%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">77</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">烈焰光击波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Blaze Beam</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">78</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成163%物理伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 163% physical damage to the enemies in a column in front</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">79</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">武道高手</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Budo Master</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">80</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击伤害提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit DMG by 10%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">81</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">雷电光击波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Lightning Wave</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">82</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">连续攻击前方单体5次,每次造成64%物理伤害,使用后停止行动1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 5 times, each time dealing 64% physical damage; stops actions for 1 turn after the skill cast</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">83</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">迅击弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Flash Bomb</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">84</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成171%物理伤害,若目标有【能量灼烧】或【强能灼烧】状态,暴击率提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 171% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 30%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">85</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙流</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle School</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">86</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击伤害提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit DMG by 10%</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">87</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟派气功</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kamehameha</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">88</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成124%物理伤害,35%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 124% physical damage to all front-row and mid-row enemies with a 35% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">89</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">闪耀剑击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Shining Blade</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">90</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的单位造成171%物理伤害,30%概率【沉默】目标,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 171% physical damage to the enemy with the highest ATK with a 30% chance to inflict [Silence] for 1 turn</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">91</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的单位造成205%物理伤害,40%概率【沉默】目标,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 205% physical damage to the enemy with the highest ATK with a 40% chance to inflict [Silence] for 1 turn</Data></Cell></Row><Row ss:StyleID="s51"><Cell ss:StyleID="s55"><Data ss:Type="Number">92</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的单位造成246%物理伤害,50%概率【沉默】目标,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 246% physical damage to the enemy with the highest ATK with a 50% chance to inflict [Silence] for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">93</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">未来战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Future Warrior</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">94</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升15%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 15% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">95</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升25%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 25% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">96</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升35%,生命提升15%,暴击伤害提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 35%, HP by 15% and Crit DMG by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">97</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">燃烧打击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Burning Strike</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">98</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成247%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 247% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">99</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成296%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 296% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">100</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成356%物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则暴击率提升50%,暴击伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 356% physical damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate will increase by 50% and Crit DMG will increase by 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">101</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">精准刺杀</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Precise Assassination</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">102</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对【支援型战士】伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 20% more damage to [Support warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">103</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对【支援型战士】伤害提升25%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 25% more damage to [Support warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">104</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对【支援型战士】伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 30% more damage to [Support warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">105</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">最终闪光</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Final Flash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">106</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排造成111%物理伤害,50%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 111% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">107</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排造成133%物理伤害,60%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 135% physical damage to all front-row and mid-row enemies with a 60% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">108</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排造成159%物理伤害,72%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 159% physical damage to all front-row and mid-row enemies with a 72% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">109</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超级赛亚人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Saiyan</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">110</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">111</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">112</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30% and HP by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">113</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">舍身连击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Desperate Strikes</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">114</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">连续攻击前方单体3次,共造成360%物理伤害,若目标处于【流血】状态,则伤害提升15%;使用后停止行动1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 3 times, dealing 360% physical damage in total; deals 15% more damage if the target is inflicted with [Bleed]; stops actions for 1 turn after the skill cast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">115</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">连续攻击前方单体3次,共造成431%物理伤害,若目标处于【流血】状态,则伤害提升25%;使用后停止行动1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 3 times, dealing 431% physical damage in total; deals 25% more damage if the target is inflicted with [Bleed]; stops actions for 1 turn after the skill cast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">116</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">连续攻击前方单体3次,共造成513%物理伤害,若目标处于【流血】状态,则伤害提升25%;使用后60%概率停止行动1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 3 times, dealing 513% physical damage in total; deals 25% more damage if the target is inflicted with [Bleed]; there is a 60% chance to stop actions for 1 turn after the skill cast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">117</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">分裂波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Split Wave</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">118</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成172%能量伤害;若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 172% energy damage to an enemy in front; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">119</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙流</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle School</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">120</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">121</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气元斩</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kienzan</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">122</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3名敌方单位造成124%能量伤害,30%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 124% energy damage to 3 random enemies with a 30% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">123</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">能量冲击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Impact</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">124</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">临时提升自身30%暴击率,对前方单体造成170%能量伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Temporarily increases self's Crit Rate by 30%, dealing 170% energy damage to an enemy in front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">125</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">变身者</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Transformer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">126</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">127</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">凝聚波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Cohesion Wave</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">128</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机4名敌方单位造成107%能量伤害,30%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 107% energy damage to 4 random enemies with a 30% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">129</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">大型气弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Big Spirit Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">130</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成伤害,若使用黄色气弹造成108%能量伤害并40%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成72%能量伤害并回复自身攻击力60%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 108% energy damage with a 40% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 72% energy damage and recovers HP equal to 60% of ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">131</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成伤害,若使用黄色气弹造成129%能量伤害并60%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成86%能量伤害并回复自身攻击力80%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 129% energy damage with a 60% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 86% energy damage and recovers HP equal to 80% of ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">132</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成伤害,若使用黄色气弹造成155%能量伤害并90%附加【能量灼烧】状态,持续2回合;使用蓝色气弹则造成103%能量伤害并回复自身攻击力100%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals damage to the enemies in a column in front; if the Yellow Spirit Bomb is used, deals 155% energy damage with a 90% chance to inflict [Energy Burn] for 2 turns; if the Blue Spirit Bomb is used, deals 103% energy damage and recovers HP equal to 100% of ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">133</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">骄傲战队</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Pride Troopers</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">134</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升15%,攻击提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 15% and ATK by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">135</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升25%,攻击提升10%,抵抗提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 25%, ATK by 10% and Resist by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">136</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升35%,攻击提升15%,抵抗提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 35%, ATK by 15% and Resist by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">137</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神之重生</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">God's Resurrection</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">138</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">死亡后立即以等同生命上限25%的生命值复活,并提升20%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Instantly revives with 25% of Max HP upon death and increases DMG Reduce by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">139</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">死亡后立即以等同生命上限35%的生命值复活,并提升25%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Instantly revives with 35% of Max HP upon death and increases DMG Reduce by 25% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">140</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">死亡后立即以等同生命上限55%的生命值复活,并提升30%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Instantly revives with 55% of Max HP upon death and increases DMG Reduce by 30% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">141</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">骄傲燃烧</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Burning pride</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">142</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">受到攻击时,50%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When attacked, there is a 50% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">143</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">受到攻击时,70%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When attacked, there is a 70% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">144</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">受到攻击时,100%概率对攻击者附加【强能灼烧】状态,每回合附加等同托破生命上限7%的伤害,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When attacked, there is a 100% chance to inflict [Strong Burn] on the attacker, which deals extra damage equal to 7% of Toppo's Max HP each turn for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">145</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">复苏科技</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Technology of Revival</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">146</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">复活己方单体,并回复其等同布尔玛攻击力171%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力247%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Revives a friendly unit and gives them HP equal to 171% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 247% of her ATK for the friendly unit with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">147</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">复活己方单体,并回复其等同布尔玛攻击力205%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力296%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Revives a friendly unit and gives them HP equal to 205% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 296% of her ATK for the friendly unit with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">148</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">复活己方单体,并回复其等同布尔玛攻击力246%的生命;若己方无死亡单位,则为生命最低的己方单位恢复等同自身攻击力356%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Revives a friendly unit and gives them HP equal to 246% of Bulma's ATK; if no friendly units are dead, recovers HP equal to 356% of her ATK for the friendly unit with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">149</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">科学家</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Scientist</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">150</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升15%,攻击提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 15% and ATK by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">151</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升25%,攻击提升10%,治疗效果提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 25%, ATK by 10% and healing effects by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">152</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升35%,攻击提升15%,治疗效果提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 35%, ATK by 15% and healing effects by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">153</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">活化科技</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Technology of Activation</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">154</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为攻击最高的2个己方单位驱散1个负面状态,并提升其15%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dispels 1 debuff for 2 friendly units with the highest ATK and increase their ATK by 15% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">155</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为攻击最高的2个己方单位驱散2个负面状态,并提升其20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dispels 2 debuffs for 2 friendly units with the highest ATK and increase their ATK by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">156</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为攻击最高的3个己方单位驱散所有负面状态,并提升其25%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dispels all debuffs for 3 friendly units with the highest ATK and increase their ATK by 25% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">157</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">尖端学识</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Cutting-Edge Knowledge</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">158</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">强化【活化科技】效果,提升目标10%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 10% for 2 turns,</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">159</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">强化【活化科技】效果,提升目标15%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 15% for 2 turns,</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">160</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">强化【活化科技】效果,提升目标20%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Enhances the effect of [Technology of Activation], increasing the targets' Crit Rate by 20% for 2 turns,</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">161</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神界回复</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovery of God Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">162</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为生命最低的3个己方单位回复等同自身攻击力60%的生命值</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 60% of self's ATK for 3 friendly units with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">163</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">界王神</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kaioshin</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">164</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,攻击提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and ATK by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">165</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神界治愈</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Cure of God Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">166</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为生命最低的单位回复等同自身攻击力264%的生命,并使其每回合回复等同辛生命上限5%的生命值,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 264% of self's ATK for a friendly unit with the lowest HP and recovers HP equal to 5% of Shin's Max HP each turn for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">167</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔闪光</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Masenko</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">168</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排战士造成110%物理伤害,若目标速度低于孙悟饭(少年),则对其伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 110% physical damage to all front-row and mid-row enemies; deals 20% more damage if the target's Speed is lower than Gohan (Junior)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">169</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">战斗天赋</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Combat Talent</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">170</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升10%,生命值提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">171</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">幽灵神风拳</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ghost Kamikaze Attack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">172</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成96%物理伤害,63%概率附加【流血】状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 96% physical damage to the enemies in a column in front with a 63% chance to inflict [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">173</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成115%物理伤害,75%概率附加【流血】状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 115% physical damage to the enemies in a column in front with a 75% chance to inflict [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">174</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成138%物理伤害,90%概率附加【流血】状态;同时对处于【流血】状态的目标伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 138% physical damage to the enemies in a column in front with a 90% chance to inflict [Bleed]; deals 20% more damage to enemies inflicted with [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">175</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超级天才</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Genius</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">176</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">177</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">178</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30% and HP by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">179</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">幽灵轰炸机</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ghost Bomber</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">180</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的敌方单体造成247%物理伤害,55%概率附加【沉默】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 247% physical damage to the enemy with the highest ATK with a 55% chance to inflict [Silence] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">181</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的敌方单体造成296%物理物害,65%概率附加【沉默】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 296% physical damage to the enemy with the highest ATK with a 65% chance to inflict [Silence] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">182</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的敌方单体造成356%物理伤害,75%概率附加【沉默】状态,持续2回合;同时对处于【流血】状态的目标伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 356% physical damage to the enemy with the highest ATK with a 75% chance to inflict [Silence] for 2 turns; deals 20% more damage to enemies inflicted with [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">183</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神裂光弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Split Light Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">184</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方敌方单体造成153%物理伤害,60%概率附加【流血】状态,并回复自身等同伤害量20%的生命值</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 153% physical damage to an enemy in front with a 60% chance to inflict [Bleed] for 20 turns, and recovers HP equal to % of the damage dealt</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">185</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方敌方单体造成184%物理伤害,80%概率附加【流血】状态,并回复自身等同伤害量20%的生命值;若目标处于【流血】状态,则回复自身等同伤害量40%的生命值</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 184% physical damage to an enemy in front with a 80% chance to inflict [Bleed] for 20 turns, and recovers HP equal to % of the damage dealt; recovers HP equal to 40% of the damage dealt</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">186</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方敌方单体造成220%物理伤害,100%概率附加【流血】状态,并回复自身等同伤害量30%的生命值;若目标处于【流血】状态,则回复自身等同伤害量60%的生命值</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 220% physical damage to an enemy in front with a 100% chance to inflict [Bleed] for 30 turns, and recovers HP equal to % of the damage dealt; recovers HP equal to 60% of the damage dealt</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">187</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">界王</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kai</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">188</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">189</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">190</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30% and HP by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">191</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">毁伤光弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Destruction Light Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">192</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成220%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 220% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 20% more damage to enemies inflicted with [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">193</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成265%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升20%;若目标无【流血】状态,则100%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 265% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 20% more damage to enemies inflicted with [Bleed]; there is 100% chance to inflict [Bleed] for 2 turns if the target is not inflicted with [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">194</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成318%物理伤害,并提升自身15%抵抗,持续2回合;对处于【流血】状态的目标伤害提升30%;若目标无【流血】状态,则100%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 318% physical damage to an enemy in front and increases Resist by 15% for 2 turns; deals 30% more damage to enemies inflicted with [Bleed]; there is 100% chance to inflict [Bleed] for 2 turns if the target is not inflicted with [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">195</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气合炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ki Blast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">196</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击随机3名敌方单位,造成77%能量伤害,40%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attack 3 random enemies, dealing 77% energy damage with a 40% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">197</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击随机3名敌方单位,造成92%能量伤害,50%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attack 3 random enemies, dealing 92% energy damage with a 50% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">198</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击随机3名敌方单位,造成110%能量伤害,60%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attack 3 random enemies, dealing 110% energy damage with a 60% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">199</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">正义赛亚</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Righteous Saiyan</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">200</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升15%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 15% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">201</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升25%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 25% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">202</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升35%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 35% and HP by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">203</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">正义制裁炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Judicial Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">204</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体造成88%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 88% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">205</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体造成106%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 106% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">206</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体造成127%能量伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则本次伤害暴击率提升60%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 127% energy damage to all enemies; if the target is inflicted with [Energy Burn] or [Strong Burn], the Crit Rate of this attack increases by 60%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">207</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">邪恶克星</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Evils' Bane</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">208</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 10% more damage to units inflicted with [Energy Burn] or [Strong Bun]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">209</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 15% more damage to units inflicted with [Energy Burn] or [Strong Bun]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">210</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升20%,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态的单位</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 20% more damage to units inflicted with [Energy Burn] or [Strong Bun]; [base attacks] prioritize the units inflicted with [Energy Burn] or [Strong Bun]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">211</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">八手拳</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Eight-Handed Punch</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">212</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成247%能量伤害,若目标带有负面状态,则伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 247% energy damage to an enemy in front; deals 20% more damage to enemies inflicted with a buff</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">213</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">武术高手</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Martial Master</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">214</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升10%,生命值提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">215</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔焰闪击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Blaze Blitz</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">216</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对速度最高的3个敌方单位造成77%能量伤害,50%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 77% energy damage to 3 enemies with the highest Speed with a 50% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">217</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对速度最高的3个敌方单位造成92%能量伤害,60%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 92% energy damage to 3 enemies with the highest Speed with a 60% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">218</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对速度最高的3个敌方单位造成110%能量伤害,72%概率附加【流血】状态,同时降低其15%控制命中,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 110% energy damage to 3 enemies with the highest Speed with a 72% chance to inflict [Bleed] and decrease their Control Hit by 15%, lasting for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">219</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔界之王</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">King of the Demon Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">220</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">221</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">222</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30% and HP by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">223</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔岩碎击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Rock Smash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">224</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成104%能量伤害,18%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升25%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 104% energy damage to all front-row and mid-row enemies with a 18% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 25%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">225</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成125%能量伤害,23%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 125% energy damage to all front-row and mid-row enemies with a 23% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 30%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">226</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成150%能量伤害,28%概率对目标附加【石化】状态,持续2回合;若目标处于【流血】状态,则【石化】概率提升35%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 150% energy damage to all front-row and mid-row enemies with a 28% chance to inflict [Petrify] for 2 turns; if the target is inflicted with [Bleed], the chance of inflicting Petrify increases by 35%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">227</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">治愈术</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Healing Technique</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">228</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的己方单体回复等同丹迪攻击117%的生命值,并附加1个【格挡盾】</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 117% of Dende's ATK for the friendly unit with the lowest HP and adds a [Blocking Shield] for them</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">229</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">治愈之人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Curer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">230</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,攻击提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and ATK by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">231</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">群体治疗</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Group Healing</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">232</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复随机3个己方单位等同丹迪攻击力120%的生命值</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 120% of Dende's ATK for 3 random friendly units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">233</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">闪光炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Flash Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">234</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3个敌方单位造成90%能量伤害,50%概率附加【减速】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 90% energy damage to 3 random enemies with a 50% chance to inflict [Deceleration] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">235</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">王子血统</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Prince</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">236</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%,暴击伤害提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10%, HP by 5% and Crit DMG by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">237</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">粉碎炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Smash Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">238</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成130%能量伤害,若目标处于【威慑】状态,则伤害提升100%;若目标处于【减速】状态,则100%概率附加【威慑】状态,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 130% energy damage to all front-row and mid-row enemies; deals 100% more damage to enemies inflicted with [Deter]; there is a 100% chance to inflict [Deter] for 1 turn if the target is inflicted with [Deceleration]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">239</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">地狱闪光炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Hell Flash Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">240</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成144%物理伤害,30%概率附加【嘲讽】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 144% physical damage to the enemies in a column in front with a 30% chance to inflict [Taunt] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">241</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成170%物理伤害,45%概率附加【嘲讽】状态,持续2回合;并产生总伤害量25%的吸血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 170% physical damage to the enemies in a column in front with a 45% chance to inflict [Taunt] for 2 turns; recovers HP equal to 25% of the total damage dealt</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">242</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方一列全体造成205%物理伤害,60%概率附加【嘲讽】状态,持续2回合;并产生总伤害量35%的吸血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 205% physical damage to the enemies in a column in front with a 60% chance to inflict [Taunt] for 2 turns; recovers HP equal to 35% of the total damage dealt</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">243</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">无限能源</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Infinite Energy</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">244</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">245</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升20%,防御提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20% and DEF by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">246</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升30%,防御提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30% and DEF by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">247</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">机体强化</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Enhanced Mecha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">248</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">提升自身15%免伤,持续3回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases DMG Reduce by 15% for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">249</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">提升自身20%免伤和10%抵抗,持续3回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases DMG Reduce by 20% and Resist by 10% for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">250</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">提升自身25%免伤和15%抵抗,持续3回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases DMG Reduce by 25% and Resist by 15% for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">251</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟派气功</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kamehameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">252</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排战士造成68%物理伤害,30%概率附加【嘲讽】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 68% physical damage to all front-row and mid-row enemies with a 30% chance to inflict [Taunt] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">253</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排战士造成82%物理伤害,40%概率附加【嘲讽】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 82% physical damage to all front-row and mid-row enemies with a 40% chance to inflict [Taunt] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">254</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排战士造成98%物理伤害,50%概率附加【嘲讽】状态,持续2回合;同时提升自身20%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 98% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Taunt] for 2 turns; increases DMG Reduce by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">255</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙流奥义</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle School Ultimate</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">256</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升10%,防御提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">257</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升20%,防御提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20% and DEF by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">258</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升30%,防御提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30% and DEF by 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">259</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙守护</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle Guard</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">260</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">每回合结束后,为除自身以外生命比例最低的1个己方战士附加护盾,护盾值等同龟仙人(超)150%攻击力</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When each turn ends, adds a shield for the ally with the lowest HP; the Shield strength is equal to 150% of Master Roshi (Super)'s ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">261</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">每回合结束后,为除自身以外生命比例最低的1个己方战士附加护盾,护盾值等同龟仙人(超)170%攻击力</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When each turn ends, adds a shield for the ally with the lowest HP; the Shield strength is equal to 170% of Master Roshi (Super)'s ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">262</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">每回合结束后,为除自身以外生命比例最低的2个己方战士附加护盾,护盾值等同龟仙人(超)170%攻击力</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When each turn ends, adds 2 shields for the allies with the lowest HP; the Shield strength is equal to 170% of Master Roshi (Super)'s ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">263</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">激烈光弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Violence Light Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">264</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击前方单体2次,共造成180%物理伤害,30%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 2 times, dealing 180% physical damage in total with a 30% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">265</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击前方单体2次,共造成216%物理伤害,40%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 2 times, dealing 216% physical damage in total with a 40% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">266</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击前方单体2次,共造成260%物理伤害,50%概率附加【破甲】状态,持续2回合;同时降低其10%抵抗,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 2 times, dealing 260% physical damage in total with a 50% chance to inflict [Armor Break] for 2 turns; decreases their Resist by 10% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">267</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">同化战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Assimilation Warrior</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">268</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升15%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 15% and Crit Rate by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">269</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升25%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 25% and Crit Rate by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">270</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升35%,暴击率提升15%,速度提升10</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 35%, Crit Rate by 15% and Speed by 10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">271</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">终极光杀炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ultimate Beam Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">272</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">优先对中后排随机一个单位造成260%物理伤害,若击杀目标,60%概率令其无法以任何形式复活(该效果对【圣灵】技能无效)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 260% physical damage to a random enemy prioritizing a mid-row or back-row enemy; if the target gets killed, there is a 60% chance to render them unable to revive in any form (this effect is invalid for the skill [Holy Spirit])</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">273</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">优先对中后排随机一个单位造成312%物理伤害,本次攻击暴击率提升20%,若击杀目标,80%概率令其无法以任何常规方式复活(该效果对【圣灵】技能无效)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 312% physical damage to a random enemy prioritizing a mid-row or back-row enemy; the Crit Rate of this attack increases by 20%; if the target gets killed, there is a 80% chance to render them unable to revive in any form (this effect is invalid for the skill [Holy Spirit])</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">274</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">优先对中后排随机一个单位造成374%物理伤害,本次攻击暴击率提升20%,若击杀目标,则目标无法以任何常规方式复活(该效果对【圣灵】技能无效)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 374% physical damage to a random enemy prioritizing a mid-row or back-row enemy; the Crit Rate of this attack increases by 20%; if the target gets killed, renders them unable to revive in any form (this effect is invalid for the skill [Holy Spirit])</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">275</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">全力出击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Full Force</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">276</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">暴击伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases Crit DMG by 30%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">277</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">暴击伤害提升40%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases Crit DMG by 40%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">278</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">暴击伤害提升50%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases Crit DMG by 50%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">279</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">加力炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Galick Gun</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">280</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的2个敌方单位造成101%能量伤害,并降低目标20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 101% energy damage to 2 enemies with the highest ATK and decreases their ATK by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">281</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">少年赛亚</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Young Saiyan</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">282</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,治疗效果提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and healing effects by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">283</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">加力回复</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Galick Recovery</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">284</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为生命最低的3个己方单位回复等同祭司攻击力146%的生命,60%概率驱散目标所有负面状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 146% of Cabba's ATK for 3 friendly units with the lowest HP with a 60% chance to dispel all of their debuffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">285</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神界回复</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovery of God Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">286</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的3个己方单位回复等同老界王神攻击力57%+82生命值,同时每回合回复等同老界王神攻击力10%的生命值,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 57% of Old Kai's ATK +82 for 3 friendly units with the lowest HP, and recovers HP equal to 10% of Old Kai's ATK each turn for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">287</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的4个己方单位回复等同老界王神攻击力65%+95生命值,同时每回合回复等同老界王神攻击力15%的生命值,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 65% of Old Kai's ATK +95 for 4 friendly units with the lowest HP, and recovers HP equal to 15% of Old Kai's ATK each turn for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">288</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的4个己方单位回复等同老界王神攻击力80%+108生命值,同时每回合回复等同老界王神攻击力20%的生命值,持续2回合;当自身生命值低于35%时,该技能治疗效果提升50%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 80% of Old Kai's ATK +108 for 4 friendly units with the lowest HP, and recovers HP equal to 20% of Old Kai's ATK each turn for 2 turns; the healing effects of this skill increase by 50% when self's HP is lower than 35%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">289</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">界王神</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kaiōshin</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">290</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,攻击提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and ATK by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">291</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升20%,攻击提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20% and ATK by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">292</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升30%,攻击提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30% and ATK by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">293</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">潜能激发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Unlock Potential</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">294</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">复活己方单体,并回复等同老界王神攻击力109%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力185%+110的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Revives a friendly unit and gives them HP equal to 109% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 185% of Old Kai's ATK +110 for the friendly unit with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">295</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">复活己方单体,并回复等同老界王神攻击力128%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力207%+128的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Revives a friendly unit and gives them HP equal to 128% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 207% of Old Kai's ATK +128 for the friendly unit with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">296</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">复活己方单体,并回复等同老界王神攻击力157%的生命;若己方无死亡单位,则为生命最低的己方单位回复关联老界王神攻击力230%+146的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Revives a friendly unit and gives them HP equal to 157% of Old Kai's ATK; if no friendly units are dead, recovers HP equal to 230% of Old Kai's ATK +146 for the friendly unit with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">297</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">善良庇护</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kind-Hearted Shelter</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">298</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">保护攻击最高的2名己方单位,分摊其受到的40%的伤害,并提升目标和自身5%免伤和5%抵抗,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Protects 2 friendly units with the highest ATK by sharing 40% of their damage dealt and increases DMG Reduce by 5% and Resist by 5% for them and Boo himself for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">299</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">保护攻击最高的2名己方单位,分摊其受到的40%的伤害,并提升目标和自身10%免伤和10%抵抗,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Protects 2 friendly units with the highest ATK by sharing 40% of their damage dealt and increases DMG Reduce by 10% and Resist by 10% for them and Boo himself for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">300</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">保护攻击最高的2名己方单位,分摊其受到的50%的伤害,并提升目标和自身15%免伤和15%抵抗,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Protects 2 friendly units with the highest ATK by sharing 50% of their damage dealt and increases DMG Reduce by 15% and Resist by 15% for them and Boo himself for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">301</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">不死之身</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Immortal Body</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">302</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升20%,防御提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20% and DEF by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">303</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升30%,防御提升15%,免伤提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30%, DEF by 15% and DMG Reduce by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">304</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升40%,防御提升20%,免伤提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 40%, DEF by 20% and DMG Reduce by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">305</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">细胞再生</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Cell Regeneration</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">306</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">驱散自身所有负面状态,回复等同自身生命上限15%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dispels all debuffs and recovers 15% of Max HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">307</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">驱散自身所有负面状态,回复等同自身生命上限20%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dispels all debuffs and recovers 20% of Max HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">308</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">驱散自身所有负面状态,回复等同自身生命上限25%的生命</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dispels all debuffs and recovers 25% of Max HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">309</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超强躯体</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Body</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">310</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">永久自身免伤提升5%;攻击时15%概率降低对方10%防御,持续2回合;【普通攻击】转化为110%伤害的【三连击】,受到攻击时有40%概率以此反击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Permanently increases DMG Reduce by 5%; attacks have a 15% chance to decrease the target's DEF by 10% for 2 turns; [base attacks] change into [Triple Hits] with 110% damage, and there is a 40% chance to fight back with this when attacked</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">311</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">永久自身免伤提升10%;攻击时20%概率降低对方20%防御,持续2回合;【普通攻击】转化为115%伤害的【三连击】,受到攻击时有70%有概率以此反击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Permanently increases DMG Reduce by 10%; attacks have a 20% chance to decrease the target's DEF by 20% for 2 turns; [base attacks] change into [Triple Hits] with 115% damage, and there is a 70% chance to fight back with this when attacked</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">312</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">永久自身免伤提升15%;攻击时25%概率降低对方30%防御,持续2回合;【普通攻击】转化为120%伤害的【三连击】,受到攻击时必定以此反击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Permanently increases DMG Reduce by 15%; attacks have a 25% chance to decrease the target's DEF by 30% for 2 turns; [base attacks] change into [Triple Hits] with 120% damage, and will fight back with this when attacked</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">313</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">自爆机器人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Self-Explosion Android</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">314</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成81%能量伤害,70%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 81% energy damage to all front-row and mid-row enemies with a 70% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">315</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成97%能量伤害,73.2%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 97% energy damage to all front-row and mid-row enemies with a 73.2% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">316</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体敌人造成117%能量伤害,76.4%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 117% energy damage to all enemies with a 76.4% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">317</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">未来技术</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Future Technology</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">318</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升15%,攻击力提升5%,速度提升10</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 15%, ATK by 5% and Speed by 10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">319</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升25%,攻击力提升10%,速度提升20</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 25%, ATK by 10% and Speed by 20</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">320</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升35%,攻击力提升15%,速度提升30</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 35%, ATK by 15% and Speed by 30</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">321</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">医疗型科技</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Medical Technology</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">322</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复己方全体等同布尔玛攻击力98%的生命值,并提升全体15%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 98% of Bulma's ATK for all friendly units and increase their ATK by 15% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">323</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复己方全体等同布尔玛攻击力118%的生命值,并提升全体20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 118% of Bulma's ATK for all friendly units and increase their ATK by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">324</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复己方全体等同布尔玛攻击力142%的生命值,并提升全体25%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 142% of Bulma's ATK for all friendly units and increase their ATK by 25% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">325</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">精准破坏</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Precise Destruction</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">326</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">【普通攻击】50%概率附加【破甲】效果,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Base attacks have a 50% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">327</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">【普通攻击】60%概率附加【破甲】效果,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Base attacks have a 60% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">328</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">【普通攻击】60%概率附加【破甲】效果,持续3回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Base attacks have a 60% chance to inflict [Armor Break] for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">329</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">全功率连弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Full-Power Shots</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">330</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">连续攻击前方单体5次,共造成364%物理伤害,使用后停止行动1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 5 times, dealing 364% physical damage in total; stops actions for 1 turn after the skill cast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">331</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">连续攻击前方单体5次,共造成438%物理伤害,使用后停止行动1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 5 times, dealing 438% physical damage in total; stops actions for 1 turn after the skill cast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">332</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">连续攻击前方单体5次,共造成526%物理伤害,本次攻击暴击率提升30%,使用后停止行动1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 5 times, dealing 526% physical damage in total; the Crit Rate of this attack increases by 30%; stops actions for 1 turn after the skill cast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">333</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">杀戮机器</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Killing Machine</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">334</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit Rate by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">335</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升20%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and Crit Rate by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">336</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升30%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30% and Crit Rate by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">337</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超电压爆裂斩</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Supervoltage Hack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">338</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体进行5次攻击,共造成130%物理伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks all front-row and mid-row enemies 5 times, dealing 130% physical damage in total</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">339</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体进行5次攻击,共造成156%物理伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks all front-row and mid-row enemies 5 times, dealing 156% physical damage in total</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">340</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体进行5次攻击,共造成187%物理伤害,50%概率降低目标50%被治疗效果,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks all front-row and mid-row enemies 5 times, dealing 187% physical damage in total; there is a 50% chance to decrease the target's healing received by 50% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">341</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">十倍龟派气功</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">10x Kamehameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">342</Data></Cell><Cell ss:StyleID="s56"><Data ss:Type="String">对随机3个敌方单位造成77%能量伤害,60%概率附加1层【暗劲】状态,2回合后伤害爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 77% energy damage to 3 random enemies with a 60% chance to inflict a layer of [Inner Damage] that will deal burst damage in 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">343</Data></Cell><Cell ss:StyleID="s56"><Data ss:Type="String">对随机4个敌方单位造成82%能量伤害,80%概率附加1层【暗劲】状态,2回合后伤害爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 82% energy damage to 4 random enemies with a 80% chance to inflict a layer of [Inner Damage] that will deal burst damage in 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">344</Data></Cell><Cell ss:StyleID="s56"><Data ss:Type="String">对全体敌方单位造成88%能量伤害并附加【能量弱点】2回合,且有100%概率附加1层【暗劲】,额外有25%概率多附加1层【暗劲】,2回合后伤害爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 88% energy damage to all enemies and inflicts [Energy Weakness] for 2 turns; there is a 100% chance to inflict a layer of [Inner Damage] with another 25% chance to inflict another layer of [Inner Damage]; the [Inner Damage] will deal burst damage in 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">345</Data></Cell><Cell ss:StyleID="s56"><Data ss:Type="String">究极赛亚人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Saiyan 4</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">346</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升15%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 15% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">347</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升25%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 25% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">348</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升35%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 35% and HP by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">349</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">全能量爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Full-Power Explosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">350</Data></Cell><Cell ss:StyleID="s56"><Data ss:Type="String">对敌方全体造成104%能量伤害,并引爆【暗劲】状态,使暗劲伤害立即爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 104% energy damage to all enemies and detonates the [Inner Damage] status to instantly deal the burst curse damage</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">351</Data></Cell><Cell ss:StyleID="s56"><Data ss:Type="String">对敌方全体造成125%能量伤害,并引爆【暗劲】状态,使暗劲伤害立即爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 125% energy damage to all enemies and detonates the [Inner Damage] status to instantly deal the burst curse damage</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">352</Data></Cell><Cell ss:StyleID="s56"><Data ss:Type="String">对敌方全体造成150%能量伤害,20%概率附加【眩晕】,持续2回合;同时引爆【暗劲】状态,使暗劲伤害立即爆发</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 150% energy damage to all enemies with a 20% chance to inflict [Stun] for 2 turns; detonates the [Inner Damage] status to instantly deal the burst curse damage</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">353</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">极致力量</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Absolute Power</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">354</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">【普通攻击】40%概率附加等同孙悟空攻击力30%的【暗劲】状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Base attacks have a 40% chance to inflict a [Inner Damage] of 30% of Goku's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">355</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">【普通攻击】伤害提升10%,50%概率附加等同孙悟空攻击力30%的【暗劲】状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Base attacks deal 10% more damage and have a 50% chance to inflict a [Inner Damage] of 30% of Goku's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">356</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">【普通攻击】伤害提升20%,60%概率附加等同孙悟空攻击力30%的【暗劲】状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Base attacks deal 20% more damage and have a 60% chance to inflict a [Inner Damage] of 30% of Goku's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">357</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟派气功</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kamehameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">358</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对攻击最高的敌人造成166%物理伤害,45%概率附加【威慑】效果,持续2回合;若目标处于【减速】状态,【威慑】概率提高50%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 166% physical damage to the enemy with the highest ATK with a 45% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deceleration], the chance of inflicting Deter increases by 50%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">359</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">聚合细胞</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Convergence Cell</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">360</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击提升6%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit by 6%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">361</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生存本能</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Survival Instinct</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">362</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">自身生命值低于50%时,免伤提升10%,并且攻击时回复自身造成伤害50%的生命,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When self's HP is lower than 50%, increases DMG Reduce by 10% and recovers HP equal to 50% of the damage dealt, lasting for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">363</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">原子爆破</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Atomic Explosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">364</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成81%能量伤害,30%概率降低目标30%被治疗效果和10%速度,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 81% energy damage to all front-row and mid-row enemies with a 30% chance to decrease the target's healing received by 30% and Speed by 10% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">365</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成97%能量伤害,40%概率降低目标40%被治疗效果和10%速度,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 81% energy damage to all front-row and mid-row enemies with a 40% chance to decrease the target's healing received by 40% and Speed by 10% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">366</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排全体造成117%能量伤害,50%概率降低目标50%被治疗效果和15%速度,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 81% energy damage to all front-row and mid-row enemies with a 50% chance to decrease the target's healing received by 50% and Speed by 15% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">367</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔化战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Majin Warrior</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">368</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,攻击提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and ATK by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">369</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升20%,攻击提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20% and ATK by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">370</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升30%,攻击提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30% and ATK by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">371</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">光子粉碎</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Photon Crush</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">372</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3个敌方单位造成94%能量伤害,33%概率附加【威慑】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 94% energy damage to 3 random enemies with a 33% chance to inflict [Deter] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">373</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3个敌方单位造成112%能量伤害,38%概率附加【威慑】状态,持续2回合;若目标已处于【威慑】状态,则必定暴击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 112% energy damage to 3 random enemies with a 38% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deter], the attack will become critical</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">374</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机4个敌方单位造成135%能量伤害,43%概率附加【威慑】状态,持续2回合;若目标已处于【威慑】状态,则必定暴击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 135% energy damage to 4 random enemies with a 43% chance to inflict [Deter] for 2 turns; if the target is inflicted with [Deter], the attack will become critical</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">375</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神界净化</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Purification of God Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">376</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为生命最低的己方单体回复等同杰比特攻击力189%的生命,30%概率驱散目标所有负面状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 189% of Kibito's ATK for the friendly unit with the lowest HP with a 30% chance to dispel all of their debuffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">377</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为生命最低的己方单体回复等同杰比特攻击力227%的生命,40%概率驱散目标所有负面状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 227% of Kibito's ATK for the friendly unit with the lowest HP with a 40% chance to dispel all of their debuffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">378</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为生命最低的己方单体回复等同杰比特攻击力272%的生命,50%概率驱散目标所有负面状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 272% of Kibito's ATK for the friendly unit with the lowest HP with a 50% chance to dispel all of their debuffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">379</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">界王守卫</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kai's Guard</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">380</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,攻击提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and ATK by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">381</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升20%,攻击提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20% and ATK by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">382</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升30%,攻击提升15%,治疗效果提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30%, ATK by 15% and healing effects by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">383</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神界鼓舞</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Inspiration of God Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">384</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复己方全体回复等同杰比特攻击力109%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 109% of Kibito's ATK for all friendly units and adds a [Blocking Shield] that lasts for 2 turns for all friendly [Energy warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">385</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复己方全体回复等同杰比特攻击力131%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,并提升其20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 131% of Kibito's ATK for all friendly units; adds a [Blocking Shield] for all friendly [Energy warriors] and increase their ATK by 20%, lasting for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">386</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复己方全体回复等同杰比特攻击力157%的生命,并为所有【能量型战士】的己方单位附加1个【格挡盾】,并提升其30%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 157% of Kibito's ATK for all friendly units; adds a [Blocking Shield] for all friendly [Energy warriors] and increase their ATK by 30%, lasting for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">387</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">基纽连击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ginyu Combo</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">388</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">快速攻击前方单个敌人3次并造成总共180%的能量伤害,每次攻击35%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Quickly attacks an enemy in front 3 times, dealing 180% energy damage in total; each attack has a 35% chance to inflict [Armor Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">389</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">特战队长</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Task Force Captain</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">390</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击提升6%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit by 6%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">391</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">混乱气弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Chaos Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">392</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方随机3个敌人造成128%能量伤害,30%概率附加【混乱】状态2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 128% energy damage to 3 random enemies with a 30% chance to inflict [Chaos Break] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">393</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">恐怖之眼</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Horrible Eyes</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">394</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机2个敌人造成104%能量伤害,25%概率附加【威慑】状态,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 104% energy damage to 2 enemies with a 25% chance to inflict [Deter] for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">395</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">红绸军</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Red Ribbon Army</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">396</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击提升6%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit by 6%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">397</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气爆</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Spirit Explosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">398</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成206%能量伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 206% energy damage to an enemy in front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">399</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">铁山靠</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Iron Mountain</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">400</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成221%物理伤害,20%概率附加【撕裂】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 221% physical damage to an enemy in front with a 20% chance to inflict [Lacerate] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">401</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">强壮体质</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Strong Physique</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">402</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命值提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">403</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟派气功</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kamehameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">404</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排战士造成117%能量伤害,30%概率附加【威慑】状态,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 117% energy damage to all front-row and mid-row enemies with a 30% chance to inflict [Deter] for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">405</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙流</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle School</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">406</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击提升6%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit by 6%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">407</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟派气功</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kamehameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">408</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机2个敌人造成98%能量伤害,30%概率附加【破甲】状态,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 98% energy damage to 2 enemies with a 30% chance to inflict [Armor Break] for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">409</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙流</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle School</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">410</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击提升6%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit by 6%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">411</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">天地贯穿拳</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Tsuranuke</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">412</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机4个敌人造成102%能量伤害,30%概率附加【减速】状态,对已经处于【减速】状态的目标伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 102% energy damage to 4 enemies with a 30% chance to inflict [Deceleration]; deals 20% more damage to enemies inflicted with [Deceleration]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">413</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气功波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Wave</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">414</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方单体造成162%物理伤害,对处于【减速】状态的目标伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 162% physical damage to an enemy; deals 30% more damage to enemies inflicted with [Deceleration]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">415</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙流</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle School</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">416</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,暴击提升6%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Crit by 6%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">417</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟派气功</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Kamehameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">418</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机2个敌方单位造成220%的物理伤害,对处于【减速】状态的目标伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 220% physical damage to 2 random enemies; deals 30% more damage to enemies inflicted with [Deceleration]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">419</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">万国惊天掌</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Thunder Shock Surprise</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">420</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成187%物理伤害,提升自身15%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 187% physical damage to an enemy in front; increases DMG Reduce by 15% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">421</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">龟仙流</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Turtle School</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">422</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命值提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">423</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">铁蒺藜</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Caltrop</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">424</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3个敌人造成139%的能量伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 139% energy damage to 3 random enemies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">425</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">回复术</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Rejuvenation Technique</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">426</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为生命值最低的两个己方战士回复等同皮拉夫130%攻击力的生命值</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recovers HP equal to 130% of Pilaf's ATK for 2 friendly units with the lowest HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">427</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">大反派</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Supervillain</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">428</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">429</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气合拳</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ki Punch</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">430</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成246%物理伤害,50%概率使用【普通攻击】再次攻击目标</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 246% physical damage to an enemy in front with a 50% chance to use [Base Attack] to attack the target again</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">431</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">拳脚功夫</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Punches and Kicks</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">432</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">433</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">正义鼓励</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Judicial Encouragement</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">434</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">提升己方前排所有战士的抵抗10%,并提高自身15%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases all front-row friendly units' Resist by 10% and self's DMG Reduce by 15% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">435</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">正义感</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Sense of Justice</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">436</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">437</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">洞洞波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dodon Wave</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">438</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">轰炸敌方生命值最低的战士2次,共造成234%物理伤害,每次伤害30%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Bombards the enemy with the lowest HP 2 times, dealing 234% physical damage in total; each attack has a 30% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">439</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">头号杀手</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">No.1 Killer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">440</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">441</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">时间静止</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Time Suspension</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">442</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机4个敌人造成107%的能量伤害,25%概率附加【威慑】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 107% energy damage to 4 enemies with a 25% chance to inflict [Deter] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">443</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">基纽战队</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ginyu Force</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">444</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">445</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">偷袭行径</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Sneak Attack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">446</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对处于【威慑】状态的敌人伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 20% more damage to units inflicted with [Deter]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">447</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">重锤</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Heavy Hammer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">448</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成210%物理伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 210% physical damage to an enemy in front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">449</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">初代人造人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">First Android</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">450</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">451</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">投掷手雷</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Grenade Attack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">452</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机三个敌人造成111%能量伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 111% energy damage to 3 random enemies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">453</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">枪械高手</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Firearms Master</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">454</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">455</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">热情鼓舞</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Enthusiastic Inspiration</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">456</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为己方随机1个战士提升25%攻击力和20%暴击伤害,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases a random friendly unit's ATK by 25% and Crit DMG by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">457</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">天才少女</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Genius Girl</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">458</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">459</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">短剑突袭</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dagger Raid</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">460</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人连续攻击3次,共造成234%物理伤害,30%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks an enemy in front 3 times, dealing 234% physical damage in total with a 30% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">461</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">忍者</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ninja</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">462</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">463</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气合斩</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ki Cut</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">464</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成230%物理伤害,30%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 230% physical damage to an enemy in front with a 30% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">465</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">浪人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Rōnin</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">466</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">467</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">火炮重拳</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Cannon Fist</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">468</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成230%物理伤害,并给自身附加1个【护盾】,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 230% physical damage to an enemy in front; adds a [Shield] that lasts for 2 turns for self</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">469</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">赛亚战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Saiyan Warrior</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">470</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">471</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">洞洞波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dodon Wave</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">472</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3个敌人造成121%能量伤害,20%概率附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 121% energy damage to 3 enemies with a 20% chance to inflict [Bleed] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">473</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">鹤仙流</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Crane School</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">474</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">475</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔法禁锢</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Imprison</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">476</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机3个敌人造成128%能量伤害,若产生暴击则对目标附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 128% energy damage to 3 random enemies; if the attack is critical, inflicts [Energy Burn] on the target for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">477</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">超能力者</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Super Power</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">478</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">479</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">叛乱刺杀</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Rebellious Assassination</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">480</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成201%物理伤害,30%概率附加【晕眩】状态,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 201% physical damage to an enemy in front with a 30% chance to inflict [Stun] for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">481</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">赛亚战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Saiyan Warrior</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">482</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">483</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">好战天性</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Aggressive Nature</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">484</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">释放【叛乱刺杀】时,额外对目标外的两个敌方战士造成50%物理伤害,30%概率附加【晕眩】状态,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When casting [Rebellious Assassination], additionally deals 50% physical damage to two enemies besides the target with a 30% chance to inflict [Stun] for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">485</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔光炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Beam Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">486</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成240%能量伤害,若目标生命值低于20%,则伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 240% energy damage to an enemy in front; deals 30% more damage if the target's HP is lower than 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">487</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">邪恶化身</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Evil Incarnate</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">488</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">489</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">狼牙风风拳</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Wolf Fang Fist</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">490</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单个敌人造成230%物理伤害,70%概率降低其20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 230% physical damage to an enemy in front with a 70% chance to decrease their ATK by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">491</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">沙漠强盗</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Desert Bandit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">492</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">493</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">爆炸球</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Explosion Ball</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">494</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对随机2个敌人造成111%能量伤害,30%概率附加【能量毒素】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 111% energy damage to 2 enemies with a 30% chance to inflict [Energy Poison] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">495</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">基纽战队</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ginyu Force</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">496</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">497</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">能量毒素</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Poison</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">498</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击时30%概率附加【能量毒素】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks have a 30% chance to inflict [Energy Poison] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">499</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">头槌攻击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Headbutt Attack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">500</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成145%物理伤害,40%概率对目标附加【沉默】和【能量灼烧】状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 145% physical damage to an enemy with a 40% chance to inflict [Silence] and [Energy Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">501</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">初级人造人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Junior Android</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">502</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">503</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">能量护罩</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Shield</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">504</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">提升自身20%的免伤,并附加1个【反射护盾】,持续3回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases DMG Reduce by 20% and adds a [Reflection Shield] that lasts for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">505</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">抹杀冲动</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Elimination Impulse</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">506</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成140%物理伤害,50%概率附加【晕眩】状态,持续1回合;若目标为【激斗型战士】,则额外附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 140% physical damage to an enemy in front with a 50% chance to inflict [Stun] for 1 turn; additionally inflicts [Energy Burn] for 2 turns if the target is an [Aggressive warrior]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">507</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">传说赛亚人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Legendary Saiyan</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">508</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">509</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">能源阻断</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Block</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">510</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为自身附加一个抵挡3次直接伤害的【格挡盾】,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Adds a [Blocking Shield] that can block direct damage 3 times and lasts for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">511</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">狂暴挑衅</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Frenzy Provocation</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">512</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击时,20%概率嘲讽目标</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Attacks have a 20% chance to taunt the target</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">513</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔贯光杀炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Special Beam Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">514</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成180%能量伤害,30%概率造成【能量灼烧】和【禁疗】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 180% energy damage to an enemy in front with a 30% chance to inflict [Energy Burn] and [Ban Healing] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">515</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">孤傲战士</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Prideful Warrior</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">516</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">517</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">魔闪光杀炮</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Flash Beam Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">518</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成259%能量伤害,额外附加等同目标最大生命值7%的伤害(不超过自身攻击力的20倍);若目标处于【能量灼烧】或【强能灼烧】状态,则附加【禁疗】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 259% energy damage to an enemy in front, with extra damage equal to 7% of the target's Max HP (capped at 20 times self's ATK); if the target is inflicted with [Energy Burn] or [Strong Burn], they will be inflicted with [Ban Healing] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">519</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">洞洞波</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dodon Wave</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">520</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">发射洞洞波对随机3个敌人造成120%能量伤害,若目标为【支援型战士】则伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Fires Dondon Wave to deal 120% energy damage to 3 random enemies; deals 30% more damage if the target is a [Support warrior]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">521</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">三眼族</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Triclop</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">522</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击力提升10%,速度提升15</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and Speed by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">523</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气功掌</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Palm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">524</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">随机轰炸4个敌人,造成158%能量伤害并附加【能量暴乱】状态,25%概率附加【威慑】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Bombards 4 random enemies, dealing 158% energy damage and inflicting [Energy Riot]; there is a 25% chance to inflict [Deter] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">525</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">利库姆喷射弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recoome Shot</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">526</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方单体造成115%物理伤害,70%概率附加【眩晕】状态,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 115% physical damage to an enemy in front with a 70% chance to inflict [Stun] for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">527</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">基纽战队</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Ginyu Force</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">528</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升10%,防御提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 10% and DEF by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">529</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">利库姆战术</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Recoome Tactic</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">530</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为自身和速度最快的己方单体分别附加1个【护盾】,护盾值等同利库姆攻击的150%,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Adds a Shield for himself and the friendly unit with highest Speed respectively; the Shield has a strength equal to 150% of Recoome's ATK and lasts for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">531</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">心灵控制</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Mind Control</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">532</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对速度最快的2个敌方单位造成128%能量伤害,30%概率附加【石化】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 128% energy damage to 2 enemies with the highest Speed with a 30% chance to inflict [Petrify] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">533</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对速度最快的2个敌方单位造成154%能量伤害,35%概率附加【石化】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 154% energy damage to 2 enemies with the highest Speed with a 35% chance to inflict [Petrify] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">534</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对速度最快的2个敌方单位造成185%能量伤害,45%概率附加【石化】状态,持续2回合;若目标为【激斗型战士】,则同时降低其30%防御,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 185% energy damage to 2 enemies with the highest Speed with a 45% chance to inflict [Petrify] for 2 turns; decreases the target's DEF by 30% for 2 turns if they are an [Aggressive warrior]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">535</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">黑魔术师</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Dark Magician</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">536</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升10%,生命提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 10% and HP by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">537</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20% and HP by 10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">538</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30% and HP by 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">539</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">心灵爆破</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Mind Explosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">540</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前中排敌人造成130%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 130% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 30%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">541</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前中排敌人造成156%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升35%;对处于【流血】状态的目标伤害提升20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 156% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 35%; deals 20% more damage to enemies inflicted with [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">542</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前中排敌人造成187%能量伤害,若目标处于【石化】状态,则本次攻击暴击率提升40%;对处于【流血】状态的目标伤害提升30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 187% energy damage to all front-row and mid-row enemies; if the target is inflicted with [Petrify], the Crit Rate of this attack will increase by 40%; deals 30% more damage to enemies inflicted with [Bleed]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">543</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">死亡毁灭弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Death Destruction Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">544</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排敌人造成88%物理伤害,50%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限7%的伤害(不超过自身攻击力的10倍)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 88% physical damage to all front-row and mid-row enemies with a 50% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 7% of the target's Max HP (capped at 10 times self's ATK)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">545</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排敌人造成105%物理伤害,75%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限10%的伤害(不超过自身攻击力的10倍)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 105% physical damage to all front-row and mid-row enemies with a 75% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 10% of the target's Max HP (capped at 10 times self's ATK)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">546</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方前中排敌人造成128%物理伤害,90%概率附加【能量灼烧】状态,持续3回合;若目标为【坚韧型战士】,则额外附加目标生命上限10%的伤害(不超过自身攻击力的10倍)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 128% physical damage to all front-row and mid-row enemies with a 90% chance to inflict [Energy Burn] for 3 turns; if the target is a [Tough warrior], deals extra damage equal to 10% of the target's Max HP (capped at 10 times self's ATK)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">547</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">宇宙帝王</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Emperor of Universe</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">548</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升20%,攻击提升10%,速度提升5</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20%, ATK by 10% and Speed by 5</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">549</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升30%,攻击提升15%,速度提升10;且自身在受到攻击时,有60%概率对攻击者附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30%, ATK by 15% and Speed by 10; when attacked, there is a 60% chance to inflict [Energy Burn] on the attacker for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">550</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升40%,攻击提升20%,速度提升15;且自身在受到攻击时,有80%概率对攻击者附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 40%, ATK by 20% and Speed by 15; when attacked, there is a 80% chance to inflict [Energy Burn] on the attacker for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">551</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">多重死光</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Death Beams</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">552</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体发动二连爆破,共造成247%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Casts Dual Explosions at the enemy with the lowest HP, dealing 247% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">553</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体发动二连爆破,共造成296%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击,同时提升自身20%暴击伤害</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Casts Dual Explosions at the enemy with the lowest HP, dealing 296% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical and the Crit DMG will increase by 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">554</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命最低的敌方单体发动二连爆破,共造成374%的物理伤害,若目标处于【能量灼烧】或【强能灼烧】状态,则必定暴击,同时提升自身20%暴击伤害,并回复自身等同本次伤害50%的生命值</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Casts Dual Explosions at the enemy with the lowest HP, dealing 374% physical damage; if the target is inflicted with [Energy Burn] or [Strong Burn], the attack will become critical and the Crit DMG will increase by 20%, and recovers HP equal to 50% of the damage dealt</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">555</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">残暴天性</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Brutal Nature</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">556</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 10% more damage to units inflicted with [Energy Burn] or [Strong Bun]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">557</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升15%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 15% more damage to units inflicted with [Energy Burn] or [Strong Bun]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">558</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态的单位伤害提升20%,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态的单位</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 20% more damage to units inflicted with [Energy Burn] or [Strong Bun]; [base attacks] prioritize the units inflicted with [Energy Burn] or [Strong Bun]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">559</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神界之光</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Light of God Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">560</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前中排单位造成86%能量伤害,50%概率使目标所受伤害提升20%,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 86% energy damage to all front-row and mid-row enemies with a 50% chance to increase their damage taken by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">561</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前中排单位造成103%能量伤害,65%概率使目标所受伤害提升30%,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 103% energy damage to all front-row and mid-row enemies with a 65% chance to increase their damage taken by 30% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">562</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前中排单位造成123%能量伤害,80%概率使目标所受伤害提升30%,持续2回合;50%概率驱散目标1个增益状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 123% energy damage to all front-row and mid-row enemies with a 80% chance to increase their damage taken by 30% for 2 turns; there is a 50% chance to dispel 1 of the target's buffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">563</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神族天使</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deity Angel</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">564</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升20%,攻击提升10%,速度提升5</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 20%, ATK by 10% and Speed by 5</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">565</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升30%,攻击提升15%,速度提升10</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 30%, ATK by 15% and Speed by 10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">566</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生命提升40%,攻击提升20%,速度提升15</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases HP by 40%, ATK by 20% and Speed by 15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">567</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">神界护盾</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Shield of God Realm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">568</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为随机3个己方单位附加1个【反射护盾】,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Adds a [Reflection Shield] that lasts for 2 turns for 3 random friendly units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">569</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为随机3个己方单位附加1个【反射护盾】,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Adds a [Reflection Shield] that lasts for 2 turns for 3 random friendly units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">570</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">为己方全体附加1个【反射护盾】,持续3回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Adds a [Reflection Shield] that lasts for 3 turns for all friendly units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">571</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">能量回收</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Recycle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">572</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">队伍造成暴击时,根据暴击产生伤害量的7%为己方全体单位回血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When any friendly unit makes a critical hit, recovers HP equal to 7% of the critical damage dealt for all friendly units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">573</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">队伍造成暴击时,根据暴击产生伤害量的10%为己方全体单位回血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When any friendly unit makes a critical hit, recovers HP equal to 10% of the critical damage dealt for all friendly units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">574</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">队伍造成暴击时,根据暴击产生伤害量的15%为己方全体单位回血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When any friendly unit makes a critical hit, recovers HP equal to 15% of the critical damage dealt for all friendly units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">575</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">巨量毁灭弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Mega Destruction Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">576</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体造成104%能量伤害,对生命值高于60%的目标伤害提升20%,同时30%概率降低目标单位10%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 104% energy damage to all enemies; deals 20% more damage to enemies whose HP is higher than 60% with a 30% chance to decrease their Crit Rate by 10% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">577</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体造成125%能量伤害,对生命值高于60%的目标伤害提升25%,同时40%概率降低目标单位10%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 125% energy damage to all enemies; deals 25% more damage to enemies whose HP is higher than 60% with a 40% chance to decrease their Crit Rate by 10% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">578</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方全体造成150%能量伤害,对生命值高于60%的目标伤害提升30%,同时50%概率降低目标单位10%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 150% energy damage to all enemies; deals 30% more damage to enemies whose HP is higher than 60% with a 50% chance to decrease their Crit Rate by 10% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">579</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">传说赛亚人</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Legendary Saiyan</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">580</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命提升10%,速度提升5</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20%, HP by 10% and Speed by 5</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">581</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命提升15%,速度提升10</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30%, HP by 15% and Speed by 10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">582</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升40%,生命提升20%,速度提升15</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 40%, HP by 20% and Speed by 15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">583</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">破灭光束</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Burst beam</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">584</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方两个单位造成153%能量伤害,35%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的10%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 153% energy damage to 2 enemies in front with a 35% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 10% of the damage dealt by this skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">585</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方两个单位造成184%能量伤害,45%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的20%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 184% energy damage to 2 enemies in front with a 45% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 20% of the damage dealt by this skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">586</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对前方两个单位造成220%能量伤害,55%概率对目标附加【威慑】效果,持续2回合;同时为自己生成一个持续2回合的【护盾】,护盾值为本次技能带来伤害的30%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 220% energy damage to 2 enemies in front with a 55% chance to inflict [Deter] for 2 turns; adds a [Shield] that lasts for 2 turns for self and has a strength equal to 30% of the damage dealt by this skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">587</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">毁灭意志</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Destruction Will</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">588</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升10%的效果,持续1回合;若低于30%,则给提升自身10%攻击力,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 10% for 1 turn; if HP is lower than 30%, increases self's ATK by 10% for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">589</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升15%的效果,持续1回合;若低于30%,则给提升自身20%攻击力,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 15% for 1 turn; if HP is lower than 30%, increases self's ATK by 20% for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">590</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">每回合开始时,若自身生命值不低于30%,则给自身附加暴击率提升20%的效果,持续1回合;若低于30%,则给提升自身30%攻击力,持续1回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">At the beginning of each turn, if HP is not lower than 30%, increases self's Crit Rate by 20% for 1 turn; if HP is lower than 30%, increases self's ATK by 30% for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">591</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气弹爆破</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Bomb Explosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">592</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方优先中后排随机2个单位造成121%的物理伤害,附带15%的吸血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 121% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">593</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方优先中后排随机2个单位造成146%的物理伤害,附带20%的吸血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 146% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">594</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对敌方优先中后排随机2个单位造成171%的物理伤害,附带30%的吸血</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 171% physical damage to 2 random enemies prioritizing mid-row and back-row enemies with a life leech effect of 30%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">595</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">杀戮科技</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Killing Technology</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">596</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升20%,生命值提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 20%, HP by 10% and Crit Rate by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">597</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升30%,生命值提升15%,暴击率提升10%;若受到的单次伤害大于自身生命值的30%,则对攻击方附加【残酷追击】,持续4回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 30%, HP by 15% and Crit Rate by 10%; if the damage taken from a single attack is larger than 30% of self's HP, inflicts [Cruel Pursuit] on the attacker for 4 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">598</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">攻击提升40%,生命值提升20%,暴击率提升15%;若受到的单次伤害大于自身生命值的30%,则受到的最终伤害减少20%,同时对攻击方附加【残酷追击】,持续4回合</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Increases ATK by 40%, HP by 20% and Crit Rate by 15%; if the damage taken from a single attack is larger than 30% of self's HP, takes 20% less final damage and inflicts [Cruel Pursuit] on the attacker for 4 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">599</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">气功连弹</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Energy Shots</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">600</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命值最低的单位造成247%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 247% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">601</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命值最低的单位造成296%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加),若击杀目标则以60%伤害率的【气弹爆破】追击1次(优先级高于勋章及异能附带技能)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 296% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit); if the target gets killed, launches an extra attack using [Bomb Explosion] with a damage percentage of 60% (has a higher priority than medal skills and Faculty skills)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">602</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">对生命值最低的单位造成374%的物理伤害,对【威慑】状态下的目标伤害增加30%(不与残酷追击增伤叠加),若击杀目标则以【气弹爆破】追击1次(优先级高于勋章及异能附带技能)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Deals 374% physical damage to the enemy with the lowest HP; deals 30% more damage to enemies inflicted with [Deter] (cannot stack with the DMG bonus effect of Cruel Pursuit); if the target gets killed, launches an extra attack using [Bomb Explosion] (has a higher priority than medal skills and Faculty skills)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">603</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">冷酷杀手</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Cruel Killer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">604</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">行动时40%概率驱散身上所有非控制的负面状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When acting, there is a 40% chance to dispel all non-control debuffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">605</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">行动时60%概率驱散身上所有非控制的负面状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When acting, there is a 60% chance to dispel all non-control debuffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">606</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">行动时提升自身20%暴击率,持续1回合,且有80%概率驱散身上所有非控制的负面状态</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">When acting, increases self's Crit Rate by 20% for 1 turn with a 80% chance to dispel all self's non-control debuffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">607</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">激活条件:英雄到达<div fontcolor=45a536>1阶</div>自动激活</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 1</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">608</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">激活条件:英雄到达<div fontcolor=45a536>2阶</div>自动激活</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 2</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">609</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">激活条件:英雄到达<div fontcolor=45a536>3阶</div>自动激活</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 3</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">610</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">激活条件:英雄到达<div fontcolor=45a536>4阶</div>自动激活</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 4</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">611</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">激活条件:英雄到达<div fontcolor=45a536>5阶</div>自动激活</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Unlock conditions:Warrior<div fontcolor=45a536>Upgrade 5</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">612</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">初始激活</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Unlocked</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">613</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">升级条件:英雄到达<div fontcolor=45a536>6星</div>自动升级</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">NextLevel:Warrior<div fontcolor=45a536>6-star</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">614</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">升级条件:英雄到达<div fontcolor=45a536>7星</div>自动升级</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">NextLevel:Warrior<div fontcolor=45a536>7-star</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">615</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">升级条件:英雄到达<div fontcolor=45a536>8星</div>自动升级</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">NextLevel:Warrior<div fontcolor=45a536>8-star</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">616</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">升级条件:英雄到达<div fontcolor=45a536>9星</div>自动升级</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">NextLevel:Warrior<div fontcolor=45a536>9-star</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">617</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">升级条件:英雄到达<div fontcolor=45a536>10星</div>自动升级</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">NextLevel:Warrior<div fontcolor=45a536>10-star</div></Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">618</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">巨神反击</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Fight Back</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">619</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">生存本能(吸血效果)</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Survival Instinct</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">620</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">冰霜之心</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Higher Cells</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">621</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">爆裂推撞</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Burst Shove</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">622</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">超强橡胶</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Strong Rubber</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">623</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">友情闪光</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Friendship Flash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">624</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神界犒赏</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Angel Reward</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">625</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">重拳反击</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Punch Back</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">626</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神族天使7</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Angel 7</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">627</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神界恩赐</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Angel Bestow</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">628</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">福音涟漪</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Gospel Ripples</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">629</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">灭杀连斩</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Killing Slash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">630</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">屠神者</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Godslayer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">631</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">疼痛扭曲</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Painful Twist</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">632</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">恨意燃烧</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Hatred Burns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">633</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">细胞增殖</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Cell Proliferation</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">634</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">超级合体</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Super Fusion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">635</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">细胞震荡</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Cellular Shock</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">636</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">绝对保护</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Absolute Protection</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">637</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神界加护</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Angel Protect</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">638</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神族天使6</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Angel 6</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">639</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">阳炎诅咒</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Curse of Sunfire</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">640</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">恶意萃取</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Extract Malicious</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">641</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神界光耀</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Angel Radiance</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">642</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神族天使11</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Angel 11</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">643</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神界赐福</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Angel's Blessing</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">644</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">天使刻印</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Mark of Light</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">645</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">地狱弹</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Hell Sphere</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">646</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">终极人造人</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Ultimate Android</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">647</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">地狱惊袭</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Hell Assault</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">648</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">地狱回响</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Hell Echoes</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">649</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">冥界连弹</Data></Cell><Cell ss:StyleID="s59"><Data ss:Type="String">Ghostdom Sphere</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">650</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">破坏神6</Data></Cell><Cell ss:StyleID="s59"><Data ss:Type="String">God of Destruction 6</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">651</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">冥界投射</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Ghostdom Projection</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">652</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">行动神速</Data></Cell><Cell ss:StyleID="s59"><Data ss:Type="String">Speed Force</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">653</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">原罪审判</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Original Sin Trial</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">654</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">界王神10</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Supreme Kai 10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">655</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">神力威压</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Divine Coercion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">656</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">生机剥夺</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Vitality Deprivation</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">657</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">次元斩击</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Dimension Slash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">658</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">邪恶聚合</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Evil Collection</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">659</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">空间洞灭</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Space Extinction</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">660</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">次元扩张</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Dimensional Expansion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">661</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">极意冲击</Data></Cell><Cell ss:StyleID="s60"><Data ss:Type="String">Ultra Crash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">662</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">极意兆</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Ultra Instinct</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">663</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">极意弹</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Ultra Bomb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">664</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">极意斗气</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Ultra Ki</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">665</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">破灭飞牌</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Destruction Poker</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">666</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">破坏神11</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">God of Destruction 11</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">667</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">致命魔术</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Deadly Magic</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">668</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">换牌魔术</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Card Swap Magic</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">669</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">音速打击</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Sonic Strike</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">670</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">毁灭之心</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Heart of Judgment</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">671</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">神力复生</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Miracle Resurrection</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">672</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">破坏射击</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Destruction Shot</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">673</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">极速先锋</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Speed Pioneer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">674</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">R.O.S.E</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">R.O.S.E</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">675</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">破坏神10</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">God of Destruction 10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">676</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">破坏神2</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">God of Destruction 2</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">677</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">正义粉碎</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Justice Smash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">678</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">绝对审判</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Brutal Trial</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">679</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">破坏战吼</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Destruction Battlecry</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">680</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">破灭侵蚀</Data></Cell><Cell ss:StyleID="s58"><Data ss:Type="String">Destruction Corrosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">681</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">正义压制</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Light Speed Suppress</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">682</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">高傲怒气</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Arrogant Anger</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">683</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">破坏印记</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Mark of Destruction</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">684</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">破坏之风</Data></Cell><Cell ss:StyleID="s57"><Data ss:Type="String">Winds of Destruction</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">685</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">对前方单体造成180%物理伤害,该伤害无视目标10%防御,并提升自身15%攻击力,持续3回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 180% physical damage to an enemy in the front, ignoring 10% of the target's DEF and increasing self ATK by 15% for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">686</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">对前方单体造成216%物理伤害,该伤害无视目标20%防御,并提升自身20%攻击力,持续3回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 216% physical damage to an enemy in the front, ignoring 20% of the target's DEF and increasing self ATK by 20% for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">687</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">对前方单体造成259%物理伤害,该伤害无视目标30%防御,并提升自身25%攻击力和30%暴击伤害,持续3回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 259% physical damage to an enemy in the front, ignoring 30% of the target's DEF and increasing self ATK by 25% and Crit DMG by 30% for 3 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">688</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">攻击提升20%,生命提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +20%, HP +10%, CRI Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">689</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">攻击提升30%,生命提升15%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, HP +15%, CRI Rate +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">690</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">攻击提升40%,生命提升20%,暴击率提升15%;对【支援型战士】伤害增加20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK + 40%, HP + 20% and CRI Rate + 15%; The damage dealt to Support Class increases by 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">691</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">对敌方前中排全体造成130%物理伤害,50%概率降低目标15%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 130% physical damage to all enemies in front mid row; 50% chance to decrease the targets' Crit Rate by 15% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">692</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">对敌方前中排全体造成156%物理伤害,60%概率降低目标20%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 156% physical damage to all enemies in front mid row; 60% chance to decrease the targets' Crit Rate by 20% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">693</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">对敌方前中排全体造成187%物理伤害,70%概率降低目标25%暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 187% physical damage to all enemies in front mid row; 70% chance to decrease the targets' Crit Rate by 25% for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">694</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">每次出手后提升自身5%攻击力,可叠加,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +5% after each attack for 2 turns, stackable</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">695</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">每次出手后提升自身8%攻击力,可叠加,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +8% after each attack for 2 turns, stackable</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">696</Data></Cell><Cell ss:StyleID="s61"><Data ss:Type="String">每次出手后提升自身12%攻击力,可叠加,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +12% after each attack for 2 turns, stackable</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">697</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成100%能量伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 100% energy damage to a single unit right in front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">698</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击单位数最多的一列并对单位造成113%能量伤害,35%概率附加【禁止复活】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 113% energy damage to a line of enemies at the front, with 35% chance to inflict [Really Dead] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">699</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击单位数最多的一列并对单位造成135%能量伤害,50%概率附加【禁止复活】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 135% energy damage to a line of enemies at the front, with 50% chance to inflict [Really Dead] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">700</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击单位数最多的一列并对单位造成162%能量伤害,65%概率附加【禁止复活】效果,持续2回合;若目标为【支援型战士】,则降低其40%治疗效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 162% energy damage to a line of enemies at the front, with 65% chance to inflict [Really Dead] for 2 turns; targets' Heal Output -40% if the they are [Support warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">701</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升15%,攻击提升5%,速度提升10点</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +15%, ATK +5%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">702</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升25%,攻击提升10%,速度提升15点</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +25%, ATK +10%, SPD +15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">703</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升35%,攻击提升15%,速度提升20点</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +35%, ATK +15%, SPD +20</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">704</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机4个敌方单位造成90%能量伤害,28%概率附加【威慑】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 90% energy damage to 4 random enemies, with 28% chance to [Deter] them for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">705</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机4个敌方单位造成109%能量伤害,33%概率附加【威慑】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 109% energy damage to 4 random enemies, with 33% chance to [Deter] them for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">706</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成120%能量伤害,37%概率附加【威慑】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 120% energy damage to all enemies, with 37% chance to [Deter] them for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">707</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">战斗开始时,降低敌方全体30%被治疗效果,持续3回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Inflict -30% Heal Gain to all enemies for 3 turns when battle begins</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">708</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">战斗开始时,降低敌方全体40%被治疗效果,持续3回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Inflict -40% Heal Gain to all enemies for 3 turns when battle begins</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">709</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">战斗开始时,降低敌方全体50%被治疗效果,持续4回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Inflict -50% Heal Gain to all enemies for 4 turns when battle begins</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">710</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机3个单位造成77%能量伤害,50%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 77% energy damage to 3 random enemies, granting 50% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">711</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机3个单位造成92%能量伤害,60%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 92% energy damage to 3 random enemies, granting 60% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">712</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机3个单位造成110%能量伤害,72%概率附加【能量暴动】效果,优先攻击【能量型战士】,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 110% energy damage to 3 random enemies, granting 72% chance to inflict [Energy Riot] for 2 turns,and prioritize the [Energy warrior] as the target</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">713</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击力提升15%,生命值提升5%,速度提升10</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +15%, HP +5%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">714</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击力提升25%,生命值提升10%,速度提升15</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +25%, HP +10%, SPD +15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">715</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击力提升35%,生命值提升15%,速度提升20</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +35%, HP +15%, SPD +20</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">716</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机4个单位造成90%能量伤害,43%概率附加【能量暴动】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 90% energy damage to 4 random enemies, granting 43% chance to inflict [Energy Riot] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">717</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机4个单位造成108%能量伤害,52%概率附加【能量暴动】效果,持续2回合;若目标处于【能量暴动】状态,则提升30%暴击率</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 108% energy damage to 4 random enemies, granting 52% chance to inflict [Energy Riot] for 2 turns; Crit Rate +30% if the target is under [Energy Riot]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">718</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体单位造成129%能量伤害,63%概率附加【能量暴动】效果,持续2回合;若目标处于【能量暴动】状态,则提升30%暴击率</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 129% energy damage to all enemies, granting 63% chacne to inflict [Energy Riot] for 2 turns; Crit Rate + 30% if the target is under [Energy Riot]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">719</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">【能量暴动】状态的伤害效果提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">[Energy Riot] damage +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">720</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">【能量暴动】状态的伤害效果提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">[Energy Riot] damage +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">721</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">【能量暴动】状态的伤害效果提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">[Energy Riot] damage +20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">722</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成100%能量伤害,优先攻击处于【能量灼烧】或【强能灼烧】状态的单位</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 100% energy damage to a single unit right in front,It prioritizes units with affected with [Energy Burn] or [Strong Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">723</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成77%能量伤害,50%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 77% energy damage to 3 random enemies, granting 50% chance to inflict [Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">724</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成92%能量伤害,60%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 92% energy damage to 3 random enemies, granting 60% chance to inflict [[Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">725</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成110%能量伤害,72%概率附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 110% energy damage to 3 random enemies, granting 72% chance to inflict [[Energy Burn] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">726</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击力提升15%,生命值提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String"> ATK +15%, HP +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">727</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击力提升25%,生命值提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String"> ATK +25%, HP +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">728</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击力提升35%,生命值提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String"> ATK +35%, HP +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">729</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成134%能量伤害,且有40%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 134% energy damage to 3 random units, and 40% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">730</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成158%能量伤害,且有50%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 158% energy damage to 3 random units, and 50% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">731</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成188%能量伤害,且有60%概率附加【致盲】效果,优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 188% energy damage to 3 random units, and 60% chances to attach [Blind] effect. It prioritizes units with affected with [Energy Burn] or [Strong Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">732</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升10%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The [Energy Burn] or [Strong Burn] unit's damage increased by 10%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">733</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升20%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The [Energy Burn] or [Strong Burn] unit's damage increased by 20%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">734</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对处于【能量灼烧】或【强能灼烧】状态下的单位伤害提升30%,且伤害时临时提升自身30%暴击率,【普通攻击】优先攻击处于【能量灼烧】或【强能灼烧】状态下的单位</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The [Energy Burn] or [Strong Burn] unit's damage increased by 30%, and increase CRI Rate by 30% at the same time. The [Normal Attack] prioritizes units affected with [Energy Burn] or [Strong Burn]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">735</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成100%物理伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 100% physical damage to a single unit right in front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">736</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对中后排随机2个敌方单位造成145%物理伤害,35%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Randomly dealing 145% physical da[Energy warriors] to 2 enemies in mid back rows with 35% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">737</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对中后排随机2个敌方单位造成174%物理伤害,47%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Randomly dealing 174% physical da[Energy warriors] to 2 enemies in mid back rows with 47% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">738</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对中后排随机2个敌方单位造成209%物理伤害,59%概率附加【沉默】状态,持续1回合;若目标为【能量型战士】,则伤害提升30%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Randomly dealing 209% physical da[Energy warriors] to 2 enemies in mid back rows with 59% chance to [Silence] targets for 1 turn; DMG +30% if the target is a [Energy warriors]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">739</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +20%, Crit Rate +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">740</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, Crit Rate +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">741</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,暴击率提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +40%, Crit Rate +20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">742</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对生命最低的敌方单体造成260%物理伤害;若目标生命值低于30%,则伤害提升15%;若击杀目标,则恢复等同自身生命上限15%的生命</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 260% physical damage to the enemy with the lowest HP; DMG +15% if the target HP is below 30%; recovers HP equal to 15% of No.17's max HP if the target is killed</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">743</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对生命最低的敌方单体造成312%物理伤害;若目标生命值低于40%,则伤害提升20%;若击杀目标,则恢复等同自身生命上限20%的生命</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 312% physical damage to the enemy with the lowest HP; DMG +20% if the target HP is below 40%; recovers HP equal to 20% of No.17's max HP if the target is killed</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">744</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对生命最低的敌方单体造成374%物理伤害;若目标生命值低于40%,则伤害提升25%;若击杀目标,则恢复等同自身生命上限25%的生命</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 374% physical damage to the enemy with the lowest HP; DMG +25% if the target HP is below 40%; recovers HP equal to 25% of No.17's max HP if the target is killed</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">745</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">超级17号为我方最先出出手的单位时,则每次攻击时附加15%伤害,否则每次攻击时有40%概率额外增加1个攻击目标,造成原技能80%的伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When No.17 is the first attacker, the attack will be attached with 15% DMG; Or the attack has 40% chances to increase 1 extra attacked target, and deal 80% damage of original skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">746</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">超级17号为我方最先出出手的单位时,则本次攻击时附加20%伤害和10%暴击率;否则每次攻击时有60%概率额外增加1个攻击目标,造成原技能80%的伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When No.17 is the first attacker, the attack will be attached with 20% DMG and 10% CRI Rate; Or the attack has 60% chances to increase 1 extra attacked target, and deal 80% damage of original skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">747</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">超级17号为我方最先出出手的单位时,则本次攻击时附加25%伤害和15%暴击率;否则每次攻击时有100%概率额外增加1个攻击目标,造成原技能80%的伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When No.17 is the first attacker, the attack will be attached with 25% DMG and 15% CRI Rate; Or the attack has 100% chances to increase 1 extra attacked target, and deal 80% damage of original skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">748</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成103%能量伤害,并为生命最低的己方单体回复等同自身攻击187%的生命</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deal 103% energy damage to 3 random enemies, and the ally with the lowest HP will restore 187% HP of their ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">749</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成124%能量伤害,并为生命最低的己方单体回复等同自身攻击224%的生命;同时提升随机2个除自己外的己方单位30点速度,持续2回合,该效果不可叠加</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deal 124% energy damage to 3 random enemies, and the ally with the lowest HP will restore 224% HP of self ATK; It will also increase SPD of 2 random ally by 30 for 2 rounds except the player, the effect cannot be stacked up</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">750</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对随机3个敌方单位造成148%能量伤害,并为生命最低的己方单体回复等同自身攻击270%的生命;同时提升随机2个除自己外的己方单位70点速度2回合和提升其25%攻击1回合,该效果不可叠加</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deal 148% energy damage to 3 random enemies, and the ally with the lowest HP will restore HP by 270% of their ATK; It will also increase the SPD of 2 random allies by 70 for 2 rounds and ATK by 25% for 1 round, the effect cannot be stacked up</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">751</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升20%,攻击提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +20%, ATK +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">752</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升30%,攻击提升15%,闪避提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +30%, ATK +15%, Dodge +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">753</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升40%,攻击提升20%,闪避提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +40%, ATK +20%, Dodge +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">754</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">为己方全体回复等同玛卡丽塔攻击力98%的生命,并有60%概率提升己方除玛卡丽塔以外全体20%攻击,持续1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restoring HP equal to 98% of Marcarita's ATK to all allies and giving 60% chance to grant them, excluding Marcarita, ATK +20% for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">755</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">为己方全体回复等同玛卡丽塔攻击力118%的生命,并有80%提升己方除玛卡丽塔以外全体30点速度2回合和20%攻击1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restoring HP equal to 118% of Marcarita's ATK to all allies and giving 80% chance to grant them, excluding Marcarita, SPD +30 and ATK +20% for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">756</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">为己方全体回复等同玛卡丽塔攻击力142%的生命,并提升己方除玛卡丽塔以外全体70点速度2回合和25%攻击1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restoring HP equal to 142% of Marcarita's ATK to all allies and granting them, excluding Marcarita, SPD +70 and ATK +25% for 1 turn</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">757</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每次攻击有60%概率为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔2%攻击,最多可叠加10层攻击提升,印记不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Each attack has a 60% chances to attach 1 [Light Mark] to target, each attached [Light Mark] can increase the ATK of Marcarita by 2%, up to 10 layers</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">758</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每次攻击有80%概率为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔3%攻击,最多可叠加10层攻击提升,印记不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Each attack has an 80% chances to attach 1 [Light Mark] to target, each attached [Light Mark] can increase the ATK of Marcarita by 3%, up to 10 layers</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">759</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每次攻击为目标附加1个【天使印记】,敌方每携带1个【天使印记】提升玛卡丽塔3%攻击,最多可叠加10层攻击提升,印记不可被驱散;携带3个【天使印记】的敌方单位受到的伤害增加30%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Each attack will attach 1 [Light Mark] to the target and each attached [Light Mark] can increase the ATK of Marcarita by 3%, up to 10 layers; The received damage of enemy with 3 [Light Mark] will be increased by 30%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">760</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成120%物理伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 120% physical damage to a single unit right in front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">761</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成130%物理伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 130% physical damage to a single unit right in front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">762</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方单体造成144%物理伤害,40%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为70%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 144% physical damage to one enemy and has a 40% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 70%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">763</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方单体造成173%物理伤害,50%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为80%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 173% physical damage to one enemy and has a 50% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 80%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">764</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方单体造成207%物理伤害,60%概率附加【眩晕】状态,持续1回合;优先攻击【激斗型战士】,且对其【眩晕】概率为100%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 207% physical damage to one enemy and has a 60% chances to attach [Stun] on the enemy for 1 round; He will attack the [Aggressive warrior] classes first and the chances of [Stun] is 100%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">765</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">防御增加20%,生命值提升10%,免伤提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">DEF +20%, HP +10%, DMG RES +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">766</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">防御增加30%,生命值提升15%,免伤提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">DEF +30%, HP +15%, DMG RES +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">767</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">防御增加40%,生命值提升20%,免伤提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">DEF +40%, HP +20%, DMG RES +20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">768</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升目标20%免伤和15%抵抗,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 20% and RES by 15% of the target, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">769</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升自身和目标20%免伤和15%抵抗,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 20% and RES by 15% of oneself and also the target, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">770</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">伯达摩保护攻击最高的己方单体,分担目标所受的50%伤害;同时驱散目标所有负面状态,并提升自身和目标30%免伤和20%抵抗,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Botamo protect the ally who has the highest attack and share 50% of received damage; Dispels all negative status of the target and increases the Anti-DMG by 30% and RES by 20% of oneself and also the target, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">771</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有80%概率对攻击者进行伤害等同伯达摩攻击力100%的反击,反击无视闪避</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 80% chance to counter 100% Botamo ATK, countering ignores EVA</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">772</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有100%概率对攻击者进行伤害等同伯达摩攻击力120%的反击,反击无视闪避</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 100% chance to counter 120% Botamo ATK, countering ignores EVA</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">773</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,自身叠加一个持续至战斗结束的【速度提升】效果,提升自身2%速度,最多可叠加5层,且有100%概率对攻击者进行伤害等同伯达摩攻击力130%的反击,反击无视闪避;若反击目标为【激斗型战士】,则必定暴击</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Stacks a 2% [Speed Increase] when being attacked untill the battle ends. These stacks can go up to 5. 100% chance to counter 130% Botamo ATK, countering ignores EVA; If the countered target is a [Aggressive warrior],the counter will be a critical hit.</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">774</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方攻击力最高的单位造成180%的物理伤害,偷取其10%的攻击力</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 180% physical damage and stealing 10% ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">775</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方攻击力最高的单位造成216%的物理伤害,偷取其15%的攻击力</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 216% physical damage and stealing 15% ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">776</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方攻击力最高的单位造成259%的物理伤害,偷取其25%的攻击力</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 259% physical damage and stealing 25% ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">777</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,暴击率提升5%,速度提升5</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +20%, Crit Rate +5% and SPD +5</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">778</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,暴击率提升10%,速度提升10</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, Crit Rate +10% and SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">779</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,暴击率提升15%,速度提升15</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +40%, Crit Rate +15% and SPD +15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">780</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击单位数最多的一列,对每个目标共造成143%的物理伤害,并有60%概率对目标附加【能量灼烧】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attacks the row which has the most enemies and deal 143% physical damage to each target, it has also 60% chances to attach [Energy Burn] effect for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">781</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击单位数最多的一列,对每个目标共造成172%的物理伤害,并有75%概率对目标附加【能量灼烧】状态,20%概率对目标附加【混乱状态】,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attacks the row which has the most enemies and deal 172% physical damage to each target, it has also 75% chances to attach [Energy Burn] effect and 20% chances to attach [Confuse] to target for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">782</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击单位数最多的一列,对每个目标共造成206%的物理伤害,并有90%概率对目标附加【能量灼烧】状态,25%概率对目标附加【混乱状态】,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attacks the row which has the most enemies and deal 206% physical damage to each target, it has also 90% chances to attach [Energy Burn] effect and 25% chances to attach [Confuse] to target for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">783</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升10%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高10%,并有30%概率对【支援型战士】目标附加持续2回合的【沉默】效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 10%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 10% with 30% chance to silence them for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">784</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升15%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高15%,并有40%概率对【支援型战士】目标附加持续2回合的【沉默】效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 15%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 15% with 40% chance to silence them for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">785</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">蒂斯破对处于【能量灼烧】或【强能灼烧】状态下的单位暴击率提升20%,并且强化【正义粉碎】效果:对【支援型战士】的目标伤害提高20%,并有50%概率对【支援型战士】目标附加持续2回合的【沉默】效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attack against [Energy Burn] or [Strong Burn] unit's damage have increased CRI of 20%, and enhances [Justice Smash] effect: Increases DMG dealt against [Support warrior] by 20% with 50% chance to silence them for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">786</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率20%和免伤15%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 20% and 15% for 2 rounds. All control effect will be immune for 1 round and can't be dispelled.</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">787</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率25%和免伤20%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 25% and 20% for 2 rounds. All control effect will be immune for 1 rounds and can't be dispelled.</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">788</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">该技能无视速度差异必定先手施放,施放技能时无视控制技能,驱散自身所有负面效果;期间提升自身暴击率30%和免伤25%,免疫所有控制效果2回合,免疫所有负面效果1回合,均不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The skill projectile is hitscan, it will ignore the control while casting skill, repel all debuff effect; It can also increase the CRI Rate, Anti-DMG by 30% and 25% for 2 rounds. All control effect will be immune for 1 round and can't be dispelled.</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">789</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,生命提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK+20%, HP+10%, CRI Rate+5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">790</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命提升15%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK+30%, HP+15%, CRI Rate+10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">791</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命提升20%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK+40%, HP+20%, CRI Rate+15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">792</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成3次各105%物理伤害的斩击(共315%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Increase Hit Rate by 30% temporary, and deal 105% physical slash to front unit 3 times (315% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">793</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">临时提升自身30%命中率后,对前方单体造成3次各125%物理伤害的斩击(共375%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Increase Hit Rate by 30% temporary, and deal 125% physical slash to front unit 3 times (375% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">794</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">临时提升自身30%命中率后,对前方单体造成3次各150%物理伤害的斩击(共450%伤害),每3层【怒气】则额外增加1次斩击(最多2次,共5连击),额外斩击的最后一击会对目标以外随机2个单位造成相同系数的溅射伤害,怒气在行动结束后消失</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Increase Hit Rate by 30% temporary, and deal 150% physical slash to front unit 3 times (450% Damage in total). Each 3 layers of [Fury] can increase 1 extra slash (Up to 2 times, and 5 slash in total). The last hit of extra slash can deal the same damage to another 2 units and the action is over after the fury finished</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">795</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每次受到来自战士的攻击时,自身能获得1个【怒气】效果,【怒气】效果可叠加,最多可叠加10层</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Player can get 1 [Fury] effect from each warrior's attack, the [Fury] effect can be stacked up to 10 layers</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">796</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成74%能量伤害,并有15%概率对目标附加【离间】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 74% energy damage and has a 15% chance to deal [Alienate] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">797</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成89%能量伤害,并有22%概率对目标附加【离间】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 89% energy damage and has a 22% chance to deal [Alienate] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">798</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">召唤出3-5个冥界气弹击向敌人,第1个优先击向【支援型战士】单位,每个气弹能造成108%能量伤害,并有28%概率对目标附加【离间】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Ratatoski summons 3-5 balls from the ghostdom and throw to the enemies. The first ball will hit on an [Support warrior]. Each ball can deal 108% energy damage and has a 28% chance to deal [Alienate] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">799</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,生命提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK+20%, HP+10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">800</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命提升15%,控制提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK+30%, HP+15%, Control+5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">801</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命提升20%,控制提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK+40%, HP+20%, Control+10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">802</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成104%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attack the enemies dealing 104% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">803</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成125%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果),技能有20%概率触发大成功,造成1.3倍技能伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attack the enemies dealing 125% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded). This skill has 20% chance to trigger big success dealing 1.3x skill DMG</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">804</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成150%能量伤害,并偷取随机3个目标单位身上各1个增益Buff(不能偷取援护类、结界类、部分特殊效果等增益效果),技能有30%概率触发大成功,造成1.3倍技能伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Attack the enemies dealing 150% energy damage to all units and steal a random buff from 3 random targets respectively (aid, barrier and special effects excluded). This skill has 30% chance to trigger big success dealing 1.3x skill DMG</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">805</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身5%闪避,否则提升自身3%速度,均持续1回合,均不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 5%, else increases SPD by 3%, for 1 turn, cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">806</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身10%闪避,否则提升自身5%速度,均持续1回合,均不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 10%, else increases SPD by 5%, for 1 turn, cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">807</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,与对敌方速度最高的单位作速度比较,若自身速度较高则提升自身15%闪避,否则提升自身8%速度,均持续1回合,均不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">At the beginning of each round, speed is compared with that enemy unit with the highest speed, If it's higher than the opponent, EVA is increased by 15%, else increases SPD by 8%, for 1 turn, cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">808</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方速度最高的单位造成100%能量伤害,60%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体15%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">There is 60% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 15% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">809</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方速度最高的单位造成100%能量伤害,70%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">There is 70% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 20% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">810</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方速度最高的单位造成100%能量伤害,80%概率使其陷入沉睡;同时为生命占比最低的友方附加1次【格挡盾】,并提升友方全体25%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">There is 80% chance to make them sleep and deal extra 100% energy damage to them; It is also able to attach one [Blocking Shield] to the alliance with lowest HP, and increase the ATK by 25% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">811</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升30%,攻击提升15%,治疗提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +30%, ATK +15%,Healing+5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">812</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升40%,攻击提升20%,治疗提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +40%, ATK +20%,Healing+10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">813</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">使友方全体回复维斯90%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Recovers HP equal to 90% of Whis's ATK for all teammates;the overflowed amt will convert into [Healing Shield] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">814</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">使友方全体回复维斯108%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】;同时获得【持续回复】状态,每回合回复等同维斯攻击力15%的生命,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Recovers HP equal to 108% of Whis's ATK for all teammates; The overflowed amt will convert into [Healing Shield]; And able to obtain [Continuous Healing] state at the same time, player is able to restore HP 15% of Whis ATK for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">815</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">使友方全体回复维斯130%攻击力的生命,溢出的治疗量将转化为等量的【治疗盾】;同时获得【持续回复】状态,每回合回复等同维斯攻击力25%的生命,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Recovers HP equal to 130% of Whis's ATK for all teammates; The overflowed amt will convert into [Healing Shield]; And able to obtain [Continuous Healing] state at the same time, player is able to restore HP 25% of Whis ATK for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">816</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯77%攻击力,并有50%概率增加该单位8%抗暴,持续1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 77% of Dionysus's ATK, and there is 50% chances to increase the Anti-CRI by 8% for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">817</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯92%攻击力,并有70%概率增加该单位8%抗暴,持续1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 92% of Whis's ATK, and there is 70% chances to increase the Anti-CRI by 8% for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">818</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,对我方生命值最低的1个单位进行生命回复,回复量为维斯110%攻击力,并增加该单位8%抗暴,持续1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the round started, restore the HP of the unit with the lowest HP, the recovery amount is 110% of Whis's ATK, and increase the Anti-CRI by 8% for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">819</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">发出猛烈的5连击,对敌方单体共造成150%物理伤害,每一段伤害有20%概率对单位叠加1层持续2回合的【能量灼烧】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Launches 5 attacks 150% physical damage to targets. 20% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">820</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">发出猛烈的5连击,对敌方单体共造成191%物理伤害,每一段伤害有30%概率对单位叠加1层持续2回合的【能量灼烧】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Launches 5 attacks dealing 191% physical damage to targets. 30% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">821</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">发出猛烈的5连击,对敌方单体共造成231%物理伤害,每一段伤害有40%概率对单位叠加1层持续2回合的【能量灼烧】状态;该技能对【支援型战士】的伤害提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Launches 5 attacks dealing 231% physical damage to targets. 40% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds; this skill increases damage dealt to [Support warrior] by 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">822</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命提升15%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, HP +15%, CRI Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">823</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命提升20%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +40%, HP +20%, CRI Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">824</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身15%攻击力、5%暴击率;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至180%且无冷却时间,变身持续4回合,一场战斗只能触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Triggered when Black's HP is lower than 60% expelling all debuff state and increasing ATK by 15% and CRI by 5%; Become immune to all control skill, damage of [Spear Combo] increases by 180% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">825</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身30%攻击力、10%暴击率;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至231%且无冷却时间,变身持续4回合,一场战斗只能触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Triggered when Black's HP is lower than 60% expelling all debuff state and increasing ATK by 30% and CRI by 10%; Become immune to all control skill, damage of [Spear Combo] increases by 231% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">826</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值低于60%时触发变身,变身时驱散身上的异常状态,并提升自身30%攻击力、10%暴击率、20%暴击伤害;变身状态下免疫所有控制技能,【灭杀连斩】技能伤害提升至281%且无冷却时间,变身持续4回合,一场战斗只能触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Triggered whenBlack's HP is lower than 60% expelling all debuff state and increasing ATK by 30%, CRI by 10% and CRI DMG by 20%; Become immune to all control skill, damage of [Spear Combo] increases by 281% without CD, Demonic state lasts for 4 rounds and can be triggered once in every battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">827</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 5% based on 黑悟空's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">828</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 10% based on 黑悟空's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">829</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">我方所有单位造成的【能量灼烧】和【强能灼烧】伤害被提升,提升值为悟空攻击力的15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The damage of [Energy Burn] and [Strong Burn] dealt by allies are increased by 15% based on 黑悟空's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">830</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">发出猛烈的5连击,对敌方单体共造成180%物理伤害,每一段伤害有20%概率对单位叠加1层持续2回合的【能量灼烧】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Launches 5 attacks 150% physical damage to targets. 20% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">831</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">发出猛烈的5连击,对敌方单体共造成231%物理伤害,每一段伤害有30%概率对单位叠加1层持续2回合的【能量灼烧】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Launches 5 attacks dealing 191% physical damage to targets. 30% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">832</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">发出猛烈的5连击,对敌方单体共造成281%物理伤害,每一段伤害有40%概率对单位叠加1层持续2回合的【能量灼烧】状态;该技能对【支援型战士】的伤害提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Launches 5 attacks dealing 231% physical damage to targets. 40% chance to deal an extra [Energy Burn] effect to the targets for 2 rounds; this skill increases damage dealt to [Support warrior] by 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">833</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">5连击,对单位共造成150%物理伤害,每一段有20%概率对单位叠加1层持续2回合的【能量灼烧】效果</Data></Cell><Cell ss:StyleID="s62"/></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">834</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">提升我方攻击最高的3个单位10%防御2回合,且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The DEF of the 3 allies with the highest ATK will be increased by 10% for 2 rounds. [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">835</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">提升我方攻击最高的3个单位15%防御2回合,若该单位为青色系战士则额外提升其10%伤害2回合(该效果不可被驱散),且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The DEF of the 3 allies with the highest ATK will be increased by 15% for 2 rounds. If the unit is [Cyan Mind Warrior], it will increase its DMG by 10% for 2 rounds (this effect cannot be dispelled). [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">836</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">提升我方攻击最高的4个单位20%防御2回合,若该单位为青色系战士则额外提升其10%伤害2回合(该效果不可被驱散),且对攻击力最高的1个单位施加一个持续2回合的【神力庇护】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The DEF of the 4 allies with the highest ATK will be increased by 20% for 2 rounds. If the unit is [Cyan Mind Warrior], it will increase its DMG by 10% for 2 rounds (this effect cannot be dispelled). [Sanlu Guardian] will be casted on the unit with highest ATK for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">837</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值低于40%则回复施法者180%攻击力的生命值</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restore 180% HP of the caster's ATK when HP is lower than 40%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">838</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">死亡时有100%概率复活</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">100% chances to revive</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">839</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值提升20%,攻击力提升10%,速度提升10</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +20%, ATK +10%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">840</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值提升30%,攻击力提升15%,速度提升15</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +30%, ATK +15%, SPD +15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">841</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值提升40%,攻击力提升20%,速度提升30</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +40%, ATK +20%, SPD +30</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">842</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌人全体单位造成94%物理伤害,并有50%概率附加2回合的【破坏印记】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 94% physical damage to all enemy units, with a 50% chance of attaching 2 rounds of [Destruction Mark]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">843</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌人全体单位造成112%物理伤害,并有60%概率附加2回合的【破坏印记】,且对我方2个生命值最低的单位回复朗姆西攻击106%的血量</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 112% physical damage to all enemy units, with a 60% chance of attaching 2 rounds of [Destruction Mark], and restore 2 teammates with the lowest HP with 106% HP of Rumsshi's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">844</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌人全体单位造成135%物理伤害,并有70%概率附加2回合的【破坏印记】,且对我方2个生命值最低的单位回复朗姆西攻击128%的血量</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 135% physical damage to all enemy units, with a 70% chance of attaching 2 rounds of [Destruction Mark], and restore 2 teammates with the lowest HP with 128% HP of Rumsshi's ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">845</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则60%概率对其发动1次普通攻击</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 60% probability of launching a normal attack on it</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">846</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则80%概率对其发动1次普通攻击</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 80% probability of launching a normal attack on it</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">847</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">普通攻击100%对敌方单位附加一个2回合的【破坏印记】,且敌方单位在回合中常规主动行动时,若自身速度比该单位快,则100%概率对其发动1次普通攻击</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Normal Attack has 100% to attach a 2-round [Destruction Mark] on the enemy unit. When the enemy move during the turn and your speed is faster than the unit, there is 100% probability of launching a normal attack on it</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">848</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">自身回复生命值上限14%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restore HP equal to 14% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">849</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">自身回复生命值上限17%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restore HP equal to 17% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">850</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">驱散自身身上所有负面效果,且自身回复生命值上限20%的生命值,溢出的治疗量会转化为【治疗盾】,同时附加一个持续2回合的【持续回复】效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dispel all negative effect, restore HP equal to 20% of max HP, extra Healing will convert into [Healing Shield], at the same time add 2 rounds of [Continuous Healing] effect</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">851</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升20%,防御提升10%;自身生命值每降低5%,免伤提高1%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">increase HP by 20%, DEF by 10%; Increase Anti-DMG by 1% every time HP reduces by 5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">852</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升30%,防御提升15%,免伤提升5%;自身生命值每降低4%,免伤提高1%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">increase HP by 30%, DEF by 15%, Anti-DMG by 5%; Increase Anti-DMG by 1% every time HP reduces by 4%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">853</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升40%,防御提升20%,免伤提升10%;自身生命值每降低3%,免伤提高1%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">increase HP by 40%, DEF by 20%, Anti-DMG by 10%; Increase Anti-DMG by 1% every time HP reduces by 3%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">854</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方前中排单位造成自身14%生命值上限的真实伤害(无视免伤和防御),并有40%概率对其附加2回合的【能量灼烧】状态,该技能不会触发暴击且不受伤害加成影响</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">dealing real damage of 14% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 40% chance to inflict [Energy Burn] status for 2 rounds, the skill does not trigger CRI and is not affected by DMG buffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">855</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方前中排单位造成自身17%生命值上限的真实伤害(无视免伤和防御),并有55%概率对其附加2回合的【能量灼烧】状态,且对前方1个单位附加一个持续1回合的【细胞震荡】状态,该技能不会触发暴击且不受伤害加成影响</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">dealing real damage of 17% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 55% chance to inflict [Energy Burn] status for 2 rounds, and [Cellular Shock] status to 1 unit in front for 1 round, the skill does not trigger CRI and is not affected by DMG buffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">856</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方前中排单位造成自身20%生命值上限的真实伤害(无视免伤和防御),并有70%概率对其附加2回合的【能量灼烧】状态,且对前方1个单位附加一个持续1回合的【细胞震荡】状态,该技能不会触发暴击且不受伤害加成影响</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">dealing real damage of 20% self Max HP to front and middle rows enemies (ignores Anti-DMG and DEF), and 70% chance to inflict [Energy Burn] status for 2 rounds, and [Cellular Shock] status to 1 unit in front for 1 round, the skill does not trigger CRI and is not affected by DMG buffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">857</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,选择我方的优先后排生命值最低的1个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,持续1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">At the beginning of each round, a Hero with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">858</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,选择我方的优先后排生命值最低的1个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,并提升其10%免伤,均持续1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">At the beginning of each round, a Hero with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied, and increases its Anti-DMG by 10%, for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">859</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">每回合开始时,选择我方的优先后排生命值最低的2个战士,若其生命值低于50%,则对其附加一个【绝对援护】效果,并提升其20%免伤,均持续1回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">At the beginning of each round, 2 Heroes with the lowest HP in the back row will be selected, if the HP is below 50%, [Absolute Aid] will be applied, and increases its Anti-DMG by 20%, for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">860</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列单位造成113%能量伤害,且额外有50%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 113% energy damage to the front row units, and has an extra 50% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">861</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列单位造成135%能量伤害,且额外有60%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 135% energy damage to the front row units, and has an extra 60% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">862</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列单位造成162%能量伤害,且额外有70%概率对随机一个单位附加【暗黑缠绕】和【破甲】,均持续2回合,若该单位速度比自身低,则附加概率提升为100%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 162% energy damage to the front row units, and has an extra 70% chance to randomly inflict [dark coil] and [Smash] to 1 target, for 2 rounds. If the SPD of the target is lower than self, the probability is raised to 100%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">863</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,生命值提升10%,速度提升10;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身1%速度和2%攻击,最多可叠加5层</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">increases ATK by 20%, HP by 10%, SPD by 10; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 1% and ATK by 2%, up to 5 layers</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">864</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命值提升15%,速度提升20;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身1%速度和3%攻击,最多可叠加5层</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">increases ATK by 30%, HP by 15%, SPD by 20; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 1% and ATK by 3%, up to 5 layers</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">865</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命值提升20%,速度提升30;队伍内其他单位在获得速度提升效果时,海勒斯自身将叠加1层【风灵之能】(多个单位同时加速也只会判定为1次),每层提升自身2%速度和4%攻击,最多可叠加5层</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">increases ATK by 40%, HP by 20%, SPD by 30; when other units in the team receive a speed boost, Jerez will stack 1 layer of [Sylph Power] (it will only be counted 1 time even if multiple units accelerate at the same time). Each layer increases its own SPD by 2% and ATK by 4%, up to 5 layers</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">866</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成105%能量伤害,并在敌方形成一个持续2回合的【破坏法阵】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 105% energy damage to all enemies and forms a [Destruction Array] that lasts for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">867</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成127%能量伤害,随机降低1个单位10%控制率并在敌方形成一个持续2回合的【破坏法阵】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 127% energy damage to all enemies and randomly reduces the Control Rate by of 1 unit by 10% and forms a [Destruction Array] that lasts for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">868</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成153%能量伤害,随机降低2个单位15%控制率并在敌方形成一个持续2回合的【破坏法阵】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 153% energy damage to all enemies and randomly reduces the Control Rate by of 2 units by 15% and forms a [Destruction Array] that lasts for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">869</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">海勒斯攻击时对单位额外造成【自身速度值*自身等级/25】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Jerez's attacks deal additional DMG of [self SPD*Level/25] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">870</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">海勒斯攻击时对单位额外造成【自身速度值*自身等级/20】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Jerez's attacks deal additional DMG of [self SPD*Level/20] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">871</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">海勒斯攻击时对单位额外造成【自身速度值*自身等级/15】的无视防御伤害(该伤害可触发暴击,受伤害加成和免伤减免,不超过自身攻击的3倍)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Jerez's attacks deal additional DMG of [self SPD*Level/15] that ignores DEF to targets (Critical hits are possible for this skill and subjects to DMG additions and reductions, up to 3 times of self ATK)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">872</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">回复己方生命值最低的3个单位关联芭朵斯攻击力76%的生命值,额外为随机1个单位附加持续1回合的【天使守护】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Vados concluded a contract with the Flame Spirit to restore the HP based on 76% of Vados's ATK for the 3 lowest HP ally units, and attach [Angel Protect] to 1 random unit for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">873</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">回复己方生命值最低的3个单位关联芭朵斯攻击力90%的生命值,额外为随机2个单位附加持续1回合的【天使守护】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Vados concluded a contract with the Flame Spirit to restore the HP based on 90% of Vados's ATK for the 3 lowest HP ally units, and attach [Angel Protect] to 2 random units for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">874</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">回复己方生命值最低的3个单位关联芭朵斯攻击力108%的生命值,并提升其20%暴击伤害1回合,额外为其中2个单位附加持续1回合的【天使守护】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Vados concluded a contract with the Flame Spirit to restore the HP based on 108% of Vados's ATK for the 3 lowest HP ally units, increase their CRI DMG by 20% for 1 round, and attach [Angel Protect] to 2 units for 1 round</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">875</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值提升20%,攻击提升10%,速度提升10</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +20%, ATK +10%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">876</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值提升30%,攻击提升15%,速度提升20</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +30%, ATK +15%, SPD +20</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">877</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值提升40%,攻击提升20%,速度提升30</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +40%, ATK +20%, SPD +30</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">878</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机4个单位造成82%能量伤害,对随机2个单位50%概率附加【能量灼烧】,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 82% energy damage to 4 random opponent units, and a 50% chance to attach [Energy Burn] to 2 random units for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">879</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机4个单位造成99%能量伤害,对随机2个单位60%概率同时附加【能量灼烧】和【伤害加深】,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 99% energy damage to 4 random opponent units, and a 60% chance to attach [Energy Burn] and [DMG Boost] to 2 random units for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">880</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体单位造成119%能量伤害,对随机3个单位70%概率同时附加【能量灼烧】和【伤害加深】,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 119% energy damage to all opponent units, and a 70% chance to attach [Energy Burn] and [DMG Boost] to 3 random units for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">881</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">敌方受到来自持续负面效果的伤害时,根据总伤害的15%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the enemy suffer damage over time, it generates Healing based on 15% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">882</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">敌方受到来自持续负面效果的伤害时,根据总伤害的20%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the enemy suffer damage over time, it generates Healing based on 20% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">883</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">敌方受到来自持续负面效果的伤害时,根据总伤害的30%产生治疗量并平摊给我方所有已存活单位,每个单位的治疗量不超过自身攻击力的2倍</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the enemy suffer damage over time, it generates Healing based on 30% of the total damage and shares it evenly among all our surviving units, with each unit's Healing not exceeding twice its own ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">884</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">携带该状态的单位防御提升,且受到攻击时50%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The unit carrying this status has increased in DEF. There is a 50% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">885</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">携带该状态的单位防御提升抗暴提升,且受到攻击时65%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The unit carrying this status has increased in DEF and Anti-CRI. There is a 65% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">886</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">携带该状态的单位防御提升抗暴提升,且受到攻击时80%概率对攻击者附加1回合的【强能灼烧】状态,加护效果持续1回合,且不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">The unit carrying this status has increased in DEF and Anti-CRI. There is an 80% chance to attach [Strong Burn] to the attacker for 1 round, with the protection lasts for 1 round and cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">887</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">连锁轰击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Chain Bombardment</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">888</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">流星爆炸</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Meteor Explosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">889</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">闪时强拳</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Time-Skip Punch</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">890</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">创造洗礼</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Creation Baptism</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">891</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">清澈茶壶</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Limpid Teapot</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">892</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">原始闪冲</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Primal Lightning Blast</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">893</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">巨量流星</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Gigantic Meteoro</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">894</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">黄金超新星</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Golden Supernova</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">895</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">负能冲击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Negative Vibes Shock</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">896</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">强能气剑</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Super Spirit Sword</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">897</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">充能气功波</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Charged Kameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">898</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">邪恶电击球</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Evil Electric Sphere</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">899</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">强力冲击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Power Impact</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">900</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">神力支配</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Destructive Force</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">901</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">双重形态</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dual Form</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">902</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">强强联合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Giants Alliance</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">903</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">超级杀手</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Super Killer</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">904</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">至高神官</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">High Priest</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">905</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">界王神10</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Supreme Kai 10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">906</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">究极赛亚人</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Super Saiyan 4</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">907</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">传说超赛</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Legendary Saiyan</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">908</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">黄金恶魔</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Golden Demon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">909</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">仇恨化身</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Hatred Incarnate</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">910</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">强强联合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Giants Alliance</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">911</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">未来学识</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Future Knowledge</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">912</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">纯粹邪恶</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Pure Evil</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">913</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">千锤百炼</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Ultimate Fighter</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">914</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">破坏神7</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">God of Destruction 7</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">915</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">粉碎加农</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Smash Cannon</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">916</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">大爆炸气功</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Big bang Kameha</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">917</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">气息分身</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Doppelganger Hit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">918</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">创生复活</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Creation Resurrection</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">919</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">善良阵线</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Kindness Front</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">920</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">终极炫光击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Ultimate Glare</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">921</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">抹杀风暴</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Obliterate Storm</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">922</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">黄金死亡射线</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Golden Death Ray</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">923</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">复仇死亡弹</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Revenge Death Ball</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">924</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">完美连击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Perfect Combo</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">925</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">秘密闪光</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Secret Flash</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">926</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">细胞崩溃射线</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Cell Collapse Rays</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">927</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">火力全开</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Full fire Power</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">928</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">破坏球</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Sphere of Destruction</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">929</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">气息封锁</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Breath Block</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">930</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">共振爆炸</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Resonant Explosion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">931</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">闪时反击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Time-Skip Back</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">932</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">神之光辉</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Light of God</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">933</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">临终光辉</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dying Brilliance</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">934</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">原始复苏</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Original Recovery</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">935</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">传说斗气</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Legendary Shell</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">936</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">死星扩张</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Death Nova Expansion</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">937</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">恶魔护罩</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Demon Shell</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">938</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">最强战士</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Strongest Warrior</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">939</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">以理服人</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Appease Tactics</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">940</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">魔人吸收</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Devil Absorb</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">941</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">无限冲击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Infinity Rush</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">942</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">因果破坏</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Karma Destruction</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">943</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成88%能量伤害,30%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing 88% Energy Damage with 30% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">944</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成106%能量伤害,40%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing106% Energy Damage with 40% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">945</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成127%能量伤害,50%概率附加【感电】状态,持续3回合;【感电】状态下受到攻击时额外附加开芙拉15%攻击力伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing 127% Energy Damage with 50% chance to inflict [Conductive] for 3 rounds; all attacks are able to deal an additional DMG equal to 10% of Kefla's ATK to the enemy under [Conductive]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">946</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升20%,生命提升10%,速度提升10点</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +20%, HP +10%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">947</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升30%,生命提升15%,速度提升20点</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +30%, HP +15%, SPD +20</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">948</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升40%,生命提升20%,速度提升30点</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +40%, HP +20%, SPD +30</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">949</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成104%能量伤害,对处于【感电】状态下的目标有30%概率附加【麻痹】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing 104% Energy Damage to all enemies; 30% chance to [Paralysis] enemies under [Conductive] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">950</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成125%能量伤害,对处于【感电】状态下的目标有35%概率附加【麻痹】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing 125% Energy Damage to all enemies; 30% chance to [Paralysis] enemies under [Conductive] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">951</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成150%能量伤害,对处于【感电】状态下的目标有45%概率附加【麻痹】状态,对非【感电】状态的敌人仍有25%概率附加【麻痹】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 150% Energy Damage to all enemies, and there is a 30% chance to [Paralysis] enemies under [Conductive], or a 25% chance for non-[Conductive] targets to be attached with [Paralysis] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">952</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">技能【粉碎加农】30%概率对目标附加【封印】状态,被封印目标无法暴击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Granting [Smash Cannon] 30% chance to [Seal] the target and prevent Crit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">953</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">技能【粉碎加农】40%概率对目标附加【封印】状态,被封印目标无法暴击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Granting [Smash Cannon] 40% chance to [Seal] the target and prevent Crit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">954</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">技能【粉碎加农】50%概率对目标附加【封印】状态,被封印目标无法暴击</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Granting [Smash Cannon] 50% chance to [Seal] the target and prevent Crit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">955</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方前两排单位造成170%物理伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 170% physical damage to 2 front rows of units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">956</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方前两排单位造成204%物理伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 204% physical damage to 2 front rows of units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">957</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方前两排单位造成245%物理伤害,并附加【流血】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 245% physical damage to 2 front rows of units with [Bleed] effect for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">958</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升20%,生命提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +20%, HP +10%, Crit Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">959</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升30%,生命提升15%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +30%, HP +15%, Crit Rate +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">960</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升40%,生命提升20%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +40%, HP +20%, Crit Rate +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">961</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对前方单体连续攻击3次,共造成360%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attacks an enemy right in front 3 times, dealing 360%Physical Damage before he becomes [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 1 time)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">962</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对前方单体连续攻击3次,共造成432%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attacks an enemy right in front 3 times, dealing 432%Physical Damage before he becomes [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 2 time)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">963</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对前方单体连续攻击3次,共造成518%物理伤害,使用后下回合50%概率进入【虚弱】,无法行动;若击杀目标,则以50%攻击力触发追击,最多追击1次</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attacks an enemy right in front 3 times, dealing 518%Physical Damage with 50% chance to become [Weakened] and unable to take actions in the next turn; gains 1 extra attack if the target is killed during skill, dealing DMG equal to 50% of ATK (up to 1 time)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">964</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对生命值低于30%的单位伤害提升20%,同时对【坚韧型战士】单位伤害提升10%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">DMG +10% to [Tough warrior] and DMG +20% to the enemy whose HP is below 30%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">965</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对生命值低于35%的单位伤害提升25%,同时对【坚韧型战士】单位伤害提升15%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">DMG +15% to [Tough warrior] and DMG +25% to the enemy whose HP is below 35%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">966</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对生命值低于40%的单位伤害提升30%,同时对【坚韧型战士】单位伤害提升20%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">DMG +20% to [Tough warrior] and DMG +30% to the enemy whose HP is below 40%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">967</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对前方单体造成100%能量伤害</Data></Cell><Cell ss:StyleID="s52"/></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">968</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对中后排随机2名敌方单位造成148%物理伤害,20%概率对其中1个目标附加【眩晕】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 148% Physical Damage to 2 random opponents and there is a 20% chance to attach the [Stun] status to one target for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">969</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对中后排随机2名敌方单位造成177%物理伤害,30%概率对其中1个目标附加【眩晕】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 177% Physical Damage to 2 random opponents and there is a 30% chance to attach the [Stun] status to one target for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">970</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对中后排随机2名敌方单位造成210%物理伤害,40%概率对其中1个目标附加【眩晕】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 210% Physical Damage to 2 random opponents and there is a 40% chance to attach the [Stun] status to one target for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">971</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升20%,攻击提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">HP +20%, ATK +10%, CRI Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">972</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升30%,攻击提升15%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">HP +30%, ATK +15%, CRI Rate +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">973</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升40%,攻击提升20%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">HP +40%, ATK +20%, CRI Rate +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">974</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击敌方生命值最少的单位,造成260%物理伤害;若目标处于【眩晕】状态,伤害提升20%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attacks the target who has the lowest HP and deals 260% Physical Damage; If the target is [Stunned], the damage increases by 20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">975</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击敌方生命值最少的单位,造成312%物理伤害;若目标处于【眩晕】状态,伤害提升20%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attacks the target who has the lowest HP and deals 312% Physical Damage; If the target is [Stunned], the damage increases by 21%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">976</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击敌方生命值最少的单位,造成374%物理伤害;若目标处于【眩晕】状态,伤害提升20%;被此技能击杀的单位无法以任何常规方式复活(该效果对【圣灵】技能无效)</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attacks the target who has the lowest HP and deals 374% Physical Damage; If the target is [Stunned], the damage increases by 20%; The targets who are killed by this skill cannot be revived by any skill (this skill is invalid to [Holy] skill)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">977</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">场上每次单位死亡时,回复黄金古拉5%生命值,同时获得1层【死兆新星】,每层提升黄金古拉10%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果)</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 5% HP. Cooler can get 10% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">978</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">场上每次单位死亡时,回复黄金古拉7%生命值,同时获得1层【死兆新星】,每层提升黄金古拉12%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果)</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 7% HP. Cooler can get 12% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">979</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">场上每次单位死亡时,回复黄金古拉10%生命值,同时获得1层【死兆新星】,每层提升黄金古拉15%的伤害加成,持续至本轮战斗结束。(同1单位1回合内多次死亡只算1次,且黄金古拉复活后继承死亡前的效果)</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">When there is any unit dead, Cooler can get 1 layer of [Death Nova] while restoring 10% HP. Cooler can get 15% DMG Buff from each layer and lasts until the battle ended. (Multiple deaths in 1 turn of the same unit only counts as 1, Cooler will inherit the effects he had before he died)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">980</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对攻击最高的敌方单体造成180%能量伤害,60%概率降低目标20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing 180% Energy Damage for the enemy with the highest ATK and granting 60% chance to decrease the target's ATK by 20% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">981</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对攻击最高的敌方单体造成216%能量伤害,80%概率降低目标25%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing 216% Energy Damage for the enemy with the highest ATK and granting 80% chance to decrease the target's ATK by 25% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">982</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对攻击最高的敌方单体造成259%能量伤害,100%概率降低目标30%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Dealing 259% Energy Damage for the enemy with the highest ATK and granting 100% chance to decrease the target's ATK by 30% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">983</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升15%,生命提升10%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +15%, HP +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">984</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升25%,生命提升15%,速度提升10</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +25%, HP +15%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">985</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">攻击提升35%,生命提升20%,速度提升20</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +35%, HP +20%, SPD +20</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">986</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成104%能量伤害,50%概率驱散目标全部增益状态</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 104% Energy Damage to all enemies, granting 50% chance to dispel all buffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">987</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成125%能量伤害,60%概率驱散目标全部增益状态</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 125% Energy Damage to all enemies, granting 60% chance to dispel all buffs</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">988</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方全体造成150%能量伤害,60%概率驱散目标全部增益状态;每驱散1个增益Buff,额外造成等同目标生命上限5%的伤害,对单个单位的伤害不超过自身攻击的3.5倍</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Deals 150% Energy Damage to all enemies, granting 60% chance to dispel all buffs and increasing DMG equal to 5% of the target's max HP for each 1 buff dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">989</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机敌方单体造成40%伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Enhances [Meteor Explosion], randomly dealing 40% DMG to 1 additional enemy during skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">990</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机敌方单体造成50%伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Enhances [Meteor Explosion], randomly dealing 50% DMG to 1 additional enemy during skill</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">991</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">强化【流星爆炸】,使用流星爆炸时额外对除了目标以外的随机2个敌方单位造成60%伤害</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Enhances [Meteor Explosion], [Meteor Explosion] also deals 50% DMG to 2 other random units</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">992</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方后排全体造成125%能量伤害,并根据伤害总量的50%为己方生命值最低的3个单位附加【护盾】,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attack all enemies in the back row, dealing 125% of Energy Damage and adding [Barrier] based on 50% of DMG dealt to 3 allies with the lowest HP for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">993</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方后排全体造成150%能量伤害,并根据伤害总量的100%为己方生命值最低的3个单位附加【护盾】,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attack all enemies in the back row, dealing 150% of Energy Damage and adding [Barrier] based on 100% of DMG dealt to 3 allies with the lowest HP for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">994</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">对敌方后排全体造成179%能量伤害,并根据伤害总量的150%为己方生命值最低的3个单位附加【护盾】,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Attack all enemies in the back row, dealing 179% of Energy Damage and adding [Barrier] based on 150% of DMG dealt to 3 allies with the lowest HP for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">995</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升20%,攻击提升10%,速度提升5</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +20%, HP +10%, SPD +5</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">996</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升30%,攻击提升15%,速度提升10</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +30%, HP +15%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">997</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升40%,攻击提升20%,速度提升15</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">ATK +40%, HP +20%, SPD +15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">998</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加1种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体10%最大生命并提升10%攻击2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any one negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 10% of max HP and ATK increased by 10% for 2 rounds while the When the flash shines on allies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">999</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加2种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体10%最大生命并提升15%攻击2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any 2 negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 10% of max HP and ATK increased by 15% for 2 rounds while the When the flash shines on allies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1000</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">当闪光击中敌方,对全体敌方造成30%伤害并从【降疗30%】【减命中20%】【减攻30%】【中毒】中随机附加2种负面状态,持续2回合;若闪光照耀我方,则恢复己方全体15%最大生命并提升20%攻击2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">When the flash hits the enemies, all enemies will be dealt with 30% damage and attached any 2 negative effect such as [Heal -30%], [Hit -20%], [ATK -30%], and [Poison] for 2 rounds; However, the ally will restore 15% of max HP and ATK increased by 20% for 2 rounds while the When the flash shines on allies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1001</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">战斗开始时,降低敌方全体10%攻击力(该效果不可被驱散),持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Decrease all enemies attack by 10% in battle (This effect cannot be dispelled) for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1002</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">战斗开始时,降低敌方全体15%攻击力(该效果不可被驱散),持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Decrease all enemies attack by 15% in battle (This effect cannot be dispelled) for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1003</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">战斗开始时,降低敌方全体20%攻击力(该效果不可被驱散),持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Decrease all enemies attack by 20% in battle (This effect cannot be dispelled) for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1004</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">为己方全体回复等同大神官攻击力68%的生命值,并附加【灵魂印记】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Restoring HP equal to 68% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1005</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">为己方全体回复等同大神官攻击力82%的生命值,并附加【灵魂印记】状态,持续2回合</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Restoring HP equal to 68% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1006</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">为己方全体回复等同大神官攻击力98%的生命值,并附加【灵魂印记】状态,持续2回合;若有【灵魂印记】状态下的友方死亡,则提升大神官15%治疗效果,直到战斗结束</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Restoring HP equal to 98% of Grand Minister's ATK to all allies and inflicting [Marked Soul] for 2 rounds; Grand Minister Heal Output +10% if an ally with [Marked Soul] dies until end of battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1007</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升20%,攻击提升10%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">HP +20%, ATK +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1008</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升30%,攻击提升15%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">HP +30%, ATK +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1009</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">生命提升40%,攻击提升20%,治疗效果提升10%</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">HP +40%, ATK +20%, Heal Output +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1010</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">使己方1个已阵亡单位以等同大神官攻击力145%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力187%的生命值</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Revive a unit with 145% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 187% of the attack of Grand Minister</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1011</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">使己方1个已阵亡单位以等同大神官攻击力173%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力224%的生命值</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Revive a unit with 173% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 224% of the attack of Grand Minister</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1012</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">使己方1个已阵亡单位以等同大神官攻击力208%的生命值复活;若己方无死亡单位,则为生命最低的己方单体回复等同大神官攻击力270%的生命值</Data></Cell><Cell ss:StyleID="s52"><Data ss:Type="String">Revive a unit with 208% HP of the attack of Grand Minister; If there is no unit died, restore the HP of ally who has the lowest HP by 270% of the attack of Grand Minister</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1013</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">普通攻击时,对生命最低的己方单体回复等同大神官攻击力30%的生命值</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restores HP equal to 30% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1014</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">普通攻击时,对生命最低的己方单体回复等同大神官攻击力40%的生命值</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restores HP equal to 40% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1015</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">普通攻击时,对生命最低的己方单体回复等同大神官攻击力50%的生命值</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restores HP equal to 50% of Grand Minister's ATK to the unit with the lowest HP when performs basic attack</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1016</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成120%物理伤害</Data></Cell><Cell ss:StyleID="s62"/></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1017</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成160%物理伤害,本次伤害无视目标30%防御,若目标携带【感电】状态,伤害提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 160%Physical Damage to an enemy in the front row, ignoring 30% DEF; DMG +15% if target is [Conductive]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1018</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成192%物理伤害,本次伤害无视目标40%防御,若目标携带【感电】状态,伤害提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 192%Physical Damage to an enemy in the front row, ignoring 40% DEF; DMG +20% if target is [Conductive]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1019</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方单体造成230%物理伤害,本次伤害无视目标40%防御,并回复自身等同伤害量30%的生命值;若目标携带【感电】状态,伤害提升25%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 230%Physical Damage to an enemy in the front row, ignoring 40% DEF and recovering HP equal to 30% of DMG dealt; DMG +25% if target is [Conductive]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1020</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升15%,暴击伤害提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +15%, Crit DMG +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1021</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升25%,暴击伤害提升15%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +25%, Crit DMG +15%, Crit Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1022</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升35%,暴击伤害提升20%,暴击率提升10%;受到的单次伤害不会超过自身生命值上限的30%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +35%, Crit DMG +20%, Crit Rate +10%; max DMG taken will not exceed 30% of self max HP</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1023</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击目标时,40%概率召唤一个分身追加攻击,造成80%攻击伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When attacking the target, 40% chance to create an additional attack of a doppelganger, dealing DMG equal to 80% of ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1024</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击目标时,50%概率召唤一个分身追加攻击,造成100%攻击伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When attacking the target, 50% chance to create an additional attack of a doppelganger, dealing DMG equal to 100% of ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1025</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击目标时,60%概率召唤一个分身追加攻击,造成120%攻击伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When attacking the target, 60% chance to create an additional attack of a doppelganger, dealing DMG equal to 120% of ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1026</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,60%概率使用【普通攻击】对目标进行反击</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">60% chance to [basis attack] the attacker when taking DMG</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1027</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,80%概率使用【普通攻击】对目标进行反击</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">80% chance to [basis attack] the attacker when taking DMG</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1028</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">在受到攻击时,100%概率使用物理伤害系数为120%【普通攻击】对目标进行反击</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When taking DMG, there is a 100% chance to deal [basis attack] with 120% of Physical Damage to the attacker</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1029</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">造成122%的物理伤害,并对目标附加【暗伤】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 122%Physical Damage to an enemy in the front row and inflicting [Inner damage]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1030</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">造成147%的物理伤害,并对目标附加【暗伤】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 147%Physical Damage to an enemy in the front row and inflicting [Inner damage]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1031</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">造成176%的物理伤害,并对目标附加【暗伤】状态;同时提升自身20%免伤,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 176%Physical Damage to an enemy in the front row and inflicting [Inner damage],increasing self DMG RES by 20% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1032</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升20%,防御提升10%,免伤提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +20%, DEF +10%, DMG RES +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1033</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升30%,防御提升15%,免伤提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +30%, DEF +15%, DMG RES +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1034</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升40%,防御提升20%,免伤提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +40%, DEF +20%, DMG RES +20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1035</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方前两排目标造成71%物理伤害,40%概率对目标附加【暗伤】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 71%Physical Damage to enemies in the 2 front rowswith and 40% chance to inflict [Inner damage]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1036</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方前两排目标造成85%物理伤害,48%概率对目标附加【暗伤】状态,且有20%概率对目标附加【眩晕】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 85%Physical Damage to enemies in the 2 front rowswith and 48% chance to inflict [Inner damage], 20% chance to inflict [Stun] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1037</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体目标造成102%物理伤害,58%概率对目标附加【暗伤】状态,且有30%概率对目标附加【眩晕】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 85%Physical Damage to all enemies and 48% chance to inflict [Inner damage], 20% chance to inflict [Stun] for 2 turns</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1038</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,50%概率对攻击者附加【暗伤】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">50% chance to inflict [Inner damage] on the attacker when taking DMG</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1039</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,65%概率对攻击者附加【暗伤】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">65% chance to inflict [Inner damage] on the attacker when taking DMG</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1040</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">受到攻击时,80%概率对攻击者附加【暗伤】状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">80% chance to inflict [Inner damage] on the attacker when taking DMG</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1041</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">为我方3个攻击最高的单位驱散1个负面效果,并提升其15%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Repel 1 Dbuff to 3 allies with the highest ATK and increase their ATK by 20% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1042</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">为我方3个攻击最高的单位驱散2个负面效果,并提升其20%攻击力和5%暴击率,若目标单位为激斗型战士则暴击率提升为10%,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Repel 2 Dbuffs for 3 allies with the highest ATK and increase their ATK by 20% and CRI Rate by 5%. If the target is a [Aggressive warrior], their CRI Rate will be increased by 10%, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1043</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">为我方4个攻击最高的单位驱散所有负面效果,并提升其25%攻击力和10%暴击率,若目标单位为激斗型战士则暴击率提升为20%,均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Repel all Dbuffs for 4 allies with the highest ATK and increase their ATK by 25% and CRI Rate by 10%. If the target is a [Aggressive warrior], their CRI Rate will be increased by 20%, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1044</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,生命提升10%,速度提升10</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +20%, HP +10%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1045</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命提升15%,速度提升20</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, HP +15%, SPD +20</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1046</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命提升20%,速度提升30</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +40%, HP +20%, SPD +30</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1047</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">释放结界使我方全体能量免伤提升10%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Increases all allies' Anti-energy DMG by 10%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1048</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">释放结界使我方全体能量免伤提升10%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复格瓦斯攻击力82%的生命值</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Increases all allies' Anti-energy DMG by 10%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled; Once the barrier is disappeared, all ally restore HP by 82% of Gowasu ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1049</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">释放结界使我方全体能量免伤提升15%,且对我方全体附加【善良阵线】效果,均摊我方所有单位受到的攻击伤害,持续2回合,效果均不可被驱散;结界消失后,队伍全体回复格瓦斯攻击力98%的生命值</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Increases all allies' Anti-energy DMG by 15%, and attached with [Kindness Front] effect. It can share the received ATK DMG for 2 rounds, and the effect cannot be dispelled; Once the barrier is disappeared, all ally restore HP by 98% of Gowasu ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1050</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">死亡时,回复我方全体单位160%格瓦斯攻击力的生命值,每场战斗最多可触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restore all allies' HP by 160% of Gowasu ATK when dying, able to trigger 1 time in each battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1051</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">死亡时,回复我方全体单位200%格瓦斯攻击力的生命值,每场战斗最多可触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restore all allies' HP by 200% of Gowasu ATK when dying, able to trigger 1 time in each battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1052</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">死亡时,回复我方全体单位240%格瓦斯攻击力的生命值,每场战斗最多可触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restore all allies' HP by 240% of Gowasu ATK when dying, able to trigger 1 time in each battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1053</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成72%的物理伤害,并有60%概率对目标附加持续2回合的【邪恶印记】效果</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 72% physical damage to all enemies, and 60% chances to attach [Evil Mark] to targets for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1054</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成86%的物理伤害,并有80%概率对目标附加持续2回合的【邪恶印记】效果;且目标每携带1个负面效果,技能伤害提升3%(该技能判定为1次伤害)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 86% physical damage to all enemies, and 80% chances to attach [Evil Mark] to targets for 2 rounds. The skill damage increased by 3% with each attached Dbuffs (The effect is including as 1 damage)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1055</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成104%的物理伤害,并有100%概率对目标附加持续2回合的【邪恶印记】效果;且目标每携带1个负面效果,技能伤害提升5%(该技能判定为1次伤害)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 72% physical damage to all enemies, and 60% chances to attach [Evil Mark] to targets for 2 rounds. The skill damage increased by 5% with each attached Dbuffs (The effect is including as 1 damage)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1056</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,生命提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +20%, HP +10%, CRI Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1057</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命提升15%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, HP +15%, CRI Rate +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1058</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命提升20%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +40%, HP +20%, CRI Rate +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1059</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方后排单体发出2段共【222%+目标损失血量百分比*100%】的物理伤害</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deal 2 stages [222%+Target lost HP %*100%] of physical damage to an enemy in back row</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1060</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方后排单体发出2段共【268%+目标损失血量百分比*120%】的物理伤害;若在第二段斩击时单位生命值低于20%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的20%,不超过自身攻击力的4倍)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deal 2 stages [268%+Target lost HP %*120%] of physical damage to an enemy in back row; The second slash will kill the enemies immediately if the HP is lower than 20% (The damage ignores the shield, defense, and damage sharing. The attack will not be 4x more than self attack)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1061</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方后排单体发出2段共【320%+目标损失血量百分比*146%】的物理伤害;若在第二段斩击时单位生命值低于30%,则直接击杀目标(斩杀的伤害值无视护盾、防御、伤害分摊,伤害为该单位生命值的30%,不超过自身攻击力的4倍)</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deal 2 stages [320%+Target lost HP %*146%] of physical damage to an enemy in back row; The second slash will kill the enemies immediately if the HP is lower than 30% (The damage ignores the shield, defense, and damage sharing. The attack will not be 4x more than self attack)</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1062</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧80%攻击力的生命值</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 80% ATK of all allies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1063</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧100%攻击力的生命值;且布欧每次攻击将有40%概率给目标附加【邪恶印记】,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 100% ATK of all allies; The attack of Kid Buu has 40% to attach [Evil Mark] upon enemies, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1064</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">若敌方单位在携带【邪恶印记】时死亡,则己方全体单位回复布欧120%攻击力的生命值;且布欧每次攻击将有60%概率给目标附加【邪恶印记】,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When the target is dead with the [Evil Mark], Kid Buu will be restored HP of 120% ATK of all allies; The attack of Kid Buu has 60% to attach [Evil Mark] upon enemies, for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1065</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方攻击最高的2个单位各造成137%的能量伤害,并附加【能量伤害加深5%】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 137% Energy damage to 2 enemies with the highest ATK and inflict a [5% Energy damage Inc.] that lasts 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1066</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方攻击最高的2个单位各造成165%的能量伤害,并附加【能量伤害加深5%】效果,持续2回合;同时给自身附加【战意反射】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 165% Energy damage to 2 enemies with the highest ATK and inflict a [5% Energy damage Inc.] that lasts 2 rounds; and gives itself [Fighting Spirit Reflex] effect for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1067</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方攻击最高的2个单位各造成198%的能量伤害,并附加【能量伤害加深10%】效果,持续2回合;同时给自身附加【战意反射】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 198% Energy damage to 2 enemies with the highest ATK and inflict a [10% Energy damage Inc.] that lasts 2 rounds; and gives itself [Fighting Spirit Reflex] effect for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1068</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">造成521%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 521% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1069</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">造成626%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍;同时有20%概率对受击单位附加【致盲】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 626% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK, with a 20% chance to inflict [Blind] effect that lasts 2 rounds to each enemies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1070</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">造成751%的总能量伤害,由敌方所有单位共同承受,敌方存活英雄越少,每个单位所受伤害越高,每个单位所受伤害最高不超过贝吉塔攻击力的4倍;同时有30%概率对受击单位附加【致盲】效果,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 751% of Total Energy damage to all enemies, the fewer opposite Warriors, the more DMG each unit takes, up to 4 times the Vegeta's self ATK, with a 20% chance to inflict [Blind] effect that lasts 2 rounds to eachenemies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1071</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">战斗开始时,贝吉塔(超4)暴击伤害提升10%和攻击10%,同时提升我方除贝吉塔(超4)外所有信念之光系战士3%攻击力;增益效果均持续至战斗结束,且不会被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When battle starts, CRI DMG and ATK of Vegeta are increased by 10%, and at the same time ATK of all Light of Faith warriors is increased by 3% except Vegeta; The buff last until the end of the battle and cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1072</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">战斗开始时,贝吉塔(超4)暴击伤害提升15%和攻击15%,同时提升我方除贝吉塔(超4)外所有信念之光系战士6%攻击力;增益效果均持续至战斗结束,且不会被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When battle starts, CRI DMG and ATK of Vegeta are increased by 15%, and at the same time ATK of all Light of Faith warriors is increased by 6% except Vegeta; The buff last until the end of the battle and cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1073</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">战斗开始时,贝吉塔(超4)暴击伤害提升20%和攻击20%,同时提升我方除贝吉塔(超4)外所有信念之光系战士10%攻击力;增益效果均持续至战斗结束,且不会被驱散</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When battle starts, CRI DMG and ATK of Vegeta are increased by 20%, and at the same time ATK of all Light of Faith warriors is increased by 10% except Vegeta; The buff last until the end of the battle and cannot be dispelled</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1074</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有20%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过214%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 321% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 214% on each unit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1075</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过256%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 384% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 256% on each unit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1076</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过300%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 450% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 300% on each unit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1077</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,生命值提升10%,暴击率提升5%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +20%, HP +10%, and CRI Rate +5%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1078</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命值提升15%,暴击率提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, HP +15%, and CRI Rate +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1079</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命值提升20%,暴击率提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +40%, HP +20%, and CRI Rate +15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1080</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身15%攻击力、10%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的5%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;【全力状态】持续4回合,每场战斗只能触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 15% and 10% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 5% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1081</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身20%攻击力、15%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的10%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;全力状态持续4回合,每场战斗只能触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 20% and 15% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 10% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1082</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命值低于50%时触发,驱散身上的异常状态且回复自身20%生命值,并提升自身30%攻击力、20%能量免伤(均持续4回合,且不可被驱散);对己方所有极暗强者战士附加持续4回合的15%【伤害提升】;【全力状态】下免疫所有控制技能,【强力冲击】变为【爆热电磁】且无冷却时间;【全力状态】持续4回合,每场战斗只能触发1次</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Triggers when HP is lower than 50%. Dispels all Dbuffs, restores 20% total HP, boosts ATK by 30% and 20% Magic Anti-DMG (Lasts 4 rounds and cannot be dispelled); Grants allDark Force warriors 15% [DMG Increase] buff for 4 rounds; Immune to control under [Full Power State]. Turns [Power Impact] into [Overheat Magnetron] that ignores CD; [Full Power State] lasts 4 rounds, can only be triggered once each battle</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1083</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">吉连的攻击有50%概率将受击单位身上随机1个增益Buff转化为【暗伤】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Jiren's attack has 50% chance to convert 1 affected unit's buff into a [Inner damage]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1084</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">吉连的攻击将有50%概率将受击单位身上随机1个增益Buff转化为【暗伤】,且单位身上每存在1层【暗伤】,自身攻击带来的伤害将提升3%,最多可提升15%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Jiren's attack has 70% chance to convert 1 affected unit's buff into a [Inner damage]. Each [Inner damage] stack grants 3% increased damage to it up to 15%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1085</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">吉连的攻击将有70%概率将受击单位身上随机1个增益Buff转化为【暗伤】,且单位身上每存在1层【暗伤】,自身攻击带来的伤害将提升5%,最多可提升25%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Jiren's attack has 70% chance to convert 1 affected unit's buff into a [Inner damage]. Each [Inner damage] stack grants 5% increased damage to it up to 25%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1086</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列造成321%物理总伤害,该伤害由所有受击单位承受,并有30%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过214%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 321% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 214% on each unit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1087</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列造成384%物理总伤害,该伤害由所有受击单位承受,并有40%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过256%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 384% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 256% on each unit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1088</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列造成450%物理总伤害,该伤害由所有受击单位承受,并有50%概率对受击单位施加持续2回合的【暗伤】状态,技能对每个单位的伤害不超过300%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 450% Total Physical Damage to front line enemies. The damage is shared among all affected units with 20% chance to inflict [Inner damage] Status on them for 2 rounds. The skill damage will not exceed 300% on each unit</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1089</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">回复我方全体等同比鲁斯攻击力68%的生命值,且提升目标15%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restoring HP equal to 68% of Beerus' ATK for all allies, and increasing their ATK by 15% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1090</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">回复我方全体等同比鲁斯攻击力82%的生命值,且提升目标20%攻击力,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restoring HP equal to 82% of Beerus' ATK for all allies, and increasing their ATK by 20% for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1091</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">回复我方全体等同比鲁斯攻击力98%的生命值,且提升目标25%攻击力及【10%+我方极暗强者系战士数*3%】暴击率,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Restoring HP equal to 98% of Beerus' ATK for all allies, and increasing their ATK by 25% and CRI Rate by [10% +ally Dark Force warriors*3%], for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1092</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升20%,生命提升10%,速度提升5</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +20%, HP +10%, SPD +5</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1093</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升30%,生命提升15%,速度提升10</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +30%, HP +15%, SPD +10</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1094</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">攻击提升40%,生命提升20%,速度提升15</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">ATK +40%, HP +20%, SPD +15</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1095</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体造成90%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机2个单位附加【攻击下降10%】效果;2、对敌方优先前中排随机2个单位附加【禁疗】效果;3、45%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 90% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 10%] effect to 2 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 2 random enemies in the front-mid rows in priority; 3. There is a 45% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1096</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对全体敌方造成110%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机2个单位附加【攻击下降15%】效果;2、对敌方优先前中排随机2个单位附加【禁疗】效果;3、55%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 110% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 15%] effect to 2 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 2 random enemies in the front-mid rows in priority; 3. There is a 55% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1097</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对全体敌方造成135%能量伤害,并随机发动其中一种效果:1、对敌方优先中后排随机3个单位附加【攻击下降20%】效果;2、对敌方优先前中排随机3个单位附加【禁疗】效果;3、70%概率对敌方受击单位附加【破甲】效果;以上效果均持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Dealing 135% Energy damage and randomly launches one of the effects: 1. Prioritize inflicting [ATK Down 15%] effect to 3 random enemies in the mid-back rows; 2. Inflict [Anti-heal] effect to 3 random enemies in the front-mid rows in priority; 3. There is a 70% chance to inflict [Smash] effect to all enemies; all effects above last 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1098</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">比鲁斯每次行动后,为随机3个己方单位驱散1层非控制类的负面状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">After every action of Beerus, dispel 1 non-Control Debuff from 3 random allies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1099</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">比鲁斯每次行动后,为随机4个己方单位驱散1层非控制类的负面状态</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">After every action of Beerus, dispel 1 non-Control Debuff from 4 random allies</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1100</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">比鲁斯每次行动后,为己方全体单位各驱散1层非控制类的负面状态,并全部嫁祸到随机敌方后排单体上</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">After every action of Beerus, removes 1 non-Control Debuff from each ally and transfer them to random single back-row enemy</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1101</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对前方一列单位造成100%物理伤害</Data></Cell><Cell ss:StyleID="s62"/></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1102</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机4个单位造成90%物理伤害,并有30%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 90% Physical Damage to 4 random enemies and 30% chance to attach [Smash] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1103</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方随机4个单位造成110%物理伤害,并有50%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 110% Physical Damage to 4 random enemies and 50% chance to attach [Smash] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1104</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">对敌方全体单位造成135%物理伤害,并有70%概率附加【破甲】状态,持续2回合</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Deals 135% Physical Damage to all enemies and 70% chance to attach [Smash] for 2 rounds</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1105</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升20%,攻击提升10%,抗暴提升10%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +20%, ATK +10%, Anti-CRI +10%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1106</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升30%,攻击提升15%,抗暴提升20%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +30%, ATK +15%, Anti-CRI +20%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1107</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">生命提升40%,攻击提升20%,抗暴提升30%</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">HP +40%, ATK +20%, Anti-CRI +30%</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1108</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">布罗利造成的所有攻击均有40%概率附加【传说碾压】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Broly(LSS) all attacks caused by Gabriel have 40% chance to attach [Overwhelming Crush]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1109</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">布罗利造成的所有攻击均有50%概率附加【传说碾压】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Broly(LSS) all attacks caused by Gabriel have 50% chance to attach [Overwhelming Crush]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1110</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">布罗利的普通攻击方式改为【对前方一列单位造成100%伤害】;且布罗利造成的所有攻击均有60%概率附加【传说碾压】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">Broly(LSS)'s normal attack has been changed to [Deal 100% DMG to units in front]; and all Broly(LSS)'s attacks have a 60% chance to attach [Overwhelming Crush]</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1111</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">布罗利受到攻击时40%概率对攻击者叠加1层【传说碾压】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When Broly(LSS) is attacked, 40% chance to attach 1 layer of [Overwhelming Crush] on the attacker</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1112</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">布罗利受到攻击时50%概率对攻击者叠加1层【传说碾压】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When Broly(LSS) is attacked, 50% chance to attach 1 layer of [Overwhelming Crush] on the attacker</Data></Cell></Row><Row><Cell ss:StyleID="s55"><Data ss:Type="Number">1113</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">布罗利受到攻击时60%概率对攻击者叠加1层【传说碾压】,若该攻击者为【支援型战士】,则概率提高为【100%】</Data></Cell><Cell ss:StyleID="s62"><Data ss:Type="String">When Broly(LSS) is attacked, 50% chance to attach 1 layer of [Overwhelming Crush] on the attacker,The probability will increase to [100%] if the attacker is a [Support warrior]</Data></Cell></Row><Row><Cell ss:StyleID="s51"><Data ss:Type="Number">1114</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">爆热电磁</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Overheat Magnetron</Data></Cell></Row><Row><Cell ss:StyleID="s51"><Data ss:Type="Number">1115</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">破坏神4</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">God of Destruction 4</Data></Cell></Row><Row><Cell ss:StyleID="s51"><Data ss:Type="Number">1116</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">破坏神8</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">God of Destruction 8</Data></Cell></Row><Row><Cell ss:StyleID="s51"><Data ss:Type="Number">1117</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">自我净化</Data></Cell><Cell ss:StyleID="s51"><Data ss:Type="String">Self-purification</Data></Cell></Row></Table><WorksheetOptions xmlns="urn:schemas-microsoft-com:office:excel"><PageSetup><Header x:Margin="0.511805555555556"/><Footer x:Margin="0.511805555555556"/></PageSetup><Zoom>115</Zoom><Selected/><TopRowVisible>0</TopRowVisible><LeftColumnVisible>0</LeftColumnVisible><PageBreakZoom>100</PageBreakZoom><FreezePanes/><FrozenNoSplit/><SplitHorizontal>1</SplitHorizontal><TopRowBottomPane>1094</TopRowBottomPane><ActivePane>2</ActivePane><Panes><Pane><Number>3</Number></Pane><Pane><Number>2</Number><ActiveRow>1120</ActiveRow><ActiveCol>1</ActiveCol><RangeSelection>R1121C2</RangeSelection></Pane></Panes><ProtectObjects>False</ProtectObjects><ProtectScenarios>False</ProtectScenarios></WorksheetOptions></Worksheet></Workbook> |